"...projects are never finished, only abandoned....."HellsHot is a proud member of Scribes' Enclave.
1.
The Haronomous Saga NWS-DJIKP5IWK a four part, story driven, campaign.
2.
The Ruins of Xylon NWS-DC76ORA4I a two part, dungeon crawl.
3.
Armor Odyssey NWS-DAUPTR46M a three part, story driven, odyssey.
Comments
I have some detailed notes below:
-the Sembia reference in the first conversation is nice
-sometimes the road is given as “Hillman” and other times (on the map) as “Hillman’s”
Hillman’s Road
-the map is nicely detailed
-it seems odd that there aren’t any clouds or stars in the sky at all
Swamp of the Lost:
-the large cypress trees are now partially transparent from one of the patches, so you may want to switch those out.
-the branches from the tree behind the manor house are clipping through it pretty severely. It looks rather odd. You may want to switch to a taller tree.
Swamplight Manor:
-the haunted house effects are really well done
-in the kitchen in the line about the potatoes, certain is misspelled “certian”
-in Jarrod’s note: you may want to add “Hells” after “nine”, not sure how many players would get the reference. “Want’s to eat me” should be “wants to eat me”. “Someones nightmare” should be “someone’s nightmare”. In the note he refers to Alrica as his cousin, I thought he was her brother?
Swamp Escape:
-it seems strange that Sammy changed colors since the last time I saw him. Was he that muddy from the swamp?
(Un)Academic Field Work Foundry Campaign: NWS-DAPZB2CTZ
With the help of my big sis, I fixed all the typos you found in this posting as well as the graphic problems except for the trees...
I looked at them and I honestly couldn't find where they are see through. I have also included an item that explains some of what has transpired in the house. You will have to look for it.:)
Thanks again for playing Swamp of the Lost.
Now version 3.0
"...projects are never finished, only abandoned....."
HellsHot is a proud member of Scribes' Enclave.
1. The Haronomous Saga NWS-DJIKP5IWK a four part, story driven, campaign.
2. The Ruins of Xylon NWS-DC76ORA4I a two part, dungeon crawl.
3. Armor Odyssey NWS-DAUPTR46M a three part, story driven, odyssey.
Just finished doing some touch ups, I renamed a lot of the NPC's and actors to avoid the generics they were. I also added a little bit more costume customizeation on the key players so they stand out better. I fixed the sky over Hillman's Road, as well as added a little lore in the basement, that will explain a little more about what's been going on.
Thanks
Now Version 3.1
"...projects are never finished, only abandoned....."
HellsHot is a proud member of Scribes' Enclave.
1. The Haronomous Saga NWS-DJIKP5IWK a four part, story driven, campaign.
2. The Ruins of Xylon NWS-DC76ORA4I a two part, dungeon crawl.
3. Armor Odyssey NWS-DAUPTR46M a three part, story driven, odyssey.
The manor map was awesome, nice mood in there. that was my favorite map.
it reminds me of my first foundry too, I also did a haunted house quest, I see we both enjoy ghost stories. XD
"...projects are never finished, only abandoned....."
HellsHot is a proud member of Scribes' Enclave.
1. The Haronomous Saga NWS-DJIKP5IWK a four part, story driven, campaign.
2. The Ruins of Xylon NWS-DC76ORA4I a two part, dungeon crawl.
3. Armor Odyssey NWS-DAUPTR46M a three part, story driven, odyssey.
Quit suggestion: Once you leave the cellar and re-enter the swamp: The quest still says "Escape into the cellar". I figure you'll want to change that to match the actual quest objective, which appears to be getting to the horse and leaving the swamp.
The Cursed Emerald:
"...projects are never finished, only abandoned....."
HellsHot is a proud member of Scribes' Enclave.
1. The Haronomous Saga NWS-DJIKP5IWK a four part, story driven, campaign.
2. The Ruins of Xylon NWS-DC76ORA4I a two part, dungeon crawl.
3. Armor Odyssey NWS-DAUPTR46M a three part, story driven, odyssey.