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Shadow of Demise -- Fixed ---

munkey81munkey81 Member Posts: 1,322 Arc User
edited May 2015 in PvP Discussion
Shadow of Demise is no longer proc'ing for 100% damage.

It is working as intended now, proc'ing for 50%damage built through the 6 seconds.
Post edited by Unknown User on

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  • divine82pvpdivine82pvp Member Posts: 101 Bounty Hunter
    edited April 2015
    munkey81 wrote: »
    Shadow of Demise is no longer proc'ing for 100% damage.

    It is working as intended now, proc'ing for 50%damage built through the 6 seconds.

    When did they patch it?
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  • munkey81munkey81 Member Posts: 1,322 Arc User
    edited April 2015
    When did they patch it?

    No idea...in the last day atleast. Had to have been a sneaky patch.

    I know for sure its fixed though. Literally hitting the dummies right now. Working as intended. Which is good!
  • divine82pvpdivine82pvp Member Posts: 101 Bounty Hunter
    edited April 2015
    Good. Needed to be fixed.
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  • munkey81munkey81 Member Posts: 1,322 Arc User
    edited April 2015
    Good. Needed to be fixed.

    Yup I agree. Its good they fixed it.

    From what I've been able to tell during PvP, you can still "dodge" the SoD proc. I'm not sure if that's intended, but I don't think you should be able too. Its like dodging individual DoT ticks from a SW..

    Thoughts?
  • uloi1234uloi1234 Member Posts: 44
    edited April 2015
    munkey81 wrote: »
    Yup I agree. Its good they fixed it.

    From what I've been able to tell during PvP, you can still "dodge" the SoD proc. I'm not sure if that's intended, but I don't think you should be able too. It's like dodging individual DoT ticks from a SW..

    Thoughts?

    Yea but it's not a DoT, its a pretty big hit (even at 50%). But then again you could have dodged the original infliction... So I'm on the fence. How is it currently in the PC version?
  • munkey81munkey81 Member Posts: 1,322 Arc User
    edited April 2015
    uloi1234 wrote: »
    Yea but it's not a DoT, its a pretty big hit (even at 50%). But then again you could have dodged the original infliction... So I'm on the fence. How is it currently in the PC version?

    PC version is as it is now. Just as the tooltip says.

    Its only a big hit however if the TR is able to sustain damage on you in that 6 seconds. I think that's what some people forget. As long as you avoid damage(if possible)after that first hit, the SoD proc is near to nothing.

    Most of the people I have encountered so far in PvP though don't move out of the way for Duelist Flurry. Even if I get a <font color="orange">HAMSTER</font> hit on Lashing, or it gets dodged, I've been able to more than double, sometimes triple the damage during that 6 seconds because a large majority of players aren't avoiding Duelist Flurry. So it just hits like a truck. People aren't realizing what is happening to them is the problem. I've noticed much more so if the other team has a cleric. They feel they can just stand and tank all my damage because they have a healer, or 2 healers. But loading up all that damage from DF into a Demise proc is very, very hard to heal.
  • divine82pvpdivine82pvp Member Posts: 101 Bounty Hunter
    edited April 2015
    It's not fixed still broken....
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  • munkey81munkey81 Member Posts: 1,322 Arc User
    edited April 2015
    It's not fixed still broken....

    Then its extremely buggy. I'm hitting the dummys and its exactly 50% dmg on every hit.
  • iboxyyiboxyy Member Posts: 70
    edited April 2015
    if you run HR Fox shift makes that ability useless. Protects you and your team for 10 seconds.
  • munkey81munkey81 Member Posts: 1,322 Arc User
    edited April 2015
    I still see it as fixed. My SoD proc's are always the 50% the tool tip states.
  • divine82pvpdivine82pvp Member Posts: 101 Bounty Hunter
    edited April 2015
    Confirmed, not fixed. Guess we have to wait till mod 6.
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  • munkey81munkey81 Member Posts: 1,322 Arc User
    edited April 2015
    Confirmed, not fixed. Guess we have to wait till mod 6.

    Nope your right, its still in effect.

    I did some reading though and its only happening with a DoT based weapon enchant.

    Thats why I noticed with my Bilethorn, but not my Vorpal.

    The bug is cheap though and I like my Vorpal better. So my SoD is working properly, because I'm not using a DoT Weapon enchant.
  • e11ze11z Member Posts: 144 Bounty Hunter
    edited April 2015
    Solution: Remove SoD.

    It's not exactly necessary for rogues to function.
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  • ab0vegr0undab0vegr0und Member, Neverwinter Knight of the Feywild Users Posts: 6
    edited April 2015
    Slap on a plaguefire and you can proc 100%-200% with shadow of demise, it isn't fixed dummy.

    Also can stack 6 shadows of demise, highest I ever got. (300%) is still possible.
  • munkey81munkey81 Member Posts: 1,322 Arc User
    edited April 2015
    Slap on a plaguefire and you can proc 100%-200% with shadow of demise, it isn't fixed dummy.

    Also can stack 6 shadows of demise, highest I ever got. (300%) is still possible.

    Nope it sure isn't. As I stated above.

    Only the bad TRs who need a glitch to succeed however abuse the bug. Like yourself.
    Good for you though calling yourself out for purposely abusing it.

    Let's everyone point and laugh now at the baddie /point /laugh
  • divine82pvpdivine82pvp Member Posts: 101 Bounty Hunter
    edited April 2015
    munkey81 wrote: »
    Nope it sure isn't. As I stated above.

    Only the bad TRs who need a glitch to succeed however abuse the bug. Like yourself.
    Good for you though calling yourself out for purposely abusing it.

    Let's everyone point and laugh now at the baddie /point /laugh

    You know what's sad, is they fixed the color of shield for CW to blue for male characters ( it was bright pink ) but won't fix the crit glitch. :(
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  • munkey81munkey81 Member Posts: 1,322 Arc User
    edited April 2015
    You know what's sad, is they fixed the color of shield for CW to blue for male characters ( it was bright pink ) but won't fix the crit glitch. :(

    Heh, fuzzy logic I'm afraid when it comes to fixing things in NW :)

    The last few days I've noticed a ton of TR's using the glitch too, kinda sad. I'm sure some of them do not realize it, and some of them were able to get DoT weapon enchants via boxes, but the majority I'm afraid knows and uses it to their advantage.
  • zombiepanda76zombiepanda76 Member Posts: 3 Arc User
    edited May 2015
    So I run a ranged whisperknife executioner and I've noticed double SoD ticks is this the glitch you guys are talking about?
  • munkey81munkey81 Member Posts: 1,322 Arc User
    edited May 2015
    So I run a ranged whisperknife executioner and I've noticed double SoD ticks is this the glitch you guys are talking about?

    If you are using a DoT bases weapon enchant than yes. Plaguefire, bilethorn, flaming etc.
  • zombiepanda76zombiepanda76 Member Posts: 3 Arc User
    edited May 2015
    I usually open with DS I have life drinker atm
  • leg3nd831leg3nd831 Member Posts: 13 Arc User
    edited May 2015
    I love how people report things fixed without knowing how to reproduce the bug.
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  • zombiepanda76zombiepanda76 Member Posts: 3 Arc User
    edited May 2015
    So with the disheartening strike dot I'm not sure if it's really an exploit I only notice the double tick if SoD kills someone not when it ticks and they servive
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