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What artifacts for SW Archery HR

silence1xsilence1x Member Posts: 1,503 Arc User
Now that I've gotten my SW, CW and OP to 2500 iLvl (to run edemo), I'm now working on my HR. He was my first NW character but has languished in the toolbox for a long time. I brought him out of retirement a few days ago and have enjoyed getting back into the "shoot from a distance" groove.

What artifacts are good for an Archery SW build? I currently have Lantern, Devoted sigil, Hunter's sigil and the Waters. I have access to all of the sigils as well as the Heart of the Red Dragon. I need to increase my power which is currently at 13K, crit - 61%/severity 84% and armor pen is 56%. My enchants are currently R7s (radiant/azure and one silvery). I'm stuck as to which one to replace and what to replace it with.

Now that LoL set is going to get nerfed and the Orcus set jumped 1000% since the announcement, what would you fellow HRs suggest? I don't want to switch to trapper as that isn't my play style.

Any help would be greatly appreciated.
I aim to misbehave

Comments

  • jhpnwjhpnw Member, NW M9 Playtest Posts: 611 Arc User
    edited April 2016
    I still think for HR los set is best and price should come down I would get +4 rings of rising precision and power I use wheel, eye of lathandar, LOS horn, vangards banner I swap eye and hunters sigil out between the 2 don't use lantern much any more since others are max level
    jhp

    ring of brutality and deflect that gives instant 4000 power and deflect are good second choices
  • silence1xsilence1x Member Posts: 1,503 Arc User
    I currently have a +3 Ring of Rising Precision and a Ring of Brutality +4 but thanks for the suggestion. I'll keep an eye on the AH price of the horn as I already have the other two pieces on another character (unbound of course).
    I aim to misbehave
  • aaramis75aaramis75 Member Posts: 348 Arc User
    I'm not sure if this is the best advice around, but what I do is pick and choose artifacts that fill the gaps and round out my character (one will most likely complete a set bonus, but that still leaves 3 to play with).

    So it depends a lot on your gear and what gaps you have.
  • statzkamikatzestatzkamikatze Member, NW M9 Playtest Posts: 20 Arc User
    i use the full trapper heroics/feats - usually when playing alone (stronghold, well, and so on) i also play like that with cordon/constricting/hindering

    When playing in a party i swap out hindering for fox to have my skills up instantly again and to provide some survivability.
    When i'm lazy i just use the ranged setup sume showed in one of his vid's
    binding-RoA-longstriders
    I run behind the target to use seeker's and the DoT it gives due to the artifact power, apply CA crit and then its just 30 sec longstriders-RoA-binding-oak and repeat
    Seismic in between as it comes up
    Can stay at full range without ever using at wills
    Even in Stronghold dragon runs the results are great

    The Artifacts i use for that:
    Wheel
    LM Horn
    CW Sigil
    Lantern

    Why i use them:
    Horn for the set and im at around 5k arpen atm, so it comes in handy - and 1000power are nice too
    CW Sigil for 1000 power + 1000 crit - what more can you wish for
    Lantern - had it and was too lazy to buy something else. Again, arpen helps me reach the pve cap, crit is always nice and CA bonus wont do any bad eighter - and also, i dont know what else to get for it
    Wheel: i just LOVE it - 4000 hp are some nice add and 1000 power is just what i want
    The Damage if you use fire (especially before applying CA) is quite nice
    Earth is cool if you expect to take some damage (e.g. tanking 2 groups in Kessell is where i use it) or also used it to help some players with bad ping through the left track at eLoL
    If you're running without a heal water sometimes comes in handy too (e.G.) if ppl screw up at the mid part of the Lostmauth fight and then restart the fight with a blink of health left
    And in edemo i sometimes use wind to rush and close the demonic thingys

    Why no dc sigil?
    as a trapper i have the ap bar up quite fast (~ 10 sec most of the time) so i decided against it

    iLevel currently 3160
    Stats unbuffed 21k power / 12k crit / 5k arpen = 55% crit + 53% resistances ignored + 92 sev
    fully selfbuffed = 40k power / 20k crit / 10k arpen = 76% crit + 94% resistances ignored + 114,5 sev
  • silence1xsilence1x Member Posts: 1,503 Arc User
    I'm still deciding on the Lostmauth set. All three pieces give power/crit/arm pen plus STR and DEX on the belt. I think I'll keep the Lantern. I may refine the GWF but the Thayan Book of the Dead is tempting (have to save up my trade bars).

