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Improvements that would basically help neverwinter out a lot.

thevampinatorthevampinator Member Posts: 307 Arc User
edited April 2016 in General Discussion (PC)
Instanced inns and taverns this is a must this will allow the rp community to thrive and find each other. This is what I want to see the most.

Delete limit, you can delete characters but you can only delete three then, gain back one delete every day till you have three deletes.

Mounts from boxs made account wide

Get rid of the instance delay penalty.

Get rid of some of the ingame channels that are just not worth it, like trade and looking for group.

These changes would help neverwinter out by a lot, and this will make it more appealing to others.

Comments

  • wildfiredewildfirede Member Posts: 886 Arc User
    edited April 2016
    Also tooltips, test if they actually work as described, if they actually describe and proofread.

    and a test friendly PTR with the things that are to be tested actually avalibe...

    Yes a inn where the 14 yo boys can pretend they are drinking alcoholic beverages while hitting on their female chars all for themselfes would be ok for me too. The Moonstone armor or something.
    Please fix Zhentarim Warlock companion's skill "Arcane Warping" to the originally intended "Arcane Boost"
    zhentarim-warlock-companion

    Pure -> Transcendent Plague Fire weapon enchantment giving 80damge/20 seconds for 500k+ AD is a joke.
    plague-fire-weapon-enchant-r11-vs-r12
  • treesclimbertreesclimber Member, NW M9 Playtest Posts: 1,161 Arc User

    Instanced inns and taverns this is a must this will allow the rp community to thrive and find each other. This is what I want to see the most.

    Moonstone mask.



    Delete limit, you can delete characters but you can only delete three then, gain back one delete every day till you have three deletes.

    Hum? Why?


    Mounts from boxes made account wide

    Power creeps spreading the mount through alts? no ty, making game even more p2w.....


    Get rid of the instance delay penalty.

    Botsssssss.


    Get rid of some of the ingame channels that are just not worth it, like trade and looking for group.

    They are usefull tough trade could be made on ah....

  • dfncedfnce Member, NW M9 Playtest Posts: 509 Arc User
    My "improvement" appeal to Cryptic would be:

    Please merge character-bound and account-bound enchantments in one type



    EX-DL-BtS / ITF-KC-KB / BF-HD-IBS / FtF-IT-ST-Dis / CA-GW-PG
    "When no appropriate rule applies, make one up."
    — (The unwritten rule)


  • mmm1001mmm1001 Member, NW M9 Playtest Posts: 497 Arc User
    I think most of things useable by all chars should be account-wide.
    That includes artifacts, rings, belts, companions, etc.
    Even things like AD and Black ice can be account wide.
    Some classes are good in one thing, others - in other. Why do we need to suffer all IWD campaign with Devoted cleric? Because it is really suffering. In same time if my DC is geared and has enough boons, pets and artifacts, it will be much more useful in Demogorgon or Castle never.
  • linoge63linoge63 Member, NW M9 Playtest Posts: 373 Arc User
    mmm1001 said:

    I think most of things useable by all chars should be account-wide.
    That includes artifacts, rings, belts, companions, etc.
    Even things like AD and Black ice can be account wide.
    Some classes are good in one thing, others - in other. Why do we need to suffer all IWD campaign with Devoted cleric? Because it is really suffering. In same time if my DC is geared and has enough boons, pets and artifacts, it will be much more useful in Demogorgon or Castle never.

    Agreed, bigtime
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  • theoddis1theoddis1 Member, NW M9 Playtest Posts: 353 Arc User
    edited April 2016
    more dungeons?.....


    you know ones with bosses and actual fight mechanics that are interesting like the floor falling on the hentai nightmare boss from spellplague caverns
  • thevampinatorthevampinator Member Posts: 307 Arc User
    The Delete limit, is the bane of the bots, how these bots work is they farm, then send then farm then send. This allows them to stackpile in game currency, which is something they need to take care of, They will create and then destory charaters then grind
    them with automated programs send then repeat. Also could help is if they put in a charater creation limit you can only create three characters a day.

    The other inns need to be phased so we can rp in them and spread out from the mask they will make more money because this will attract more rpers that will buy keys so they can buy outfits and other things into the game.

    The instance delay penalty does nothing to hurt bots, and only hampers players.

    The trade channels and lfg are useless they are so full of goldseller spam, its constant and it puts a strain on the loading times because of all the spam.

    If they want to make some serious money of this game they need to put measures that hurts the bots so they will move on.
    Not spam as much and basically make it manageable.
    This drives people from the game when they can't even use zone chat to speak or the other channels because of the spam from goldsellers.

    Only one mmos from what I know has no gold spammers and the delete limit is what drove them all the way and also they put in a anti bot code which could have helped with this. Elder Scrolls Online, play it see in every zone chat there is no gold seller spam what so ever!

    Other mmos possibly have there own effective ways to deal with this problem but this needs to be made a priority.
    IF they have to make you pay fifty dolars first in order to use zone chat and trade channels then that is a measure they need to put in if you spent money on the game this means you have full access. This may be a free game but it should have a measure that acts like a buy to play option but only this is buy to chat. This would go well with the delete limit and drive them all away.

  • namelesshero347namelesshero347 Member Posts: 2,109 Arc User

    The Delete limit, is the bane of the bots, how these bots work is they farm, then send then farm then send. This allows them to stackpile in game currency, which is something they need to take care of, They will create and then destory charaters then grind
    them with automated programs send then repeat. Also could help is if they put in a charater creation limit you can only create three characters a day.

    I am missing something. How does a delete limit slow botting activity? When you create a character, you start of with nothing. Then that character needs to be developed enough to go botting.


    The instance delay penalty does nothing to hurt bots, and only hampers players.

    What instance delay? You sure it's not actual instance loading time? It does take time for the server to download data to you client. Some days I get into an instance fast, other days, it takes a bit more time.


    IF they have to make you pay fifty dolars first in order to use zone chat and trade channels then that is a measure they need to put in if you spent money on the game this means you have full access. This may be a free game but it should have a measure that acts like a buy to play option but only this is buy to chat. This would go well with the delete limit and drive them all away.

    First you think the trade channel is worthless. Now you expect people to pay for it?

    You got only 16 posts to your handle. When did you start playing? Like two days ago? Already full of genius ideas.
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  • edited April 2016
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  • greywyndgreywynd Member, NW M9 Playtest Posts: 7,153 Arc User
    Actually, I find on my 2 mains that I go through the scrolls fairly quickly. I would not want to see the scrolls go away. Even with the AD discount buying from the Bazaar.
    I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
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