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Darks in utility slots

santralafaxsantralafax Member, NW M9 Playtest Posts: 2,896 Arc User
I've used darks for utility since I started the game. I know a lot of people prefer dragon hoard/fey bless. Just how good are darks at increasing mobility? Has anyone tested this/number crunched it?

I thought about posting this in the GWF forum since I am curious if it buffs Sprint (it seems to), but I also run a GF and a CW.

Comments

  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    edited January 2016
    pretty sure its 400 /1 making return of speed boost , minimal even if all r12s.. I throw a mix of whatever..

    darks and hoards typically.

    frankly utility shouldnt IMPACT i level either. That is a issue in this game and one of the reasons we hear the "too hard" mantra, because of artificially pushing i level on items that do not help your chacater , or help them so minimally it doesnt matter.

    I know some people get upset that glyphs get a point.. but at least they DO in fact add to your overall character in terms of getting content done.

    Post edited by silverkelt on
  • zibadawazibadawa Member Posts: 1,266 Arc User
    I use darks for my PvP gear, since sometimes a little bit more movement is a big deal there. Dark in PvE is just quality of life: you get through a mob-less corridor slightly faster (though it takes a lot; even with my +20% movement speed passive I'm not exactly racing ahead of anyone in dungeons, though I do see myself passing them up). For PvE it's hoard enchantments for me, as I still need the refining stones for my artifact gear.

    I don't mind that the utilities add to ilvl, but silverkelt has a point in that you can be deceived into misunderstanding a character's power when you mistake hundreds of points of utility ilvl as actually producing a substantive effect in combat.
  • santralafaxsantralafax Member, NW M9 Playtest Posts: 2,896 Arc User
    edited January 2016


    frankly utility shouldnt IMPACT i level either.

    zibadawa said:


    I don't mind that the utilities add to ilvl, but silverkelt has a point in that you can be deceived into misunderstanding a character's power when you mistake hundreds of points of utility ilvl as actually producing a substantive effect in combat.

    I agree, I certainly don't think they should contribute on a 1:1 basis to iLevel. I was curious if others found them to contribute to overall power to some degree. As opposed to using DH and FB for RP. The darks in my main currently are r8, I tend to grow them up to r11, and then sell them off for something else--starting the cycle all over again. This generally swings my iLevel 200-300 pts without having a *large* impact on my character.
  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User
    TBH, glyph's should add far more then 1 point in my opinion. Glyph's should add slightly more then a rank 12 enchant and items in utility slots should add nothing. If you look at the stat boost alone, irrespective of any additional bonus, a glyph is better then a r12.
  • santralafaxsantralafax Member, NW M9 Playtest Posts: 2,896 Arc User
    edited January 2016

    TBH, glyph's should add far more then 1 point in my opinion. Glyph's should add slightly more then a rank 12 enchant and items in utility slots should add nothing. If you look at the stat boost alone, irrespective of any additional bonus, a glyph is better then a r12.

    That's good to know. I don't use them consistently, but may based on @thefabricant endorsement.
  • zibadawazibadawa Member Posts: 1,266 Arc User

    TBH, glyph's should add far more then 1 point in my opinion. Glyph's should add slightly more then a rank 12 enchant and items in utility slots should add nothing. If you look at the stat boost alone, irrespective of any additional bonus, a glyph is better then a r12.

    The boost is randomly triggered, though and lasts a finite duration. And I think has a cooldown on triggering. If you take something more like a time average of the stats, assuming you can proc it as soon as the cooldown expires, you don't get a boost that's all that huge.
  • looomislooomis Member, NW M9 Playtest Posts: 253 Arc User
    edited January 2016
    Just a few numbers: I have all my utility slots filled with dark enchantments, rank 11 and I think I've picked a boon for 400 movement speed: The result is a 7.5% speed increase as a GF.

    I don't fight many mobs, but I want a fancy character, hence darks are a good choice for me :)
  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User
    zibadawa said:

    TBH, glyph's should add far more then 1 point in my opinion. Glyph's should add slightly more then a rank 12 enchant and items in utility slots should add nothing. If you look at the stat boost alone, irrespective of any additional bonus, a glyph is better then a r12.

