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Scourge Warlocks need a lot of PvP love.

Title says it all and most players already understand how weak SW is in PvP. Not only that, but the only viable PvE build is the SB Damnation build, which is awful for PvP. So a SW must either be spec'd pure PvP or pure PvE.

List of things to fix:
  1. Everything.
And of course, matchmaking. Who is in charge of this? Have they been fired yet? If so, has it been reassigned to anyone competent?

Comments

  • yourenext2dieyourenext2die Member Posts: 614 Arc User
    I love coming up against an SW, however there are a couple of solid SW's here that come to mind and one in my guild that does crazy damage.
    Super Saiyan God- TR Lvl 70 (PVP)
    Unleash The Wolves- HR Lvl 70 (PVE)
    <font color="Aquamarine">"Non-Pay-To-Win"</font>
    I hunt GWF "Magik" on sight.
  • yourenext2dieyourenext2die Member Posts: 614 Arc User
    Super Saiyan God- TR Lvl 70 (PVP)
    Unleash The Wolves- HR Lvl 70 (PVE)
    <font color="Aquamarine">"Non-Pay-To-Win"</font>
    I hunt GWF "Magik" on sight.
  • armadeonxarmadeonx Member Posts: 4,952 Arc User
    edited December 2015
    lol :D

    There are some good SW's in pvp and the more experienced ones will usually team up with a tank and use them as body blockers. Really good ones don't even need to do that.

    Edit: Matchmaking actually does pretty much what it's told to do in that in tries to balance class types across teams. E.g. it'll count a DC and Pally as the same type, same usually with HR and TR. What it doesn't appear to do is account for item level. I know a few people who are sure it does and they remove their pvp armor whilst queueing in a hope of getting an easier match.

    I've never found that to be the case as I often find myself in teams where at least 2 members have 0 tenacity and 1 other will have like 500. The opposition of course will generally consist of pvp guild members - lol.
    Please Do Not Feed The Trolls

    Xael De Armadeon: DC
    Xane De Armadeon: CW
    Zen De Armadeon: OP
    Zohar De Armadeon: TR
    Chrion De Armadeon: SW
    Gosti Big Belly: GWF
    Barney McRustbucket: GF
    Lt. Thackeray: HR
    Lucius De Armadeon: BD


    Member of Casual Dailies - XBox
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  • beastpro#5299 beastpro Member Posts: 125 Arc User
    edited December 2015
    I thought there was some crazy mechanic that allowed the SW to almost insta-kill people in PvP? I never knew exactly what it was, but a former guildie of mine brought it up.
  • nullvaluepointnullvaluepoint Member Posts: 88 Arc User

    I thought there was some crazy mechanic that allowed the SW to almost insta-kill people in PvP? I never knew exactly what it was, but a former guildie of mine brought it up.

    It's a bug with Paladins using a reflect ability combined with Warlock's bargain. I think it also requires Dragon Glyphs, but I haven't been able to test it since every Paladin now avoids reflect in PvP against Warlocks. Basically requires very specific conditions against an ignorant Paladin. In which case, they deserve it since they're overpowered in PvP as is.

    SW are typically the ones getting insta-killed.
  • nwbeast#4980 nwbeast Member Posts: 39 Arc User
    Well, at least you have PvE though lol. With all the SW running the glitch or bug, whatever it is, where they kill themselves and then miraculously are able to kill anything a mere seconds. If they are bad in PvP, I guess it is counter-balanced by the over-powered glitch in PvE
  • s4v10rxs4v10rx Member Posts: 389 Arc User
    once the debuff rings drop on the next mod, pally, CW and SW is gonna be render useless =(
    Guild: Asylum
    Character:
    7thS1n---Trickster Rouge LV 70(perma-Stun build)
    7ThH3AL3R-- Devoted Cleric LV 70 (Divine Oracle Haste/DPS build)
    7ThM4G3-- Control Wizard
    7ThW4rL0CK-- Scrooge Warlock
    7THW4R--Great Weapon Fighter
  • superjellybabysuperjellybaby Member Posts: 68 Arc User
    null
    that ring was pulled from the game assuming your talking about the ring of natural order
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