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How Cryptic can actually earn back the trust of the player community

feanor70118feanor70118 Member, NW M9 Playtest Posts: 1,170 Arc User
(If they're at all interested in doing so)

Nerfing Dragon's Hoard Enchantments, binding bags, new artifact equipment, ignoring playerin put and warnings of bugs, promising to fix mod 6 and then taking months to even begin, ignoring longstanding bugs and balance issues too numerous to mention, and now removing the only way players can advance their characters past a certain point without spending a fortune have amounted to Cryptic/PWE almost completely forfeiting the trust of the player community, not to mention progressively alienating more and more of the player base since about the beginning of 2015.

So if they truly want this game to manageable and enjoyable for solo f2p players without the AD from leadership, here are my suggestions:

1) Remove the RNG from the game as much as possible. This means skill kits always open skill nodes. Enchantments (except those requiring coalescent wards) and artifacts always upgrade with the prerequisites. Preservation wards should be salvageable for 5k AD apiece and otherwise removed from the game.
2) Allow players to use their old class sigils to refine anything - enchantments, other artifacts, artifact gear - at a 1:1 ratio with no intrinsic value for the sigil itself. This would stop penalizing players for not having spent a fortune to acquire a specific artifact early.
3) Remove the duplicate enchantment requirement for R7-R9 upgrades.
4) Eliminate AD sinks wherever possible. Just get rid of dungeon and skirmish keys - the chest should open and that's it. No AD sinks for guild upgrades and crafting.
5) Increase the in-game drop rates for GMOPS, blue and purple marks of power/stability/union, and artifacts.
6) Actually fix longstanding bugs such as the elven battle vs. thorned roots interaction, having to leave a party when declining the chest in LoL, broken BID instances, the broken HR dodge immunity frames, and too many others to list.
7) Stop binding RP from invoking to characters. It's pointless.
8) Undo the nerf to dragon's hoard enchantments. Before the nerf, drops were already account bound and had to be picked up by the player. This was all that was needed to combat botting or at least remove the profit from it. The subsequent nerf was a transparently anti-player measure and we have not forgotten.
9) NO MORE ARTIFACT EQUIPMENT. Just stop. The insane RP grind was bad enough the first time. Lying to us about the refinement value of our old gear (80% when it was actually 40%) was worse. If you're going to introduce gear like the stronghold set anyway, old equipment should have a 1:1 refinement value.
10) Reduce the cost of all fixed-cost items and services by 90%. This means companion upgrades, GMOPs, marks of potency, cubes of augmentation and everything else available from the Wondrous Bazaar. Some things, such as cats and mount training, should remain more expensive but only about 30% of their current price at most.
11) Give us back our dungeons. Especially if we have to run them to get daily RAD, this will keep us from being bored to tears with the game and keep players around.
12) Do NOT expect players to be happy with running dungeons and skirmishes they've already done a thousand times. Every quest should reward RAD. The daily refinement limit is enough to keep inflation in check. This allows players to choose what content they wish to play and eliminates resentment of repetitive and boring grinds.
13) Restore the salvage value of epic gear from dungeons (and drop rates) to mod 5 levels.
14) When releasing new content, stop recycling old content. It was amusing when I figured out that the Thayan Magical Shelter was the Dread Spire backwards, but that's the best I've even been able to say about recycled content.
15) Finally, move guild donation vouchers to currency. Taking up more of our bag space while we wait for hall upgrades is just irritating.
16) Take some technical lessons from other games that have successfully combated bots without repeatedly penalizing legitimate players. Don't ever penalize legitimate players again.

Zen will still be necessary for keys, some mounts, special companions, packs and coalescent wards for the impatient. Otherwise the economy will be scaled down to a level that makes botting pointless. The ubiquitous RNG annoyance of players will be eliminated. There will no longer be an unbridgeable divide between p2w and f2p players. And, moreover, the game would actually be fun and rewarding again, as it hasn't really been since mod 4.

