Hey everyone,
Last double refinement weekend I tried the use of some artifacts to refine other artifacts. This seems to be the best way to get your artifacts more powerful but I observed that it doesn't work equally with all kinds of artifacts and equipment. The latter being the issue.
When I used a belt to refine a belt I checked the refinement progress with every batch of stuff I refined into it. Up to about level 20 I could put say 1000 points into the belt that was fattened up and if I put it in the refinement box of the final piece it indeed showed that I'd get more for the piece I was wearing than I put into the refinement piece. That stopped being true, as I said, at about level 20.
Is that intended that way? I tried a bit further and I got less progress for the equipment than I put in the refinement piece. I think at some point it even stopped to give more altogether.
The normal refining consists of wearable equipment level 70 and the refinement stuff like stones and gems. Are there any other ways to do it?
Amarillis
Comments
A while ago I tried to figure out if it was worthwhile to improve artifacts, artifact equipment and artifact weapons before I used them to improve my other artifacts, artifact equipment and artifact weapons. Doing lots of math and stuff here is what I came up with (this is based on the refinement numbers on the wiki)
For artifacts:
If you are using the artifact as RP for a non-matching artifact (i.e. Power into Union) and it is a non-2x RP time, do not improve the artifact at all just use it for RP. For example, Artifact 1 is Power and I am using it as RP for Artifact 2 which is Union and it is NOT 2x RP event. Use it as is (Level 1) and get 1500 RP.
If you are using the artifact as RP for a matching artifact and it is not a 2x RP event, refine it to Level 64 and then use it for RP. For example Artifact 1 is Power and I am using it as RP for Artifact 2 which is also Power and it is NOT 2x RP event. Refine Artifact 1 to level 64 and then use it to improve Artifact 2. It will cost you 370535 RP to get Art. 1 to that level, and it will give you 729000 RP when you use it. After that point, the amount to increase Art. 1 by 1 level is less than the RP gain for using it (it will cost you 24200 RP to get to Lvl 65 but you will only gain 23850 RP).
If you are using the artifact as RP for a non-matching artifact and it IS a 2x RP event, refine it to Level 41 and then use it for RP. For example Artifact 1 is Power and I am using it as RP for Artifact 2 which is Union and it IS 2x RP event. Refine Artifact 1 to level 41 and then use it to improve Artifact 2. It will cost you 63635 RP to get Art. 1 to that level, and it will give you 86760 RP when you use it. After that point, the amount to increase Art. 1 by 1 level is less than the RP gain for using it (it will cost you 7700 RP to get to Lvl 42 but you will only gain 7640 RP).
Finally, the BEST scenario and this one is a bit tricky, matching artifact with 2x RP event. If I have done the math right (and I think I have), you should refine the artifact to Level 119 and then use it to improve your artifact. You will not lose RP at all. At level 119, because of the bonuses, you will be able to FULLY improve your artifact to 140. It costs 10469635 to fully refine an artifact and at level 119 you get 10509300 in RP when you use it. Shhh! Don't tell anyone. ;-P
For artifact equipment (not weapons):
For non-matching, non-2x RP, use it as is at Level 1. For example, Artifact Belt into Artifact Neck.
For matching, non-2x RP, refine it to Level 2 and use it. For example Artifact Belt into Artifact Belt.
For non-matching with 2x RP, refine to Level 2 and use it.
For matching with 2x RP, refine to Level 3 and use it.
For Artifact Weapons: (These are always 2x so only matching/non-matching here)
For non-matching refine to Level 2. For example Artifact Weapon into Artifact Belt.
For matching refine to Level 3. For example Artifact Weapon into Artifact Weapon.
LONG answer to a short question!
Hope it helps,
VJ
Edit:
Having given some thought to what I am saying above with the Artifact Equipment and Weapons, I thought a bit of explaining might be in order, so here goes (hang on it may get a bit bumpy):
In those scenarios it costs more to upgrade a throwaway artifact by one level than it increases the value of the artifact for RP. Best to go with some examples:
Artifact 1 is a Belt and Artifact 2 is a Neck piece. I want to keep the neck piece and it is NOT a 2x RP event. In this case, artifact 1 is worth 1500 RP when I use it to refine Art. 2. In order to get Art. 1 to level 2, I need to invest 560 RP. At level 2 Art. 1 is worth 1860 RP. So I have gained 360 RP by getting to Level 2, but it cost me 560 to get there. I lost 200 RP. It would have been better to just put the 560 into Art. 2.
Now, Art. 1 is a Belt and so is Art. 2. I want to keep Art. 2 and it is 2x RP!!! Art. 1 is worth 6000 RP as is. If I upgrade it to Level 2 it cost me 560 RP and Art. 1 is now worth 7440, a gain of 1440. Sweet I got a net gain of 880 RP on that deal! Now lets go to Level 3 with Art. 1. Costs me 1260 RP to get there and Art. 1 increases to be worth 8840 RP, a gain of 1400 RP, so I got a net gain of 1400-1260 = 140 RP. Still a good deal! Lets try Level 4 with Art 1. It costs me 2100 RP to get to level 4. Art. 1 is now worth 10080 RP, a gain of 1240 RP, but it cost me 2100 to get it here for a net LOSS of 860 RP!!! Not good, so I stop at Level 3.
