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Bear Cub (companion)

rpsaucerpsauce Member, NW M9 Playtest Posts: 62 Arc User
Okay so the bear cub companion is the new OP companion at a "medioker-okay no thanks" Trade bar cost. So,

Active Bonus: On Damage Taken
"10% chance to become Outraged,increasing Life Steal Chance by 25% and Life Steal Severity by 10% for the next 6 seconds. This effect may only occur once every 30 seconds."
Applies to you as long as this companion is active.

Now what my question is, Does the increase in lifesteal chance by 25% mean, 25% of your current lifesteal stat? Or does it add another 25% to it?

For example: I have 10% lifesteal. Does the Active bonus make it 12.5% OR does it make it 35% ?

For reference: http://neverwinter.gamepedia.com/Bear_Cub

Comments

  • deflectroquedeflectroque Member Posts: 16 Arc User
    35%
  • evaliraevalira Member, NW M9 Playtest Posts: 245 Arc User
    Just what the game needs - more life steal.
  • altumaasaltumaas Member, NW M9 Playtest Posts: 6 Arc User
    Yes, if you have epic version of bear cub, you would have something like this.



    Just play this game as it is. and have fun. ;)
  • jonkocajonkoca Member, NW M9 Playtest Posts: 2,586 Arc User
    edited February 2016
    Flat increase as has been said. Basically, it's a free 10% lifesteal chance. I use one on my TR because she has an abyssmal 1.6% chance with normal lifesteal. If I see "outraged" pop onscreen, I know I'm going to live, because at 50% boosted lifesteal (my bear is blue) I know at least a couple of hits are going to heal me within the 6 second window of time alloted by the buff. I didn't even take endless consumption originally, though I will when I next respecc.

    If you already have great dps in pve, but terrible lifesteal and no reasonable way to stack it, get a bear.

    If you already have greater than 10% lifesteal, and endless, it 's a bit superfluous imo, and would act effectively only as a periodic boost to severity, the guy above has really only bought himself a +25% LS severity buff, as his or her normal lifesteal would most likely have procced enough times to heal anyway. I suppose if you're a serious turtle tank, who doesn't often strike, but constantly gets hit, a bear would be useful as when you see it pop, you would know you had a window in which to drop your shield and do some damage to heal yourself back to full before going back into turtle mode.

    Go to the combat dummy with a stopwatch, if you can damage it equal to your hitpoint total in six seconds, then you can see the bear as a 100% heal every 30 seconds.
    Post edited by jonkoca on
    No idea what my toon is now.
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