Mod 11 will have 1 new dungeon and 1 new skirmish. That's great and everything, but for people who have been playing since launch, it is not enough. In fact, it isn't even close. Why not just take the levelling dungeons (PK, Karrundax, FH, etc.) and make an end game version of them in the mean time? People don't play this game for the Campaigns or HEs. People don't play this game to do dailies or go fishing! We want the dungeons. We want the raids! This game has been out for going on 4 years. We should have 30+ dungeons, 10+ skirmishes and 5+ raids by now...How many more eTos runs can I possibly do? Remember the Abberant Assault skirmish? Why is it gone? You already have all these great dungeons! Just release them FOR THE LOVE OF HAMSTER!!!! Thank you and have a nice day!
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Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
Variety of experience.
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
The dungeon scaling is terrible and should be reworked completely.
Featured Foundry Quest: Whispers of an Ancient Evil [v3] - NW-DQ4WKW6ZG
Foundry Quest: Harper Chronicles: Blacklake - NW-DCPA4W2Q5
Mizreal Everdark. Pit Fiend. Green Dragon.
That, my least favorite legacy dungeon. Would be more fun then running FBI, SVA or any other current content.
I am Took.
"Full plate and packing steel" in NW since 2013.
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I'll never retrace my steps.
Some of my best friends are Imaginary.
need devs stop the grind and add the dungeons again for new armors etc
the shi.ty restore method for all gear stuff is rly ridiculous....
Taylor DC/DO & AC Buff/Debuff - Guild Gutbusters Brigade - PVE
May the Torm of Understanding guide us!