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Continuously confirmation of EULA

therealprotextherealprotex Member, NW M9 Playtest Posts: 526 Arc User
Hi,
I play NW from two locations, at home and at work. At work, I have installed the english client, at home I have installed the german client (switched to the respective language, to be more precise). When I played NW at home (in german) and then start NW at work (in english) the next morning, I have to confirm the EULA. When I return home again in the evening and start NW there (in german), I have to confirm the EULA again, rinse, repeat. This happens every time.

Comments

  • miasmatmiasmat Member, Cryptic Developer Posts: 318 Cryptic Developer
    We store the version of the EULA that you accepted to your character, localized to whatever language you accepted it in. When you log in, it compares your saved EULA to the one in the current language and if they're different it shows the EULA in the current language.
    So, this makes total sense and is an unfortunate side effect of swapping client language.
    Any particular reason you like to play in two different languages?
  • therealprotextherealprotex Member, NW M9 Playtest Posts: 526 Arc User
    Yes, there is. I prefer to play in english, but at home, my daughter started to play the game, too, and since she's only ten years old, her knowledge of the english language is way too limited still to play it english, too. So I switched to german at home.

    Would it be possible to omit the language information when you store the EULA? I'd expect to confirm the EULA again only if ist content changed, not when the language in which it is displayed changed. But in the end it is not a serious problem that requires an emergency fix ;-) I was just wondering. I can live with clicking the "I agree" button twice a day. ;-)
  • miasmatmiasmat Member, Cryptic Developer Posts: 318 Cryptic Developer
    I could totally see us storing the acceptance per language. I'll throw it in the "To Do" pile, but no promises about when it'll make it in the game.
  • torontodavetorontodave Member, NW M9 Playtest Posts: 992 Arc User
    my 10 year old dutch cousins paid more attention during their english classes because it meant they were able to go home and decipher the english games.. ;D
    NW-DSQ39N5SJ - 'To Infinity, and BEYOND!' - Spelljammer Quest. Skyships, Indiana Jones moments
    NW-DC9R4J5EH - 'The Black Pearl' - Spelljammer! Phlo Riders and Space Orcs
    Thanks for all the fish.
  • therealprotextherealprotex Member, NW M9 Playtest Posts: 526 Arc User
    miasmat said:

    I could totally see us storing the acceptance per language. I'll throw it in the "To Do" pile, but no promises about when it'll make it in the game.

    Thanx. :-)

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