Hey guys,
I'm puzzled. I read in this forum about the synergy of Lurker's Assault + Blade Flurry, where, executed correctly, you can fit in multiple BFs while stealthed, before LA runs out.
I know prerequisite is being Exe for SoDs stealth regen (*) and I am, but I spent some time testing it yesterday on dummies and can't seem to figure out what to do.
I tried LA -> stealth -> BF,
and stealth -> LA -> BF,
but sometimes, even though I can't find a difference, BF puts me out of stealth, sometimes not.
What do I need to do to get it consistently?
Do I need the heroic feat Improved Cunning Sneak for this?
(*) I don't have 4 points in Tenacious Concealment for even more stealth regen, but if I remember correctly, the stealth regen of SoD is sufficient
Comments
If that doesn't help, try with the fourth pip in TC (free respec on preview) and see if that helps. I know I've gotten it to work there before.
Edit, tested in wod. Yep, secondary strikes pop you out of stealth. But they do keep on critting.
Rotation. Stealth-BF1-lurkers-restealth-BF2345etc. I'd probably drop smoke first in normal runs against T2 trashmobs.
Any reason not to substitute WoB for lurkers..?
Ie. Sb-stealth-BF1-Wob-itc-restealth- BF2345etc..?
Or does the crit-thing only happen with lurkers..?
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The main benefit of it is also the amount of BFs you can do, just high crit will still limit to 4. While lurkers count as in stealth (not WAI imo) and allows to reach over 10 BFs.
Also BF will benefit from the stealth higher radius and feat bonuses for higher crit severity and higher damage (executioner)
Without those even with high crit chance BF has to low damage to be viable even vs Blitz / Smoke
For example stealth->dazing->WoB->stealth->smoke will do more than ..WoB->BF..
In general terms WoB adds 4k power per 1 mob, and from what I saw capped at 4.
So 16k power is about ~25% more dps at 25k power (I'll recheck this later), so it comes to the WoB damage , vs lurkers steatlth as lurkers adds +30%, and the players power .