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Whats wrong with GFs????

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  • rashylewizzrashylewizz Member Posts: 4,265 Bounty Hunter
    edited September 2014
    thestaggy wrote: »
    Did anybody attempt to stun him from behind? Or did you all zerg his shield?

    I was on a team that forced one of the GFs in the top-3 pages (I won't mention his name) to leave a match. He stared with KV on and after two quick deaths - in which we focused him - KV was off. When it became clear our team was better he left, presumably to preserve his ranking.

    Not saying KV is a problem when on a good team, but there are ways to nullify it and on a weaker team KV is a liability. Two GFs with KV on are another story and I have had the misfortune of dealing with that, but then again in the past two OP classes stacked usually won the match, so it is no different.

    The problem is, everyone on the team should be aware of how to nullify the GF.

    Also, if it takes 2 or more players to nullify the GF, then the GF with its troll build wins. GG Cryptic.

    Fix incoming when module 6 arrives. Meanwhile, have fun with the new troll GWF, minus the W.
  • emilemoemilemo Member Posts: 1,718 Arc User
    edited September 2014
    No you're wrong. Glyphs are hardly the only issue with GFs.

    Let's go through the issues, shall we?

    - Block is basically infinite and in a 1vs1 situation, GF will never run out of stamina
    - Movement with Block up is TOO FAST
    - permadaily GF... AP generation from KV. NO. Nobody can spam dailies. GF should not be able to either, you guys aren't speshul.
    - GF immune to both Icy Rays AND Chill with Block up. I am sorry, but no. 3 seconds Freeze Immune after being frozen is all that you need. If there is a class that needs to have Icy Rays/Chill immune mechanics it is the DEVOTED CLERIC. Not GF.
    - Reflect damage from KV (and guarded assault?) if you attack party member. Needs to be tested further to see what happens if GF wears no glyphs.

    All in all, I should NOT be taking reflect damage by attacking people while under KV.

    GF has, at the moment, heavy damage output and great resilience and HP pool. The mechanics described above make them best 1vs1 contenders overall. The only class that can kill reliably a GF is an HR, due to their piercing damage not respecting anything and healing from WM. Yet piercing should be dealt with as well, and without it, an HR will have no chance either.

    Nice, all the class improvements the devs introduced for the GF you now list as "issues" - stuff was on Preview for a long time you know. The KV turtle is the current GF dairy product build but let's not forget that every class has a dairy product or had one or will have one. This is the way it goes in this game and the current GF cheese aint so bad in comparison ( HINT a simple Stun stops a GF from doing his whole "reflect doom back at you" thing ). As a GF/GWF player myself Id like to see some adjustments to the way KV operates and interacts with the rest of our abilities (example: Dailies).

    However, calling for a total nerf and listing all our Mod 4 buffs as "issues" is a bit too forced and way too soon. The memory of the weak GF is still fresh. So, the GFs are here to stay even if you're failing hard without your instant/perma ice-cube hax

    PS: you do realize we only stop CC with the Block UP as in frontal assault ? Do you even PVP ? Are you new to all this? Do the tactics of player versus player combat seem all too mysterious? It should be common sense by now - dont bash on the bloody shield, manoeuvre, apply cc from behind.
    Go read a guide or stop trolling - your choice.
    Row, row, row your boat, Gently down the stream.
    Merrily, merrily, merrily, merrily, Life is but a dream.
  • magiquepursemagiquepurse Member Posts: 0 Arc User
    edited September 2014
    emilemo wrote: »
    So, the GFs are here to stay even if you're failing hard without your instant/perma ice-cube hax

    The class is too strong vs CC/CW, and it didn't needed to be with a 3 sec immune to chill stacks.

    I'll give you an example of what happened to me 2 days ago:

    I go wander in IWD with my CW. About 19K+ GS, legendaries, half R10s. I meet a GF. We start fighting, and I die about 6-7 times, and only manage to kill him once. He spammed dailies like there was no tomorrow. I inspect him, the dude was rank 8s and normal gear. Tried changing rotations, pretty much nothing I had worked.

