I just saw sneak peak of new legendary mount called Greater Veserab... When you equip this mount, it will add 33% poison damage (or 50% if you have new sets of armors) to all of your encounters based on your weapon damage...
As this is player feedback category - my feedback is to remove all such powers from mounts - they are for riding and increasing our speed when moved through the map. Next step will be artifacts to our mounts? Then new armors, artifact equpment, enchantments, or companions to our mounts?
Best regards
Post edited by zebular on
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vinceent1Member, NW M9 PlaytestPosts: 1,264Arc User
this is total pay to win. nerf it asap mr. cryptic
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silverkeltMember, NW M9 PlaytestPosts: 4,235Arc User
ouchers.
Some classes who spam encounters this is like a second perfect weapon enchant.. clearly driven to sell key items. Just ouchers.
The epic one is going to be in the tradebar store so this pretty much means people should suck it up and buy VIP. Which you should've been doing anyways since it doubles the AD you put into it over a month.
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ironzerg79Member, Neverwinter Moderator, NW M9 PlaytestPosts: 4,942Arc User
Moving this to the preview section. Please discuss what's on the preview forum there, so changes can be made if needed. Posting in the general forums just creates confusion.
How can be a +50% of your weapon damage as poison damage be a pay to win? The 50% of 1100 base weapon damage is 550 of damage -.- Yeah is a deadly damage -.-
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tassedethe13Member, NW M9 PlaytestPosts: 806Arc User
How can be a +50% of your weapon damage as poison damage be a pay to win? The 50% of 1100 base weapon damage is 550 of damage -.- Yeah is a deadly damage -.-
Power creep on amphetamines - for the big spenders...
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mamalion1234Member, NW M9 PlaytestPosts: 3,415Arc User
1.the weapon damage on lostmauth is the whole weapon damage. 2. weapon damage shouldnt get buff should be 1504 on a wizard for example when use lostmauth no matter how big is the hit.
At last try the set first, maybe isn't so deadly. Until i try it, i would't care After all i am a DC, i don't do pvp so if some class can do huge damage in less time, good for me, less time to waste in dungeons
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Some classes who spam encounters this is like a second perfect weapon enchant.. clearly driven to sell key items. Just ouchers.
...lockboxers keep C's bills paid, they deserve a well paved road to "superiority", huh?
Also, CW sigil is power/crit/control resist.
PS. I'm not a PVP player and even i know that will brake pvp even more...