    The boost is randomly triggered, though and lasts a finite duration. And I think has a cooldown on triggering. If you take something more like a time average of the stats, assuming you can proc it as soon as the cooldown expires, you don't get a boost that's all that huge.
    If you have 2 of the same colour, only 1 procs at a time, but you have a 100% uptime of 800 stats, not including the bonus. If you have 2 different colours, you have roughly a 50% uptime, but they both proc together, giving you 1600 stats. It depends on what you want.
  • santralafaxsantralafax Member, NW M9 Playtest Posts: 2,896 Arc User



    If you have 2 of the same colour, only 1 procs at a time, but you have a 100% uptime of 800 stats, not including the bonus. If you have 2 different colours, you have roughly a 50% uptime, but they both proc together, giving you 1600 stats. It depends on what you want.

    Which glyphs do you recommend, if I can ask? Lately I've been running with demonsalyer or dragonslayer depending on what I'm fighting the most that day (such as if there is a dragonflight party).
  • trill34trill34 Member Posts: 63 Arc User
    I find the increased movement speed in PVE to be very helpful for positioning in fights, especially those in which I need to cover a lot of ground (e.g., demo). I'm playing a TR though: I have to be in position to be effective.

    And in PVP I want all the speed I can get.
  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User
    edited January 2016



    If you have 2 of the same colour, only 1 procs at a time, but you have a 100% uptime of 800 stats, not including the bonus. If you have 2 different colours, you have roughly a 50% uptime, but they both proc together, giving you 1600 stats. It depends on what you want.

    Which glyphs do you recommend, if I can ask? Lately I've been running with demonsalyer or dragonslayer depending on what I'm fighting the most that day (such as if there is a dragonflight party).
    I run with 2 Greater Black Dragon glyph's on my CW, for my OP I use the Purified black ice overloads. I would change the overload I use depending on the class I played, for DC's, I would use white, black, black ice or red, I am not sure for other classes. For pvp though, you want those AP drain ward thingies I hear (I don't pvp, but I got that on good authority from people who do).
  • santralafaxsantralafax Member, NW M9 Playtest Posts: 2,896 Arc User
    edited January 2016


    For pvp though, you want those AP drain ward thingies I hear (I don't pvp, but I got that on good authority from people who do).


    Or the ward glyphs to counteract them.
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  • smulchsmulch Member, NW M9 Playtest Posts: 625 Arc User
    edited January 2016
    Having high movement speed is very useful in a number of fights. Namely demogorgon and tiamat. We have up to 4 utility slots, which can be up to 3500 extra speed (8,75%). It's a pretty nice amount.
  • neirgaraneirgara Member Posts: 334 Arc User
    The movement boost is only useful in a handful of situations.

    I usually slot 1 Dragonhoard, 1 Fey Blessing and 3 Azures for the extra XP. 30-60% is quite a boost and helps me get my bar full much faster. I really want these additional power points... (and the ocassional 35k AD or Opal are no bad thing either).
  • demonmongerdemonmonger Member, NW M9 Playtest Posts: 3,350 Arc User
    I love movement speed all the way.. (TR)
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  • instynctiveinstynctive Member, NW M9 Playtest Posts: 1,885 Arc User
    I'll slot brutals (movement + xp boost) or azures.
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  • santralafaxsantralafax Member, NW M9 Playtest Posts: 2,896 Arc User

    I'll slot brutals (movement + xp boost) or azures.

    I'm not sure there'd be enough movement boost to bother with it divided up. That said, I like savages in my defense slots.
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  • imit8rimit8r Member Posts: 74 Arc User
    smulch said:

    Having high movement speed is very useful in a number of fights. Namely demogorgon and tiamat. We have up to 4 utility slots, which can be up to 3500 extra speed (8,75%). It's a pretty nice amount.

    Uhh, actually we have 5 utility slots...
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