The AD distribution is failing. If one player outof the 5 does not walk over the astral diamond pile the remaining 4 players are shafted 1/10 of their daily rough astrals for the day. Do this twice and they lose 20% of the possible AD. it is no longer safe to do PUG dungeons, you have to find people who actually do them for RAD in order to get the reward. If a Bot sits at the campfire they shaft the remaining 4 players as well. This system is bad and needs to be fixed. each player should not be auto splitting the AD like gold is split. It should be there own AD like the seals that drop in standard dungeons.
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I had similar problems playing yesterday. I id not even bother with it today partly because of that. Hope all 'small issues' get settles before weekend.
WELCOME TO MY ART CORNER!
"I choose You Jymaru!" ~for there are times when more than words need to do the talk
I very much hope this doesn't get lost in the drowning sea of tears from all the leadership farm people spamming the forums right now. This is a legit feedback post about a major change to the game that I think is being mistakenly overlooked. I'm going on 6 total dungeons where atleast 1 (usually non english speaking) member of a pug has decided to just run to the chest at the end and then immediately leave the party without ever walking over travens, valindras, or Lostmauths corpse to grab their pile of AD and the result is less than 2k AD for a first or second time run where 3k+ was promised.
— (The unwritten rule)
//be careful what you wish for, people.
So "actual numbers" = twice the time & effort for the same reward. Just because others forgot to click on an NPC and accept a key?
I played yesterday without a single clue as to how to collect when said content was done. I didn't see anything on the ground.
Do you have to walk over the dead boss in skirms too? I asked this in another thread but didn't get an answer.
I was literally taking screenshots of my AD before and after running things to found out what I got.
This is my shocked face at this revelation:
It's all the little stuff. Like PVP Seals. Good luck getting em without the quest. I'm fairly sure my second dungeon didn't give any AD from the chest, so wasted that key. All the small stuff adds up though to be a big issue.