    The CW DEPENDS. Yes. It DEPENDS on landing that CC to have a chance. Take away the Icy Rays root/Chill Stacks, and it is over.

    Now yesterday I go in the same area with my HR, which I neglected this module cause impossible to gear up 2 chars. So I have normal gear on it and rank 5-7s, not to mention lame, free companions.

    And guess what... miracle happens, meet same GF and he drops like a fly. I could heal through his stuff and kill him with inferior gear.

    This should NOT happen... ever. Class differences are too big.

    The GF above was not even good. 1vs1ing two of the best GFs in the game from my guild as a CW was a depressing experience. I can kill a BiS HR 50%, but a GF not at all. This is worse than roar GWFs in M3. The cheese is too strong in the class now, and needs to go.

    Wanna know why I can kill HRs? Because Icy rays. And because they cannot immune my Chills. It is my only chance. Take that way and I am dead.

    Again.

    CW needs their CC. CW doesn't need the dumb procs. I always said in my posts this **** is <font color="orange">HAMSTER</font>. Am not afraid to point where the cheese is in the classes I play, i.e. Piercing Blades and Storm Spell.

    I expect the same level of honesty from GFs too.

    PS: Don't even come with the "block only from front". You try to get on a GF's back as a CW, 1vs1, and tell me if it worked. OK?

    Personal attacks make you look lame. Just sayin'
  • kingcalouskingcalous Member Posts: 55
    edited September 2014
    No you're wrong. Glyphs are hardly the only issue with GFs.

    Let's go through the issues, shall we?

    - Block is basically infinite and in a 1vs1 situation, GF will never run out of stamina Nope, and even so it is VERY easy to get behind a GF blocking, he also cannot attack you in any meaningful way while blocking so... no sir.
    - Movement with Block up is TOO FAST No. Every class is much faster than a GF when he is blocking. He doesn't need to be moving at 10% speed for you to get behind him... L2P.
    - permadaily GF... AP generation from KV. NO. Nobody can spam dailies. GF should not be able to either, you guys aren't speshul. DC Artifact? Yes this is bugged but its related to RDG. GF is designed to get dailies quickly, yes its bugged and needs fixing but it is not nearly as bad as everyone is implying when the GF isn't running RDG
    - GF immune to both Icy Rays AND Chill with Block up. I am sorry, but no. 3 seconds Freeze Immune after being frozen is all that you need. If there is a class that needs to have Icy Rays/Chill immune mechanics it is the DEVOTED CLERIC. Not GF. This was a fix for a bug, it was ludicrous before, GF had no chance to do ANYTHING against CW. Its fixed now and its how it should be. RDG is what is making this seem like a balance issue, but w/o RDG it most certainly is not.
    - Reflect damage from KV (and guarded assault?) if you attack party member. Needs to be tested further to see what happens if GF wears no glyphs. Once again, its RDG that are the problem here not the core class mechanics.

    All in all, I should NOT be taking reflect damage by attacking people while under KV.

    GF has, at the moment, heavy damage output and great resilience and HP pool. The mechanics described above make them best 1vs1 contenders overall. The only class that can kill reliably a GF is an HR, due to their piercing damage not respecting anything and healing from WM. Yet piercing should be dealt with as well, and without it, an HR will have no chance either.



    Red Dragon Glyphs are BROKEN! They need to be FIXED! GF is fine! <font color="orange">HAMSTER</font> off with your nerf everything because an enchant is broken and I'm bad so I got my *** whuped BS.
  • magiquepursemagiquepurse Member Posts: 0 Arc User
    edited September 2014
    actually. meh. boring

    Enjoy your cheese.

    You gonna get nerfed sooner or later.

    Why do I care. PvP too lame to even play.

    So hang tighhhhhht to the cheese. Slot Reds. Do the SOS thing.

    Yeh. You haz skillz doe!
  • emilemoemilemo Member Posts: 1,718 Arc User
    edited September 2014
    The class is too strong vs CC/CW, and it didn't needed to be with a 3 sec immune to chill stacks.

