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  • ldedric1ldedric1 Member Posts: 36 Arc User
    I am telling you bots can and do the T1s, since no real rewards are in T2s atm they have not been doing T2s, and just because they are not doing it does not mean that they can't or have not already pre scripted it for if they do.
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  • wardell2015wardell2015 Member Posts: 35 Arc User
    edited July 2015
    metalldjt wrote: »
    Hmmm. I don't run dungeons so this is irrelevant to me, but what about a daily reward of a special refining stone worth a lot of RP that's BtC on pickup? The idea being "okay, you want to level up? Expect to run X dungeons."

    The RP wouldn't be totalRPCostOfLegendary/X of course, because there are other ways of getting RP other than just the direct dungeon drops. But it should be part of the basic formula. I personally think that with the way the AH has been, getting artifacts to legendary is STILL way too expensive, even when goldspammers are selling refining stones. It's just way too time consuming and way too pricey. But, then again, I don't run dungeons, so who cares.

    yes, i am sayin a dungeon should be a rewarded because its not possible to bot!
    while a skill node/heroic encounter or someth else is possible to bot.
    right now the RP is at a minimum level as it can be, even thou the bots are controling hte Refining STones market, but can i blame them? nooo
    so how can i be in favor of fixing an exploit when we dont get rewarded by normal means? it just doesnt make sense the way they are doing it.

    The issue is with bots being able to do or not do something is a waste of time to argue about. If there is profit to be made by using bots, exploiting, or using a modified client people will find a way to do it. The key is monitoring by GMs that can look at instance activity and can flag suspicious behavior or just ban them. This game has too steep of gear requirements for disposable bots in dungeons, and just by having GMs ban them would cut into their profits.

    I would rather they just made it so first clear of each individual dungeon gave a daily reward of high value refinements items and other useful stuff that was bop or boa. That just me, but most of the issues are mission that do not have a fatigue system and people can just chain run them infinity(really bots, people get bored).
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  • duryntedurynte Member Posts: 132 Arc User
    Did anybody read the comments posted by @yetweallfall?

    OP is trying to raise up frontlines. "Yet to me it seems, right now the frontlines are not clear at all. Who is Them? With lots of pieces moving there is no dedicated Them." says Athendriel.

    Imagine that, you Neverwinter Heroes of the many flavours: No red indicators on your enemies, something greenish reddish brownish on everybody instead, as if dyed by some wiggle miggle colorists. Whom exactly you are going to fight?
  • mattsacremattsacre Member Posts: 330 Arc User
    greyloche wrote: »
    Bots can do anything a human can do. remove their incentive.

    Got to disagree with you a tad, fortunately to date:
    bots can't appreciate a well prepared meal, a nice sunset/sunrise, enjoy a funny movie or engage in a rousing bout of love making.
    There is hope for humans yet! :)

  • ogariousogarious Member, NW M9 Playtest Posts: 740 Arc User
    We have been posting constructively for 2 years, and the state of the game says it all. That's why you get posts like these.
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