They need some sort of way for normal regular non-scumbag people to PUG for CN to finish it, and lock out the filth that just sit there kicking every single new person coming in etc. They need to remove the vtk as an option after the first 1 or 3 or 5 minutes; turn it off totally. Even if it's left on (in case somebody's being disruptive, as if anyone going to CN is just there to have fun wandering around CN) there shouldn't be any kicking during combat, during loot drops, after the boss. Just kicking because the PUG system didn't give you that 22K devoted cleric shows people that should be doing something else. Or hey, if we have a difficult time with those crazy spiders, we go in and do it again until we finish or until we quit, what's the problem?
Rumors are they'll eventually actually fix this system, and until then it needs to be 5 people that aren't jerkwad slime banding together, or it'll just be the douches being greedy little whats and ruining everyone else's gaming by booting for fun and booting to grab all the drops themselves, and so on.
You know the process in place for entering the room for a boss??? That would work at the start. Let that be the VTK window. Once everyone irons out their differences, everyone huddles, timer counts down... No more VTK. Only way out is finishing or backing yourself out of the room.
ambisinisterrMember, Neverwinter ModeratorPosts: 10,462Community Moderator
I promise the vote kick issues are something being relayed by the community managers but there is still nothing we can disclose regarding future changes at this time.
Jumping in here to reiterate what ambisinisterr mentioned in that we are still actively discussing the vote kick situation. I know there are a lot of suggestions that are being submitted in regards to how we can improve the system. Our initial fix that adjusted the queue system and the kick mechanics were to address the situation where the system was being abused by a particular group that would vote kick profusely.
It's important that we make sure that system works as intended. I can't give any specifics on what will we be changed, but I wanted to make sure that you know we are listening to the comments on the forums, Twitter, Reddit, etc. Once we can confirm details, we'll definitely make sure the community is aware.
Alex
Communications Manager - Perfect World Entertainment
Hey folks,
Jumping in here to reiterate what ambisinisterr mentioned in that we are still actively discussing the vote kick situation. I know there are a lot of suggestions that are being submitted in regards to how we can improve the system. Our initial fix that adjusted the queue system and the kick mechanics were to address the situation where the system was being abused by a particular group that would vote kick profusely.
It's important that we make sure that system works as intended. I can't give any specifics on what will we be changed, but I wanted to make sure that you know we are listening to the comments on the forums, Twitter, Reddit, etc. Once we can confirm details, we'll definitely make sure the community is aware.
Jumping in here to reiterate what ambisinisterr mentioned in that we are still actively discussing the vote kick situation. I know there are a lot of suggestions that are being submitted in regards to how we can improve the system. Our initial fix that adjusted the queue system and the kick mechanics were to address the situation where the system was being abused by a particular group that would vote kick profusely.
It's important that we make sure that system works as intended. I can't give any specifics on what will we be changed, but I wanted to make sure that you know we are listening to the comments on the forums, Twitter, Reddit, etc. Once we can confirm details, we'll definitely make sure the community is aware.
Alex
Well they don't work at all so nothing has been adjusted. You can still get kicked before the 3 min mark after entering a dungeon and when a cleric leaves or disconnects their slot is filled by a DPS, when a GF leaves or disconnects their slot is filled by a DPS.
Nothing has changed, but hey nothing new there. I would be really shocked if something did change for the better.
And to say that you are still actively discussing the VTK system after the 22 page feedback thread which had a lot of good ideas and that was all tossed aside for the changes which you have stated which don't even work anyway is laughable.
People are losing faith as every server maintenance causes more problems than what there was before it. The loot window system is just utter (I can input a few choice words in here).
It seems like nothing gets tested before it is released, I mean come on we all instantly saw the problem with the new loot system
I haven't even noticed if the whole 3 minute timer was even working since I don't tend to initiate kicks. Although I automatically assumed it was since I entered a dungeon with another TR (I'm one as well), and didn't get kicked until after the first boss on Pirate King. Then again, she/he might have kicked me after I won the TR loot
Either way, I think the issue with the dungeon/skirmishes kicking all 5 players and not allowing them to return should be addressed ASAP along with the annoying murderous loot window.
I say anyone that kicks for loot that we can catch on video doing it should have their characters deleted. This will stop a lot of it because people will be too scared of getting caught. Its a fix that requires no coding. Just start deleted the SOB's characters/accounts.
Another fix would be for the community to take a stand and refuse to 1. Spend any more money on the game and 2. stop playing completely until the VTK issue is resolved. Hit the pocketbook and a fix would be out the next day.
I ran back to back shores (not epic) last night and one instance had 2 TR. immediately 1 tried to kick the other. Vote failed but he just started spamming the vote to kick... vote failed repeatedly until finally the kick went through. It happened while looting so I don't know if someone hit the wrong button at the wrong time or if people got sick of the spamming. The TR had like 17k GS too so what a greedy pos.
Comments
Rumors are they'll eventually actually fix this system, and until then it needs to be 5 people that aren't jerkwad slime banding together, or it'll just be the douches being greedy little whats and ruining everyone else's gaming by booting for fun and booting to grab all the drops themselves, and so on.
You know the process in place for entering the room for a boss??? That would work at the start. Let that be the VTK window. Once everyone irons out their differences, everyone huddles, timer counts down... No more VTK. Only way out is finishing or backing yourself out of the room.
.. Teucer (HR) / Maximus Decimus (DC) .. GT: ApexDemon
Jumping in here to reiterate what ambisinisterr mentioned in that we are still actively discussing the vote kick situation. I know there are a lot of suggestions that are being submitted in regards to how we can improve the system. Our initial fix that adjusted the queue system and the kick mechanics were to address the situation where the system was being abused by a particular group that would vote kick profusely.
It's important that we make sure that system works as intended. I can't give any specifics on what will we be changed, but I wanted to make sure that you know we are listening to the comments on the forums, Twitter, Reddit, etc. Once we can confirm details, we'll definitely make sure the community is aware.
Alex
Well they don't work at all so nothing has been adjusted. You can still get kicked before the 3 min mark after entering a dungeon and when a cleric leaves or disconnects their slot is filled by a DPS, when a GF leaves or disconnects their slot is filled by a DPS.
Nothing has changed, but hey nothing new there. I would be really shocked if something did change for the better.
And to say that you are still actively discussing the VTK system after the 22 page feedback thread which had a lot of good ideas and that was all tossed aside for the changes which you have stated which don't even work anyway is laughable.
People are losing faith as every server maintenance causes more problems than what there was before it. The loot window system is just utter (I can input a few choice words in here).
It seems like nothing gets tested before it is released, I mean come on we all instantly saw the problem with the new loot system
Either way, I think the issue with the dungeon/skirmishes kicking all 5 players and not allowing them to return should be addressed ASAP along with the annoying murderous loot window.
Another fix would be for the community to take a stand and refuse to 1. Spend any more money on the game and 2. stop playing completely until the VTK issue is resolved. Hit the pocketbook and a fix would be out the next day.
SoonerGM - HR Trapper
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