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Striker companions

Any good unnoticed striker companions out there? sick of seeing the same old fire/air archons & mercenary everywhere

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  • oldbaldyoneoldbaldyone Member Posts: 1,840 Arc User
    Not sure if its available on PS4, but the Shadow Demon is good. Probably the best DPS companion there is.
  • chimeraxchimerax Member Posts: 204 Arc User
    It's available on the tradebar store and in the AH on PS4.
  • Not sure if its available on PS4, but the Shadow Demon is good. Probably the best DPS companion there is.

    I have one at rare.. I kind of miss it to be honest, had people tell me it's not a very good companion for SW though.
  • frostreever#9329 frostreever Member Posts: 269 Arc User
    My SW has a Book Imp and my CW a Jagged Dancing Blade.
    Like me pretty well.

    OP has a Deva, and he rocks.

    That said, there a reason why you see archon and mercs everywhere.
    They are wicked. And for the merc, all your toons can use him.

    My Drow TR runs a Merc, more based on role play, but he kicks butt.

    Archon isn't as important as it used to be with the recent changes to binding stones though.
    I say use what you like.
    All of my toons inI tried to go the role play route as much as possible.
    CW has a mage blade.
    TR drow has the merc.
    Paladin the deva.
    HR Archer will have the kenku Archer
    SW the book imp.
    GWF, a dwarf in battle rager armor, has the battle rager companion. Which is a Tuckahoe pretty good too.
    Haven't decided yet for my cleric or Guardian. Leaning towards duegar guard and blacksmith though.

    I say, have fun first.
  • My SW has a Book Imp and my CW a Jagged Dancing Blade.
    Like me pretty well.

    OP has a Deva, and he rocks.

    That said, there a reason why you see archon and mercs everywhere.
    They are wicked. And for the merc, all your toons can use him.

    My Drow TR runs a Merc, more based on role play, but he kicks butt.

    Archon isn't as important as it used to be with the recent changes to binding stones though.
    I say use what you like.
    All of my toons inI tried to go the role play route as much as possible.
    CW has a mage blade.
    TR drow has the merc.
    Paladin the deva.
    HR Archer will have the kenku Archer
    SW the book imp.
    GWF, a dwarf in battle rager armor, has the battle rager companion. Which is a Tuckahoe pretty good too.
    Haven't decided yet for my cleric or Guardian. Leaning towards duegar guard and blacksmith though.

    I say, have fun first.

    I like Aranea but people look at me like I have 2 heads when I use her in dungeons!

  • chimeraxchimerax Member Posts: 204 Arc User
    The Shadow Demon is just fine on a SW IMHO.
  • frostreever#9329 frostreever Member Posts: 269 Arc User
    I thought about aranea for my Guardian in place of the blacksmith.
    She's a mages daughter so has some magical items.
    Case in point she has Staldorf and the rust monster for her defender and controller.
    And the squire and cat planned for her leader and augment.
  • mebengalsfan#9264 mebengalsfan Member Posts: 3,169 Arc User
    There is no bad striker IMO. Some are just preferred due to them being ranged vs. melee and some having quicker attacks.

    My DC I use the bird archer. My wizard I'm using my Water Archon and I know that is a controll companion but I'm a controller with him and expect to do such and having a controller companion improves the controlling aspect for a CW. My GF I use the Merc as he tends to teleport on the opposite giving me combat advantage.

    Out of all the companions I have on my three characters my favorite is between the Panther and the Dog.

    I been away from NW for a while. Playing Sword Coast Legends. Reminds me a lot of Baldur's Gate, the first game. I'm enjoying it and playing it when I have time to play a video game.

  • I actually fancy using a good controller for mobs, feel it would increase my dps.. everyone tells me controllers are inferior to strikers though.
  • twintails70sw#8053 twintails70sw Member Posts: 53 Arc User
    Legendary Con Artist. "Consumed by Battle-The final strike of Wicked Strike now shreds 10% of the target's defenses=great for bosses. Wicked Strike Deals damage to many foes standing in the way of this attack.
    has a 2s cooldown=2s cooldown with rank 12 bonding stones!"
  • Legendary Con Artist. "Consumed by Battle-The final strike of Wicked Strike now shreds 10% of the target's defenses=great for bosses. Wicked Strike Deals damage to many foes standing in the way of this attack.
    has a 2s cooldown=2s cooldown with rank 12 bonding stones!"

    pricey as hell to upgrade.. hahah :(
  • twintails70sw#8053 twintails70sw Member Posts: 53 Arc User

    Legendary Con Artist. "Consumed by Battle-The final strike of Wicked Strike now shreds 10% of the target's defenses=great for bosses. Wicked Strike Deals damage to many foes standing in the way of this attack.
    has a 2s cooldown=2s cooldown with rank 12 bonding stones!"

    pricey as hell to upgrade.. hahah :(
    yeah. 1.5 million AD from epic to legendary. ouch! but worth it to my SW
  • haterche#9820 haterche Member Posts: 32 Arc User
    If you are using deflection build get the shadow demon and upgrade it to rare.
    image
  • I went back to my shadow demon and bumped him up to epic, the lack of ring slots hurts but he deals about 65k ish per shadow strike which I like, what Im wondering though is when does it start hitting for hundreds of thousands like Ive seen some peoples do? Mine has 3 rank 9 bonding stones Belt of trinkers Eye of Quorinn and the ensorcelled sword knot. (1 dark 2 azure enchantments at rank 8)
  • mebengalsfan#9264 mebengalsfan Member Posts: 3,169 Arc User

    I went back to my shadow demon and bumped him up to epic, the lack of ring slots hurts but he deals about 65k ish per shadow strike which I like, what Im wondering though is when does it start hitting for hundreds of thousands like Ive seen some peoples do? Mine has 3 rank 9 bonding stones Belt of trinkers Eye of Quorinn and the ensorcelled sword knot. (1 dark 2 azure enchantments at rank 8)

    That was a glitch that got fix with Mod 10.
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