I don't actually expect any of this to be implemented because I do not for an instant believe the official explanation for the change to leadership any more than I believed the explanation for the nerf to DHEs, but I'd be delighted to be proven wrong.

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Comments

  • tripsofthrymrtripsofthrymr Member, Neverwinter Moderator, NW M9 Playtest Posts: 1,624 Community Moderator
    I agree that Cryptic has lost the trust of the player community.

    I would be perfectly happy to invest $10-$15 per month if they would stop with the massive changes to the game ("you built your character around the XYZ paragon path? Well guess what, now that path is no longer viable"; the leadership AD changes; your very expensive mount orange now sucks because there are orange mounts that also give 25% of AP back and no upgrade path; the failure to deal with Ioun Stone and lockbox-mount cheaters; etc) and if they would add net content instead of removing net content.

    If I want to buy BIS gear because I have real money and no time, it should not be so freaking expensive. Nobody will buy all of those Coalescent Wards etc. for BIS at the Zen store price. That spurs leadership armies, botting (real players running scripts, not gold sellers) and other forms of game manipulation far more so than if the prices were reasonable.

    I disagree with some of the specifics of your suggestion, but they're not going to literally implement those anyhow.
    Caritas Guild Founder (Greycloak Alliance)

    Sci-fi author: The Gods We Make, The Gods We Seek, and Ji-min
  • locksanpocketslocksanpockets Member, NW M9 Playtest Posts: 111 Arc User
    #10 above all. Because the Zen Store, Wondrous Bazaar, and Tarmalune Trade Bar Merchant, prices are outrageous and the players hardly utter a peep.
  • theycallmetomutheycallmetomu Member, NW M9 Playtest Posts: 1,861 Arc User
    As much as it would vastly improve my current financial position (having bought up a crapton of them), I don't think it makes sense to make Preservation Wards salvageable, at least not for 5000 each.
  • gankdalf#8991 gankdalf Member, NW M9 Playtest Posts: 930 Arc User
    I dont think they even have the people or time to make any changes. Thats why its standing still. They keep pushing new modules but nothing gets fixed. You should not need to wait WEEKS for fixes that hurts the balance/game but here we are waiting months for them.

    Cryptic is not investing in the game so why should I?

    ▁ ▂ ▄ ▅ ▆ ▇ █ Gankdalf The Icehole █ ▇ ▆ ▅ ▄ ▂ ▁

  • ogariousogarious Member, NW M9 Playtest Posts: 740 Arc User
    I honestly dont think they care to...As brutal a statement as that is. I have seen nothing within Cryptic or PWE that has even considered caring about the impressions the players have about them.

    I've been with Cryptic since the launch of City of Heroes, and while they were always a bit aloof and well Cryptic with what they did and how they went about it. They at least appeared to care somewhat. But it's either a massively different crew with Neverwinter or PWE's influence. But I really dont think they give a damn about the player base.
  • theycallmetomutheycallmetomu Member, NW M9 Playtest Posts: 1,861 Arc User
    I really hate questions like that.

    Look, you don't play a game because of some morality play argument of "they don't do X why should I?" You play a game because it's worth your time or it isn't. If the game isn't worth your time, don't play. Say "Because they implemented this boneheaded change it's not worth my time." But I'm so tired of these dumb arguments that make it seem like Cryptic has a moral obligation to do this or that. No, they have a fiscal obligation, because it affects who plays their game and that affects their bottom line.

    Things need to be framed properly, basically.
  • edited September 2015
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  • jernmajorenjernmajoren Member Posts: 21 Arc User
    For 10) As an alternative they could increase earning by a factor of X so that a dungeons gives 3k*X AD and so on.
    Max refine increased by same factor.
    Salvage should remain the same.
    Also increase the max ZAX to match new earnings.
    What number X should have would be somewhere between 3-5
  • xxmantaraxxxxmantaraxx Member Posts: 362 Arc User
    Everything you say here is valid. Thank you for your insight and ideas.

