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Legendary Companion Skins / Housing

grifter1grifter1 Member Posts: 10 Arc User
edited May 2015 in PvE Discussion
This goes out to the dev team: I know that Scott and the team have a lot that they are working on right now, and I think they are going to do a great job and get this right. However, my question is more of long term one:

1) Do you plan on doing anything for Legendary Companion Skins? Even if it's some kind of particle effect or "aura" around them, vs upgraded skins?

2) Any long term plans for player/guild housing? I have heard rumors of this but I couldn't find any hard evidence.

Thank you!
Post edited by Unknown User on

Comments

  • str8slayerstr8slayer Member, Neverwinter Beta Users Posts: 715 Bounty Hunter
    edited May 2015
    grifter1 wrote: »
    This goes out to the dev team: I know that Scott and the team have a lot that they are working on right now, and I think they are going to do a great job and get this right. However, my question is more of long term one:

    1) Do you plan on doing anything for Legendary Companion Skins? Even if it's some kind of particle effect or "aura" around them, vs upgraded skins?

    2) Any long term plans for player/guild housing? I have heard rumors of this but I couldn't find any hard evidence.

    Thank you!


    1) There are no plans for legendary companion skins, it's not gonna happen unless it's some generic pre-existing effect.

    2) They did have plans for housing but we should consider those plans abandoned or on-hold following the disaster of the mod 6 release. This title is in serious jeopardy because they are losing money on their investment very quickly. If PWE had to invest another 10-15 million to get this game working properly I'm fairly certain they'd rather pull the plug than reinvest profits meant for executives and shareholders back in China.
    [SIGPIC][/SIGPIC]
  • diogene0diogene0 Member Posts: 2,894 Arc User
    edited May 2015
    I'd rather see artists working on new npcs, new animations, and new maps instead of stuff like that.
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