    Decisions, decisions. . .
    I aim to misbehave
  • silence1xsilence1x Member Posts: 1,503 Arc User

    iLevel currently 3160
    Stats unbuffed 21k power / 12k crit / 5k arpen = 55% crit + 53% resistances ignored + 92 sev
    fully selfbuffed = 40k power / 20k crit / 10k arpen = 76% crit + 94% resistances ignored + 114,5 sev

    Wow -- nice spread of stats. I have a wheel on my CW and I do like the buffs which, as you stated, depend on what you're doing.

    What enchants are you running in Offense/Defense slots? I was thinking about Brutals but they don't really start to shine until level 10 and I'm a bit poor right now.

    I aim to misbehave
  • statzkamikatzestatzkamikatze Member, NW M9 Playtest Posts: 20 Arc User
    silence1x said:


    What enchants are you running in Offense/Defense slots? I was thinking about Brutals but they don't really start to shine until level 10 and I'm a bit poor right now.

    Brutals, 2 x 11 and rest 10 at the moment + draconic in all def. slots (rank 8 atm) + dark in all utility spots (rank 8 atm)
    Companion only items rank 8 Brutals + rank 7 black ice
    Before that i used a mix of azures+radiant in offense /dark in defense (because i didnt have the dragon's thirst boon)
    Also used fey / dragon's hoard in the utility slots before, but i just prefer the movement bonus from dark now
  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    You cannot go wrong with Lantern, keep it. Vanguard's Banner is a terrible option since it was fixed, I had 2 at Mythic but used them both as RP fodder during last 2xRP event. However, as @aaramis75 said, you should select artifacts to fill the gaps in the stats you need.

    Currently, my SW Archer uses Lantern of Revelation (active), Sigil of the Great Weapon, Sigil of the Controller and Sigil of the Hunter. I had the Lathander set but decided to change things up. I'm still considering the Lostmauth set or the IMperial set seeing as I have the neck and belt already. Just not sold on Control Bonus as an Archer.
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
  • silence1xsilence1x Member Posts: 1,503 Arc User
    Great info folks!! Thanks for the input. I don't think CC bonus is working for anyone is it?
    I aim to misbehave
  • troutslayer#3410 troutslayer Member Posts: 30 Arc User
    I agree with aaramis75 and lirithiel, it really depends on a lot of factors, including gear and boons. Although it's true that lantern is generally a good bet, and it's free so that's nice, same with the CW sigil, which is good for a crit build. The recovery from the HR sigil might be nice too, especially if we're relying more on encounter damage after the lostmauth nerf (i mean those of us who use lostmauth!). The GWF sigil might work for Lirithiel, but it wouldn't work for me - I don't need more arpen (have too much already) and I don't need 2400 more HP due to the fact I rarely take much damage, but that's based entirely on my playstyle, your mileage may vary.

    If you have all the sigils available, I'd probably do Lantern, CW sigil, maybe HR sigil (so far everything is free) and one more based on the artifact set you want. Later on, you can always drop one of the free ones for an expensive one depending on what you need as you continue to change your stats via gear and enchants and boons. But you cant go wrong with more power or more crit, as far as I'm concerned, and recovery might be a good way to maximize encounter damage, hard to say, I haven't done the tests yet.
  • silence1xsilence1x Member Posts: 1,503 Arc User
    I'm now at 2505 with epic artifacts (still leveling up the Lostmauth belt and neck). Lantern, CW sigil, GWF sigil and HR sigil. Still playing around with things but I really appreciate everyone's help.
    I aim to misbehave
  • aaramis75aaramis75 Member Posts: 348 Arc User
    ^^ Yep, that's a pretty good start. Eventually you may want to look at an artifact set (Lostmauth, Orcus, etc.) which will swap out an artifact; and perhaps eventually a Wheel as well, although I prefer Lantern personally (it's free and is AoE, and helps the entire team and not just the person using it). But your mileage may vary.
  • troutslayer#3410 troutslayer Member Posts: 30 Arc User
    My SW archer is now running with the Lantern, HR sigil, CW sigil, and Lostmauth Horn. I can't find a better alternative and 3 out of the 4 are free.
  • silence1xsilence1x Member Posts: 1,503 Arc User
    UPDATE: thanks to everyone - now running HR, CW, Lantern and LoL horn (all at epic). Getting there :)
    I aim to misbehave
  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    silence1x said:

    UPDATE: thanks to everyone - now running HR, CW, Lantern and LoL horn (all at epic). Getting there :)

    That's exactly what I have at the moment. Got a Wheel that I'm planning to switch out for HR Sigil during next 2xRP event.
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
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