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    -MANTARA- OP

  • ogariousogarious Member, NW M9 Playtest Posts: 740 Arc User
    edited September 2015

    I really hate questions like that.

    Look, you don't play a game because of some morality play argument of "they don't do X why should I?" You play a game because it's worth your time or it isn't. If the game isn't worth your time, don't play. Say "Because they implemented this boneheaded change it's not worth my time." But I'm so tired of these dumb arguments that make it seem like Cryptic has a moral obligation to do this or that. No, they have a fiscal obligation, because it affects who plays their game and that affects their bottom line.

    Things need to be framed properly, basically.

    But it doesnt. That's what nobody seems to understand here. Do you honestly think people who have leadership armies have put no time or funds into the game to get there? Damn, that is some naive thinking right there son.

    Exploiters who should be banned from cheating aside, most people who have huge leadership armies have been building them for years...

    Oh, and BTW. If your doing this because your trying to get people who have exploited for funds and used them to make leadership armies. WHY WOULD YOU MAKE A LEADERSHIP ARMY FROM EXPLOITED FUNDS WHEN YOU HAVE ALREADY MADE SO MUCH AD AND ZEN IN GAME THAT YOU CAN BE BIS WITHIN A HOUR OF ANY RELEASE?

    *takes a deep breath* These changes, as well as this whole line of thinking, is just stupid.
  • theycallmetomutheycallmetomu Member, NW M9 Playtest Posts: 1,861 Arc User
    Caturday aside, exploits were never the problem. "Bots" is Cryptic code for "alts."

    Alts are the problem. The intention was never "hey, let's have people make characters just so that they can use those characters to make their main stronger."

    Not saying that people are cheaters for having leadership armies. It's totally legitimate. It's also bad game design, and it's what Cryptic is targeting. Calling them bots is just a way to sell the changes to the player base easier, but if you replace every instance of the word "bots" with "alts" there's really no discrepancy in what they're saying.
  • b4rb4r1kb4rb4r1k Member Posts: 19 Arc User
    Truly they have been in cash out mode for a while. VIP was a cash grab to get one last infusion before they showed their hands with the AD removal. You can stay and pay, or move on. They don't want free riders here anymore.
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  • santralafaxsantralafax Member, NW M9 Playtest Posts: 2,896 Arc User
    edited September 2015

    Calling them bots is just a way to sell the changes to the player base easier, but if you replace every instance of the word "bots" with "alts" there's really no discrepancy in what they're saying.

    The polite way of saying it is that they are dissembling. The other word for it begins with an L. Sorry if I don'st so gregariously pick up on their slang for alts.

    However, they have made Neverwinter a very unstable place, and the Leadership issue is simply the latest salvo. This all began back in April. Back in April people began to lose trust. Certainly I did.
  • aratecharatech Member, NW M9 Playtest Posts: 269 Arc User

    To earn back the trust of the player community Cryptic is making new top secret game.

    You can't blame them. Only ourselves. The name alone should have been a give away./Edmund Blackadder Level Sarcasm.
  • ogariousogarious Member, NW M9 Playtest Posts: 740 Arc User

    To earn back the trust of the player community Cryptic is making new top secret game.

    Which I can pretty much guarantee I will never try. Just like I have never tried any new games NCSoft has made. Because the actions of that company, just like the actions of this company, brand them as untrustworthy at best, and @#!holes at worst.

  • snottysnotty Member, NW M9 Playtest Posts: 476 Arc User
    edited September 2015
    simple answer is, they cant.

    we've seen it time and time again, they ignore us, punish us and frankly don't really seem to care what we think.

    Forgot to add

    17) find a way to separate PvE and PvP so that way when they try and balance classes for one mode they don't in turn unbalance them for the other.
  • fdsakhfduewhfiuffdsakhfduewhfiuf Member Posts: 604 Arc User
    Some nice ideas. Unfortunately I don't see any of them ever happening. Most of the suggestions may cut Cryptic's profits - and how likely is it that they will do that?