So to put it simple it's not worth to put artifact equipment into the refinement process except the ones you already have, no buying. You just don't get enough out of it. Artifacts on the other hand are good. Thx for the help
It is. not. (edited, thanks to Asterotg pointing out my math error--see below for my mistake)
I am not certain how you worked your math. My understanding from the WIKI is that you get 1500 RP from an artifact, and that doubles if it matches the artifact type (power, union, stability). Then doubles again during a 2X RP event. So you would get 6,000 RP from an unrefined artifact that matches. I could be wrong about the double double, so check that idea. I was wrong--so the post by Vjarl is nice work on saving some AD since a stack of rank 5 enchants is well over 30K AD right now, and you need over 15 stacks to get from 119 to 140.
The standard RP for a level 119 only provides 1,050,930, not 10,509,300. If you double that number for the 'matching' artifact, and then double that number for the 2X RP, it only gets you to ~4,204,000 so instead of leveling up to 140, you would only have enough RP to get to 102. You would drop 17 levels.
Don't forget that you need to progress through blue, purple, and orange, which requires GMOPS and wards.
BTW matching artifacts at 2x RP you get the highest reward for invested RP at ~92. After that there are diminishing returns. But I think, that he is right, to use it until you get the one you want at max to lvl 140.
On a side note, artifacts and artifact gear can crit, so you might get luck and end up with a legendary weapon, if you used a high levled purple one to feed the new weapon, but this is pure rng. Happened to me twice and I have 6 chars with leg. (tb correct GFs belt is not leg.) gear and 5 of them had to switch all gear with lvl cap increase.
Thanks for correcting it.
So you can get a bit more with cheap (or already owned) artifact equips but not much more. It still is a big pain in the behind ^^ artifacts are a lot easier it seems
regular artifacts (THAT TAKE REGULAR rank 4 / 5 THUM STONE as rps work like suggested
DONT FORGET SOMETIMEs THESE CRIT and make seem to alter your results
are the values explained by vjarl correct? or are they not?? lol
Also your numbers are awfully off.
neverwinter.gamepedia.com/Artifact_belt
For example you need 21k RP to make green level 1 to blue rank15 on 2xRP and it only gives 17k
I did make a mistake however, I copied the cumulative column rather than the per level column for the Equipment/Weapon sheets.
But it makes very little difference in my calculations: The only difference being you should go to Level 4 on Artifact Equipment/Weapons when you are refining a match on 2x RP. Everything else is correct.
If you look at the two columns, Total RP and RP Worth, you can see that it appears to be a losing proposition to use refined artifacts to refine other artifacts. That is because those numbers listed in the Wiki are the raw numbers--no 2X RP or matching artifacts. As vjarl says, if you use them with matching artifacts (power with power, union with union, stability with stability) you gain 5X. If you upgrade on a 2X RP event, you gain a total of 10X over the RP Worth column stated in the Wiki table.
You can look at the link that dsn1118 posted for artifact equipment--in this case belts. http://neverwinter.gamepedia.com/Artifact_belt This has similar columns: Total RP and RP Worth, and again, the numbers in the Wiki are raw numbers--no multipliers for events or for placing Belt #1 into Belt #2. The multiplier for placing a belt into another belt is 2X, and if done on a 2X event, then the total is 4X.
So, dsn1118 states (using numbers for a 2X event): This matches the numbers of 42,000 and 8,700 in the table (half of the 42,000 because it only takes half to upgrade it during a 2X event, and double the 8,700 because you are using it for RP during a 2X event).
The confusion is that you only get 17,400 RP from the upgraded belt if you place that belt into a weapon or necklace. If you place that belt into another belt during a 2X refinement event, you should get (8,700 + 8,700 for belt into belt) X2 for event or total of 34,800 RP. So, if you refine the sacrificial belt during a 2X event and use 21,000RP to upgrade it to rank 15, then during the same event you place that sacrificial belt into another belt, you should get 34,800 RP. If you did not upgrade that first belt during a 2X event, then it cost you 42,000 RP and you only received 34,800 RP--not a good idea.
It is still not a good idea to upgrade an artifact belt this high anyway, because the 21,000 RP that you placed in the belt had a potential to refine any item to 42,000. So you would still lose out on a potential 7,200 RP.
That is why Vjarl limits the refining to the levels stated in his post.
The best thing about all the arguments regarding the numbers is that when you place an item into the refinement slot of an artifact, it will show you how much RP is being generated by the item. So if you question the numbers, wait until a 2X RP event, use a blank belt and slowly increment it up and check to see if it matches the charts on the Wiki. I very easily could be wrong--i was wrong earlier in this thread
zhentarim-warlock-companion
Pure -> Transcendent Plague Fire weapon enchantment giving 80damge/20 seconds for 500k+ AD is a joke.
plague-fire-weapon-enchant-r11-vs-r12
i have 3 lv60-62 power artifacts.. and today the double RP event started.. and if i refine one into another.. it gives 1.2mill RP.. jesus!! i need to find useless artifacts to lvl up.. lool