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when will kicking in groups be fixed

yekshayeksha Member Posts: 1 Arc User
2nd time tonight I beat the last boss in the castle only to be kicked as soon as the last boss died. When will you fix this???

Comments

  • xxxsfalxxxxxxsfalxxx Member Posts: 133 Arc User
    They need some sort of way for normal regular non-scumbag people to PUG for CN to finish it, and lock out the filth that just sit there kicking every single new person coming in etc. They need to remove the vtk as an option after the first 1 or 3 or 5 minutes; turn it off totally. Even if it's left on (in case somebody's being disruptive, as if anyone going to CN is just there to have fun wandering around CN) there shouldn't be any kicking during combat, during loot drops, after the boss. Just kicking because the PUG system didn't give you that 22K devoted cleric shows people that should be doing something else. Or hey, if we have a difficult time with those crazy spiders, we go in and do it again until we finish or until we quit, what's the problem?

    Rumors are they'll eventually actually fix this system, and until then it needs to be 5 people that aren't jerkwad slime banding together, or it'll just be the douches being greedy little whats and ruining everyone else's gaming by booting for fun and booting to grab all the drops themselves, and so on.
  • davidagaldodavidagaldo Member Posts: 383 Arc User
    Yeah the VTK policy needs work, lots of work and there is a dedicated active thread here: http://perfectworld.vanillaforums.com/discussion/1191204/the-new-vote-kicking-feedback-thread#latest

    You know the process in place for entering the room for a boss??? That would work at the start. Let that be the VTK window. Once everyone irons out their differences, everyone huddles, timer counts down... No more VTK. Only way out is finishing or backing yourself out of the room.
    Guild: Spectrum
    .. Teucer (HR) / Maximus Decimus (DC) .. GT: ApexDemon
  • ambisinisterrambisinisterr Member, Neverwinter Moderator Posts: 10,462 Community Moderator
    I promise the vote kick issues are something being relayed by the community managers but there is still nothing we can disclose regarding future changes at this time.
  • yetweallfalldownyetweallfalldown Member Posts: 134 Arc User
    Hey folks,

    Jumping in here to reiterate what ambisinisterr mentioned in that we are still actively discussing the vote kick situation. I know there are a lot of suggestions that are being submitted in regards to how we can improve the system. Our initial fix that adjusted the queue system and the kick mechanics were to address the situation where the system was being abused by a particular group that would vote kick profusely.

    It's important that we make sure that system works as intended. I can't give any specifics on what will we be changed, but I wanted to make sure that you know we are listening to the comments on the forums, Twitter, Reddit, etc. Once we can confirm details, we'll definitely make sure the community is aware.

    Alex
    Communications Manager - Perfect World Entertainment
  • mikeyfliesmikeyflies Member Posts: 90 Arc User
    What are the changes to the kick mechanics you mention? I haven't seen any noticeable changes to the kick mechanics at all.
    Hey folks,
    Jumping in here to reiterate what ambisinisterr mentioned in that we are still actively discussing the vote kick situation. I know there are a lot of suggestions that are being submitted in regards to how we can improve the system. Our initial fix that adjusted the queue system and the kick mechanics were to address the situation where the system was being abused by a particular group that would vote kick profusely.

    It's important that we make sure that system works as intended. I can't give any specifics on what will we be changed, but I wanted to make sure that you know we are listening to the comments on the forums, Twitter, Reddit, etc. Once we can confirm details, we'll definitely make sure the community is aware.

    Alex

  • marv1001marv1001 Member Posts: 40 Arc User
    edited July 2015
    Hey folks,

    Jumping in here to reiterate what ambisinisterr mentioned in that we are still actively discussing the vote kick situation. I know there are a lot of suggestions that are being submitted in regards to how we can improve the system. Our initial fix that adjusted the queue system and the kick mechanics were to address the situation where the system was being abused by a particular group that would vote kick profusely.

    It's important that we make sure that system works as intended. I can't give any specifics on what will we be changed, but I wanted to make sure that you know we are listening to the comments on the forums, Twitter, Reddit, etc. Once we can confirm details, we'll definitely make sure the community is aware.

    Alex

    Well they don't work at all so nothing has been adjusted. You can still get kicked before the 3 min mark after entering a dungeon and when a cleric leaves or disconnects their slot is filled by a DPS, when a GF leaves or disconnects their slot is filled by a DPS.

    Nothing has changed, but hey nothing new there. I would be really shocked if something did change for the better.

    And to say that you are still actively discussing the VTK system after the 22 page feedback thread which had a lot of good ideas and that was all tossed aside for the changes which you have stated which don't even work anyway is laughable.

    People are losing faith as every server maintenance causes more problems than what there was before it. The loot window system is just utter (I can input a few choice words in here).

    It seems like nothing gets tested before it is released, I mean come on we all instantly saw the problem with the new loot system

  • nickinightnickinight Member Posts: 87 Arc User
    I haven't even noticed if the whole 3 minute timer was even working since I don't tend to initiate kicks. Although I automatically assumed it was since I entered a dungeon with another TR (I'm one as well), and didn't get kicked until after the first boss on Pirate King. Then again, she/he might have kicked me after I won the TR loot :D

    Either way, I think the issue with the dungeon/skirmishes kicking all 5 players and not allowing them to return should be addressed ASAP along with the annoying murderous loot window.
    Lvl 70 HR Mistress Fleur | Lvl 70 TR Countess Myra
    1. "Cleric: Protect at all costs.
    2. Rest of Group: Expendable."
    GT= NikkiNight (Looking for new peeps to run ANY dungeons/skirmishes with. GS irrelevant)
  • draven165draven165 Member Posts: 255 Arc User
    I say anyone that kicks for loot that we can catch on video doing it should have their characters deleted. This will stop a lot of it because people will be too scared of getting caught. Its a fix that requires no coding. Just start deleted the SOB's characters/accounts.

    Another fix would be for the community to take a stand and refuse to 1. Spend any more money on the game and 2. stop playing completely until the VTK issue is resolved. Hit the pocketbook and a fix would be out the next day.
  • soonergmsoonergm Member Posts: 503 Arc User
    I ran back to back shores (not epic) last night and one instance had 2 TR. immediately 1 tried to kick the other. Vote failed but he just started spamming the vote to kick... vote failed repeatedly until finally the kick went through. It happened while looting so I don't know if someone hit the wrong button at the wrong time or if people got sick of the spamming. The TR had like 17k GS too so what a greedy pos.
    My Toons

    SoonerGM - HR Trapper
    Haven - Righteous Cleric
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  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    We do have a sticky thread on this topic, in the feedback forum. Please do use that instead folks. Thanks!
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