  • rayrdanrayrdan Member Posts: 5,410 Arc User
    18) pay us to play

    Cmom you all are so unrealistic
  • snottysnotty Member, NW M9 Playtest Posts: 476 Arc User

    Some nice ideas. Unfortunately I don't see any of them ever happening. Most of the suggestions may cut Cryptic's profits - and how likely is it that they will do that?



    well, cryptic seems to have no problem doing things that cut their profits so maybe they'll like these ideas
  • fdsakhfduewhfiuffdsakhfduewhfiuf Member Posts: 604 Arc User
    snotty said:

    Some nice ideas. Unfortunately I don't see any of them ever happening. Most of the suggestions may cut Cryptic's profits - and how likely is it that they will do that?



    well, cryptic seems to have no problem doing things that cut their profits so maybe they'll like these ideas
    Likely not from their point of view. We just don't know their numbers and their plans.
  • lemonchilllemonchill Member Posts: 523 Arc User
    as someone who played the game since beta , i can say game was lots of fun . with a huge potential. sadly ever since a big company got hold of the game things have been going down hill.

    you all blame the staff and devs but keep in mind they are in a lot of pressure from incompetent management that only thinks about money and not as to how we can make this game more fun more player friendly and as a result lure and increase player base. sadly this happens all the time with capitalistic market where money is all the matters.
  • indro100indro100 Member, NW M9 Playtest Posts: 67 Arc User
    edited September 2015
    You can make as many threads as you want, they don't care, they don't listen and I honestly believe they don't play the game themself on a low item level, they can't even finish a dungeon by themself without putting on the god mode.
    So how do you expect that they even listen to people here on the forums. On previeuw servers it's easy for them only one hour to do something, maybe a few mins more... pfff we did that and gave them an idea we do something with them.
    PvP matches ? These matches are no matches, 1.5K IL against 3K to 4K ? really.......

    They can monitor the astral diamond sellers but not the ones that buy them ? You really believe that ? Why not give the buyers a permanent ban and reward the ones that play the game fair....

    How often are people complaining ? Just watch the forum, when do you notice they really listen ? Never......
  • umscheumsche Member, NW M9 Playtest Posts: 461 Arc User
    edited September 2015
    #1 and #10 are really ridiculous...

    The others I agree with.
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  • regenerderegenerde Member Posts: 3,048 Arc User
    edited September 2015
    The didn't listen, there was tons of feedback and bug reports before Elemental Evil was even being released. You might even find those old posts somewhere in this very forum.
    And even then it took them a lot of time and some direct hints from a CM to get of their buts and do something about it. Therefore saying they do listen, is just a very bad joke.

    Not to mention the ridiculous increase in XP needed to level from 60 to 70, and the XP needed to fill the overflow... but at the same time, they introduced new XP boosters in the ZEN shop.
    But of course not without removing the active old XP boosters first, and of course deleting all the bonus XP from invoking too.

    They don't listen to any player feedback, they just react to numbers. And the player numbers were going down after Elemental Evil was released, and they still needed a lot of time to get to work...

    Well, they might be in for a big surprise, when they check the player numbers again at the end of this month.
    I do believe in killing the messenger...
    Want to know why?
    Because it sends a message!
  • yokki1yokki1 Member Posts: 451 Arc User

    To earn back the trust of the player community Cryptic is making new top secret game.

    lets have a bet pool that it will have the same exploits as this one at launch.
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  • suicidalgodotsuicidalgodot Member Posts: 2,465 Arc User
    ...I'm not really certain they even have the slightest inclination to win back the trust of the playerbase.

    The "attack", conveniently happening during East coast office hours, albeit on a Sunday, makes the conspiracy theorist in me nudge and squirm, and I can't find the power to field any more than token resistance...
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