    I'll give you an example of what happened to me 2 days ago:

    I go wander in IWD with my CW. About 19K+ GS, legendaries, half R10s. I meet a GF. We start fighting, and I die about 6-7 times, and only manage to kill him once. He spammed dailies like there was no tomorrow. I inspect him, the dude was rank 8s and normal gear. Tried changing rotations, pretty much nothing I had worked.

    The CW DEPENDS. Yes. It DEPENDS on landing that CC to have a chance. Take away the Icy Rays root/Chill Stacks, and it is over.

    Now yesterday I go in the same area with my HR, which I neglected this module cause impossible to gear up 2 chars. So I have normal gear on it and rank 5-7s, not to mention lame, free companions.

    And guess what... miracle happens, meet same GF and he drops like a fly. I could heal through his stuff and kill him with inferior gear.

    This should NOT happen... ever. Class differences are too big.

    The GF above was not even good. 1vs1ing two of the best GFs in the game from my guild as a CW was a depressing experience. I can kill a BiS HR 50%, but a GF not at all. This is worse than roar GWFs in M3. The cheese is too strong in the class now, and needs to go.

    Wanna know why I can kill HRs? Because Icy rays. And because they cannot immune my Chills. It is my only chance. Take that way and I am dead.

    Again.

    CW needs their CC. CW doesn't need the dumb procs. I always said in my posts this **** is <font color="orange">HAMSTER</font>. Am not afraid to point where the cheese is in the classes I play, i.e. Piercing Blades and Storm Spell.

    I expect the same level of honesty from GFs too.

    PS: Don't even come with the "block only from front". You try to get on a GF's back as a CW, 1vs1, and tell me if it worked. OK?

    Personal attacks make you look lame. Just sayin'

    You're correct, the discrepancy between classes is way too big but the idea at least is the right one imo - A>B and B>C but C>A. Now, as long as we are honest let me ask you what happens if a CW like yours has a guaranteed first hit cc ? With your gear and build (spellstorm goes without saying I assume) if you have a sure 1st hit CC your target will melt without a chance of retaliation - true or false ? Lets not forget that a GF cannot simply 1-2 hit kill a PVP wizard, meaning even without perma cc you do have a chance.

    In my eyes the idea of every class being 100% viable vs any other class is wrong. Some classes should cancel each other out that is what brings the team into play. I accept the fact that you may not agree with this
    Row, row, row your boat, Gently down the stream.
    Merrily, merrily, merrily, merrily, Life is but a dream.
  • abecassisabecassis Member Posts: 255 Bounty Hunter
    edited September 2014
    kingcalous wrote: »
    Red Dragon Glyphs are BROKEN! They need to be FIXED! GF is fine! <font color="orange">HAMSTER</font> off with your nerf everything because an enchant is broken and I'm bad so I got my *** whuped BS.

    calous you pug. yes the glyphs are broken but so is the uptime on GF daily. you cant deny that, makes you seem bad. you already got no CC through shield, you want constant daily aswell? Its not you fault cryptic gives it to you and takes it away, which they will... as soon as they find out how the class works and what it is capable of doing, it will get fixed. but for now, dont get used to it. Also, l2p? GFs dont have to do **** now. You hold your block up, do some frontline or bullcharge whatver, pop daily, if its sos or IS who cares you win one way or the other, and repeat rotation.

    When you say go behind you? Does that imply that you are the only one against 5 people? Because then its pretty easy. But in premades you get focused by the team, you screen is shaking to the point you actually think its an earthquake because of the KV you are giving your team. Im killing myself on one of your teammembers because you had SoS at the first <font color="orange">HAMSTER</font> you let out while you jumped down from spawn. So no, its not that easy, and you cant tell people to l2p because you want to keep your class the way it is. you know its destroying pvp and you cant deny it, nobody believes you. Your the only GF saying this is ok.
    Dr. Phil
  • magiquepursemagiquepurse Member Posts: 0 Arc User
    edited September 2014
    emilemo wrote: »
    You're correct, the discrepancy between classes is way too big but the idea at least is the right one imo - A>B and B>C but C>A. Now, as long as we are honest let me ask you what happens if a CW like yours has a guaranteed first hit cc ? With your gear and build (spellstorm goes without saying I assume) if you have a sure 1st hit CC your target will melt without a chance of retaliation - true or false ? Lets not forget that a GF cannot simply 1-2 hit kill a PVP wizard, meaning even without perma cc you do have a chance.

