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Encounter Damage multiplier

Which class has the highest multiplier atm .. Is there anywhere i can find this info myself?

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  • mebengalsfan#9264 mebengalsfan Member Posts: 3,169 Arc User
    WOW! Just play the class that interest you and you will enjoy the game more.
  • ausgardausgard Member Posts: 11 Arc User
    Really? I keep hearing that but usually from either teenagers or casuals.. look I'm really into theory crafting that's MY thing. I enjoy games that allow for it. Now as your answer didn't correlate to my question I think I'll just ignore your unsolicited advice
  • dupeksdupeks Member Posts: 1,789 Arc User
    Your question isn't cut and dry, as there are several different types of damage modifiers in this game (damage buffs, damage resistance debuffs, and defense/deflect debuffs). To complicate matters, not all of them behave the same way and there are quite a few that have individual / quirky behaviors.

    I recommend you read Sharpedge's guide to the CW. His signature also includes a list of useful links that has great stat theory background.

    http://www.arcgames.com/en/forums/neverwinter#/discussion/1212976/pc-sharpedges-almost-everything-cw-guide-mod-9/p1

    The short answer to your question is most likely CW or DC have the best individual group buffs in the current game. That said, some of the most effective interactions in the game require more than just an individual, as they rely on combinations of buffs and encounters to spin up the dps machine.
  • ausgardausgard Member Posts: 11 Arc User
    Thank you, was just thinking I heard that a few encounters hit harder than any other in game due to the higher modifier... Also was talking about nonbuffed .. if an encounter could hit like a semi without buffs then add critical, CA, buffs, and debuffs you have one of the best dps encounters without having to waste your time and astral diamonds

    Like say an encounter did a percentage of your weapon damage before factoring in power and other stats ..what's that percentage and which encounter has the highest percentage... Which encounters don't follow the same mechanics and how best to take advantage of said quirks

    I do understand that these things aren't really given outright but I know I'm not the only one who's thought about it
    Definitely will have to check the link when i get the chance
  • mebengalsfan#9264 mebengalsfan Member Posts: 3,169 Arc User
    ausgard said:

    Really? I keep hearing that but usually from either teenagers or casuals.. look I'm really into theory crafting that's MY thing. I enjoy games that allow for it. Now as your answer didn't correlate to my question I think I'll just ignore your unsolicited advice


    The best modifier comes from DC. They get a power buff that currently stacks on PS4. If you get 25 clerics into Tiamat your power level would be over 500K. Which produces crazy damage. That is the highest modifier in the game that I know of at the moment. It will impact all your damage from At-Wills to Encounters.

    Just using my buff I go from 12K power to over 15K power. That is as much as a Epic Mount increase in power. A very good boost in base damage and healing as well.

    Imagine how much damage one gets when power is around 600K.

    On top of that I can add debuffs and other damage multiplers for specific types such as DoT.

    If you want pure straight selfish damage I heard SW, TR, and GWF are great classes to play. When I state selfish, these class feats typically do little to nothing for groups and only really helps the player and not a group.

    Give me a GF, DC, Paladin, etc... any class that can buff group up to make the group more effective.
  • devlin#3775 devlin Member Posts: 142 Arc User
    I'm perhaps confused on the question. Most people are indicating DC/CW which makes me think the question is being interpreted as "who buffs the best?".

    I thought the question is essentially "Who has the single hardest damage attack (without buffs)?". Perhaps my reading comprehension isnt up to snuff though.

    Nevertheless, I think the answer is GWF or TR, with GWF specifically able to self-buff his attacks for insane damage.
  • Warlocks are top of DPS list most the time.
  • dupeksdupeks Member Posts: 1,789 Arc User
    edited September 2016
    If the question is truly "who has the hardest hitting encounter" it's probably the GWF. But that's kind of a strange way of looking at it without more context (cooldowns, buffs, etc.).

