I already met a few matches where our tr is 6k gs while the opposite TR has 6 legendaries. That legendary TR killed our TR with a few swing of at will.... I think we should ban all guys below 13k gs from entering pvp (at least enchant rank 7 with profound or grim).
I already met a few matches where our tr is 6k gs while the opposite TR has 6 legendaries. That legendary TR killed our TR with a few swing of at will.... I think we should ban all guys below 13k gs from entering pvp (at least enchant rank 7 with profound or grim).
Sometimes low GS players seems queue pvp just because they want show how ridiculous it is, GS 1900 vs. GS 23. 000.
Maybe I need make "twink TR" so I can have some fun with PvP on lower levles, .
I already met a few matches where our tr is 6k gs while the opposite TR has 6 legendaries. That legendary TR killed our TR with a few swing of at will.... I think we should ban all guys below 13k gs from entering pvp (at least enchant rank 7 with profound or grim).
The best thing to do at this point is to have PvP tiers. Like;
Tier 1: 10k-14k gs pvp
Tier 2: 15k-18k gs pvp
Tier 3: 19k+ gs pvp
Or whatever the gs is replaced with on Mod 6. I sometimes think that they do it intentionaly so the crushed players would spend more money on the game. Everything is telling me that for some reason...
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It's quite funny how 9 times out of 10 when you solo queue you see one team with legendaries and 18k+ players, and one team with 10-11k players with blue gear and/or 1 artifact. I'm sure many are alts doing dailies for RAD, but still, even with low PvP population, it should be granted that AT LEAST you won't get 10k teams vs legendaries/ premades.
People say "it's cause PvP population is so low that matchmaking does not work", but it's also true that PvP population is low cause class balance is so bad and matchmaking does not work.
So improving things a bit, for real, would push more people to go PvP if they can actually have fun playing vs players with roughly their level of gear instead of playing vs players with 10k more GS.
Also: PvP builds and PvE builds often are very different. Allowing dual spec would at least allow all players to PvP effectively, instead of forcing players to choose if they want to be good in PvE but weak in PvP, or the opposite.
Yeah but then how would the devs get your 500 zen respec purchases????
The games a milk machine and always has been. The best way to play neverwinter is with a smile and to not get sucked into the "I can become unique and special and respected as a strong player"
I have not spent a single penny on zen since beta and recently moved to xbox to enjoy leveling up with a fresh crowd and laughing at the pay to become stronger crowd in pvp whom are unknowingly paying for me to play by keeping the zen market full and my chest key addiction satisfied.
We all win in the end apart from those that max their credit cards.
The Best PVP Guild on Dragon/Neverwinter: YoloOldSkoolSwagLoveNeverGingersLuvDupStep even if it's just one of us, you might as well just afk.
Comments
Maybe I need make "twink TR" so I can have some fun with PvP on lower levles, .
The best thing to do at this point is to have PvP tiers. Like;
Tier 1: 10k-14k gs pvp
Tier 2: 15k-18k gs pvp
Tier 3: 19k+ gs pvp
Or whatever the gs is replaced with on Mod 6. I sometimes think that they do it intentionaly so the crushed players would spend more money on the game. Everything is telling me that for some reason...
Yeah but then how would the devs get your 500 zen respec purchases????
The games a milk machine and always has been. The best way to play neverwinter is with a smile and to not get sucked into the "I can become unique and special and respected as a strong player"
I have not spent a single penny on zen since beta and recently moved to xbox to enjoy leveling up with a fresh crowd and laughing at the pay to become stronger crowd in pvp whom are unknowingly paying for me to play by keeping the zen market full and my chest key addiction satisfied.
We all win in the end apart from those that max their credit cards.