    In my eyes the idea of every class being 100% viable vs any other class is wrong. Some classes should cancel each other out that is what brings the team into play. I accept the fact that you may not agree with this

    Just not total cancellation, where only extreme luck can make you win a duel and skill is pretty much irrelevant. Let me have some chance, even if it's smaller than yours. Like last mod, I would have a 10-20% chance to win against a Roar GWF, 50% if he wasn't that geared or good, 0% if he was a top GWF. I wasn't too happy but it was overall better than against GF now.

    As for your questions:

    - guaranteed first hit from me against classes without an immune/escape will probably mean you will die. However, BiS GWFs/DCs/GFs/HRs and even CWs can tank one rotation from me. I don't use glyphs though, because I consider them utter BS cheese. This is why I always advocated for a CC immune encounter/escape for other classes, to bring more skill int play. Did I mention Icy Rays are the bane of existence for my HR and I hate CWs the most on it? So I actually understand the issue...
    - I don't want permaCC at all. A GF guildie said "what if chill should still apply, but slower, when block is up?". I think this would be a step towards balance. Icy Rays is cheesy so yeh, let it be blocked.

    I wish the "get to the GF's back" pseudosolution would be viable. Thing is, as a CW, you're quite slow. Your dodges are predictable. Getting in melee range with a GF is a bad thing - you guys hit too hard, even for my 43K HP/22%Tenacity with Shield on. So you can turn in time and still Block, or FLS me after I end a dodge. If there was a bit more reliable way to get to the back of a GF, I'd be happy with things as they are, mostly.
  • emilemoemilemo Member Posts: 1,718 Arc User
    edited September 2014
    abecassis wrote: »
    calous you pug. yes the glyphs are broken but so is the uptime on GF daily. you cant deny that, makes you seem bad. you already got no CC through shield, you want constant daily aswell? Its not you fault cryptic gives it to you and takes it away, which they will... as soon as they find out how the class works and what it is capable of doing, it will get fixed. but for now, dont get used to it. Also, l2p? GFs dont have to do **** now. You hold your block up, do some frontline or bullcharge whatver, pop daily, if its sos or IS who cares you win one way or the other, and repeat rotation.

    When you say go behind you? Does that imply that you are the only one against 5 people? Because then its pretty easy. But in premades you get focused by the team, you screen is shaking to the point you actually think its an earthquake because of the KV you are giving your team. Im killing myself on one of your teammembers because you had SoS at the first <font color="orange">HAMSTER</font> you let out while you jumped down from spawn. So no, its not that easy, and you cant tell people to l2p because you want to keep your class the way it is. you know its destroying pvp and if you say anything else you can go **** a monkey

    Do try to be more precise. The Daily uptime is a KV related issue, a GF not using KV builds AP at a normal rate
    Row, row, row your boat, Gently down the stream.
    Merrily, merrily, merrily, merrily, Life is but a dream.
  • thestaggythestaggy Member Posts: 1,102 Bounty Hunter
    edited September 2014
    emilemo wrote: »
    Do try to be more precise. The Daily uptime is a KV related issue, a GF not using KV builds AP at a normal rate

    Depends. I am a Tactician that does not use KV in PVP. My daily charges faster than it did when I was a Conqueror because of the Tactician's capstone feat. Incoming damage generates AP and the more people that hit me the faster it surges. An Ice Knife gives me a huge AP spike. They can nerf KV AP gain and Tacticians will still be firing off dailies pretty quickly.
    PSA: You don't need to grind Spinward Rise for your Elemental artifact main hand if you have some AD lying around. You can craft it via the Tyranny of Dragon's campaign screen.
  • emilemoemilemo Member Posts: 1,718 Arc User
    edited September 2014
    @ magiquepurse