    I guess I didn't think that was the question because in this game most of your damage potential comes from combining personal and group buffs as well as debuffs. Sure this or that encounter can help with burst damage, but overall party damage usually comes from a variety of sources rather than one single encounter.

    It's kind of funny that GWF has a hard hitting encounter, because if you are buffed up in a good party you're better off focusing on your at-wills because even though they have less damage per hit, you can get more hits off for better overall damage. You primarily use the encounters to build up your determination and build buffs, then unleash an at-will rampage. This is just one example of what I'm trying to convey above.

    Edit: That said, I think technically you are correct that there is an encounter damage scalar that applies to the weapon damage. These coefficients are hidden though, and a few hard-core testers have reverse engineered the values for a few key encounters, but not all. If you look at some of the stat theory links Sharpedge has it goes over the damage formula which makes mention of the coefficients.

    All that said, if you're into theorycrafting etc. I would strongly recommend you get comfortable with the buffs/debuffs and interactions, as that's where most of the damage will be coming from in end-game.
  • ausgardausgard Member Posts: 11 Arc User
    As figured dupeks, but given the hardest hitting class would best benefit from said buffs/debuffs... You can be a try hard all day, buff to your heart's content, stack: power-crit-ar, and still fall short of another class that put in the same stat numbers...
    All been said I understand group utility is essential but if your group is solely comprised of buffs and no hard damage then you fall short of that of a group that's got a good dps with buffs..
    I've a gwf , tr , SW , gf , op (main), and cw
    Starting off(up to 20) as a cw was rough damage wise, gf had a nice feel but a tank can't maintain all out offensive stats and expect to do his job, SW was heavily reliant on curse consumes and synergy which i heard is changing in m10, tr seems to have fallen behind lately(played one back in m4), gwf is awesome but lacks the ability to take hard hits even though that is one of the main ways to build determination And unstoppable is the best for dealing gwf dps... He's a melee dps that can't stay in melee range for long lol..
    Now my op I've gone devotion justice and I can say even as a protection the encounters are somewhat lackluster

    From my experience it's almost leading me to believe killing flames or indomitable strike are top contenders
    Although others may point out different
  • mebengalsfan#9264 mebengalsfan Member Posts: 3,169 Arc User
    ausgard said:

    As figured dupeks, but given the hardest hitting class would best benefit from said buffs/debuffs... You can be a try hard all day, buff to your heart's content, stack: power-crit-ar, and still fall short of another class that put in the same stat numbers...

    All been said I understand group utility is essential but if your group is solely comprised of buffs and no hard damage then you fall short of that of a group that's got a good dps with buffs..

    I've a gwf , tr , SW , gf , op (main), and cw

    Starting off(up to 20) as a cw was rough damage wise, gf had a nice feel but a tank can't maintain all out offensive stats and expect to do his job, SW was heavily reliant on curse consumes and synergy which i heard is changing in m10, tr seems to have fallen behind lately(played one back in m4), gwf is awesome but lacks the ability to take hard hits even though that is one of the main ways to build determination And unstoppable is the best for dealing gwf dps... He's a melee dps that can't stay in melee range for long lol..

    Now my op I've gone devotion justice and I can say even as a protection the encounters are somewhat lackluster



    From my experience it's almost leading me to believe killing flames or indomitable strike are top contenders

    Although others may point out different

    Strongest DPS are: GWF, HR, TR, CW, and TR. The classes that are strictly designed for damage.

    CW has low HP and AC and that is the norm in D&D. They do major AoE type of attacks. Very good for lots of adds.

    TR, HR, and SW are all good for single target high hitting damage. My TR I had hit really hard on single targets but when more than 1 target showed up, damage dropped.

    HR is a mixed bag, they offer both AoE and single target damage. They are great to have in groups as they can change between the two with the right loadout.

    SW is the king of DPS due to the Shadow Puppet. SW don't really do the damage, their puppet does.

    Out of all of those the one that I like as a DPS class is HR.
  • ausgardausgard Member Posts: 11 Arc User
    You stance dance?
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