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Trickster Rogue bugs

dnalyrdnalyr Member, NW M9 Playtest Posts: 138 Arc User
1. Transcendent Bilethorn and Pure Lightning weapon enchantments are not working with TR's smoke bomb and Path of the Blades encounters.
2. Our Shadow of Demise feat is not working properly, it doesn't proc with our at-wills and doesn't apply on our AOE's.
3. Paragon power Infiltrators Action sometimes doesn't proc every time we use our dailies.
4. Oppressive Darkness does not work with our AOE's even we have combat advantage.
5. Shadow of Demise does not proc with our dailies

I reported some of these bugs way back ago and i hope it will be fixed this next mod. Thank you and more power.
And also please nerf the Lostmauth set the damage is ridiculous from that set.
Queven the Executor

Comments

  • rayrdanrayrdan Member Posts: 5,410 Arc User
    they decided to leave shadow demise as it is, they even changed the tooltip in game.
    by the game, the capstone still doesnt work correctly on aoe powers like blitz, smoke bomb, path of the blade and so on
  • lwedarlwedar Member, NW M9 Playtest Posts: 790 Arc User
    ^^ yup what he said

    however oppress dark is not working with bloodbath and smokebomb

    Shadow Opportunity doesn't either
    "we all love this game and want it to thrive"
  • topynokattivotopynokattivo Member, NW M9 Playtest Posts: 12 Arc User
    So the bug resulted in a nerf. For those who missed mod 5 to better understand the difference, SoD dealt 15%-30% of my damage output at that time. ACT now shows it's in the range 5%-15%.

    TRs do not shine in PvE since mod 2. In mod 5 it happened for a while thanks to SoD mainly.

    Even with the tooltip change, SoD is currently still bugged: does not proc on all encounters (i.e. smoke bomb), and does not proc on multiple targets. At least these bugs should be "actually" fixed (not with a tooltip change!), to help TR performance in PvE!
  • ghoulz66ghoulz66 Member, NW M9 Playtest Posts: 3,748 Arc User
    Most TRs get the most bang for the buck starting a fight with smoke bomb. Wish they'd just redo the capstone to not screw you over. Only useful part is the stealth regen.
  • dnalyrdnalyr Member, NW M9 Playtest Posts: 138 Arc User
    up :disappointed:
    Queven the Executor
  • dnalyrdnalyr Member, NW M9 Playtest Posts: 138 Arc User
    edited November 2015
    Combat Advantage bonus doesn't work on our AOE as well, Smoke bombs and PotB,
    Queven the Executor
  • imit8rimit8r Member Posts: 74 Arc User
    Stealth bug is still there too, in case no one has noticed. I frequently can no longer build stealth until after I die. The death must be a complete release, as in waiting the full 10 second count down, or a "defeat me" from the help menu. I am 100% certain when it happens, just not excatly why. It always happens if I take massive damage (not sure of the exact number) immediately following popping lurker's assault. I would really appreciate a look at this, when the devs have some time, thanks.
  • hedgebethedgebet Member, NW M9 Playtest Posts: 447 Arc User
    That stealth bug has been around forever and likely reported more than one hundred times.
  • vteasyvteasy Member Posts: 708 Arc User
    Stealth bug is related to using Lurkers daily. Can also happen if you lurkers>run out of stealth>mount while stealth is recharging. Has been reported million times but TRs don't complain as loud as other classes
  • micky1p00micky1p00 Member, NW M9 Playtest Posts: 3,594 Arc User
    edited March 2016
    imit8r said:

    Stealth bug is still there too, in case no one has noticed. I frequently can no longer build stealth until after I die. The death must be a complete release, as in waiting the full 10 second count down, or a "defeat me" from the help menu. I am 100% certain when it happens, just not excatly why. It always happens if I take massive damage (not sure of the exact number) immediately following popping lurker's assault. I would really appreciate a look at this, when the devs have some time, thanks.

    It can be reproduced by using lurker, using stealth so it's recharges and getting hit enough to proc SF.
    It is so annoying I've bound /bind key gensendmessage Stuck_Defeatme activate
    I think it also happens with OP aura, not sure though.

    I've reported it the first time in mod2 I think, after the SF rework.
  • terramakterramak Member, Cryptic Developer Posts: 995 Cryptic Developer
    Yeah, the stuck-stealth has happened to me too. I'd posit a client-server desync in stealth values. Anyway, I've added the additional info in this thread to our internal report.
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  • jshin#7087 jshin Member Posts: 24 Arc User
    Shadow of demise tooltip says stealth regen is uninterrupted but this is not correct. We still lose stealth if we get hit.
    Same applies to the combination of tenacious concealment rank 4 plus off hand feat to make it a 100% stealth regen.
    Please fix this bug too.
  • demonmongerdemonmonger Member, NW M9 Playtest Posts: 3,350 Arc User
    I was pissed when they removed the weapon enchantment procs from smoke bomb. .. I loved watching my lightning proc from it. I made a Trans lighting weapon enchantment just for this....
    [SIGPIC][/SIGPIC]
    I hate paying taxes! Why must I pay thousands of dollars in taxes when everything I buy is taxed anyways!
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