I heard wrong. The 24 hours task yield less than a 4 hours task.
I think this is comical.
The 4 hours task has 1000 XP more than the 24 hours task.
I know XP does not mean much. However, I expect they would at least do some "token" thinking.
Should you at least put some heart to do the nerf? Pretend to be doing the right thing?
*** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
"If if that was the case, if it was something then I probably was chasing. I would have never gotten it. That was the whole point, if you chase something, then sometimes you never get it. uh huh if you put forth to work and all the attitude, next you know it's bestowed upon you." -- Michael Jordan
Comments
I guess all the time was spent on Wrongholes pvp that nobody( very few ) cares about
For the politicians ofc
A bit of forethought, and a bit of planning, and the devs *could* have reworked the tasks in a way to compensate for the change. They did nothing. At all. And that tells me that there really isn't any plan, that this was just a "shut it off" order, and, if we're extraordinarily lucky, we may eventually see some price adjustments on things like GMoPs. I'm not going to hold my breath, though.
It's really too bad, as I could have adjusted to an AD-less Leadership profession. The hack job they did to the profession, though, indicates that professions - like the Foundry - aren't high on the list of things to worry about around here.
Alchemy is gonna be botted and elements price gonna drop down in a few weeks.
Epic shirts and pants are not a worthy investement due to the 60% maxed win rate