its time to allow damage mods to work on weapon enhancements I'm tiered of ppl using only 2 as dps (fey and vorpal ) and those two are only good cause they work after damage mods so all damage mods works on them . There are plenty of other weapon enhancement but no one use them for anything since mobs resist kills a bit damage they do
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Terror and plague are not so big problem since no one use them for dps problem are other weapon enhancements like fire,,lightning,bile they are made as dps boosting enhancements so we should use them for it but atm no one do this cause even lesser vorpal is better then any of them on trans lvl in dps bossting and this just stupid . I do not ask for nerf or vorpal or fey but all I ask is to finaly have more enhancements to chose from when we want dps bossting its just stupid to have so many enhancements in game which no one use for anything
Winter Lily (CW) / Winter Rose (DC) / Winter Ivy (HR)
Pandora's Misfits Guild Leader
And i have no clue how you deal more damage with a terror than a plague, you have to be reeeeeaaaaaly slow attacking.
I don't use lost set on my mage. For a dps HAMSTER cw numbers would be different
Next log is from sw - 1 dreadtheft on 4 dummies.
@blazious11 Thanks for the tip but i kinda like uncertain allegiance. As many party buffs it works on y too so 5% extra crit is nice. Also rushers aside cw is the most useless class for the party atm. Interaction with other classes is just awful. OF spam that not controls but rather pushes stuff aside. Icy terrain that covers enemies aoe spots. For cc/dmg i would always take a good trapper over cw, for dmg - a tr/gwf or sw.. ehm puppet. So either renegade or no cw for me