    Problem is I dont play a CW nor a HR and I cant relate to the things you describe. For the same reason I cant evaluate the situation with a 100% objectivity. I dont like ranged combat so I'll always come from a melee fighter's viewpoint and that will make me somewhat biased - this much I can admit. Without actually having fought vs a GWF or a GF as a CW I cant really comment anymore. I can say this tho - before the full CC protection from Block any halfwit CWs the enemy team might have would be all over my GF turning him into a popsicle while draining HP at an alarming rate and I have a 19.3k PVP GF Conqueror with 48% DR , 30% Deflect and 46K HP...as you can imagine that predicament was quite unpleasant.
    Row, row, row your boat, Gently down the stream.
    Merrily, merrily, merrily, merrily, Life is but a dream.
  • emilemoemilemo Member Posts: 1,718 Arc User
    edited September 2014
    thestaggy wrote: »
    Depends. I am a Tactician that does not use KV in PVP. My daily charges faster than it did when I was a Conqueror because of the Tactician's capstone feat. Incoming damage generates AP and the more people that hit me the faster it surges. An Ice Knife gives me a huge AP spike. They can nerf KV AP gain and Tacticians will still be firing off dailies pretty quickly.

    True but that is WaI and it shouldnt be touched. Thats why I asked the dude for a more precise comment, so we can see which AP generation he views as problematic
    Row, row, row your boat, Gently down the stream.
    Merrily, merrily, merrily, merrily, Life is but a dream.
  • pando83pando83 Member Posts: 2,564 Arc User
    edited September 2014
    I can only report that i met a GF in pvp who was using kV and even in a 1v1 fight he was literally spamming crescendo. Like every few encounters, he could daily. DPS were still low but he was VERY tanky. Was funny to watch, it was as if crescendo suddenly became a normal encounter lol.
  • emilemoemilemo Member Posts: 1,718 Arc User
    edited September 2014
    pando83 wrote: »
    I can only report that i met a GF in pvp who was using kV and even in a 1v1 fight he was literally spamming crescendo. Like every few encounters, he could daily. DPS were still low but he was VERY tanky. Was funny to watch, it was as if crescendo suddenly became a normal encounter lol.

    With KV on it doesnt matter if he is engaged in a one on one, he still has increased AP generation not related to his fight with you
    Row, row, row your boat, Gently down the stream.
    Merrily, merrily, merrily, merrily, Life is but a dream.
  • magiquepursemagiquepurse Member Posts: 0 Arc User
    edited September 2014
    emilemo wrote: »
    @ magiquepurse

    Problem is I dont play a CW nor a HR and I cant relate to the things you describe. For the same reason I cant evaluate the situation with a 100% objectivity. I dont like ranged combat so I'll always come from a melee fighter's viewpoint and that will make me somewhat biased - this much I can admit. Without actually having fought vs a GWF or a GF as a CW I cant really comment anymore. I can say this tho - before the full CC protection from Block any halfwit CWs the enemy team might have would be all over my GF turning him into a popsicle while draining HP at an alarming rate and I have a 19.3k PVP GF Conqueror with 48% DR , 30% Deflect and 46K HP...as you can imagine that predicament was quite unpleasant.

    I can understand that to be honest. Nabby CWs are a threat to my HR (which, by the way, is 90% melee as combat, maybe even more than GF or GWF lol). If I get caught in an Icy Rays at a bad time all their team will be beating on me and I have almost nothing to do usually.

    The real issue behind what you describe is the way CWs were modified. They are a point and click class at the moment, with too much damage coming from procs. The CC is so dangerous only because Storm Spell procs follow, together with Creeping Frost, Warped Magics and Assailants. This damage should be lower, but the CC should be kept, as it is out only chance at doing stuff.

    Ideally, Shard of the Endless Avalanche would return as the main nuke and damage from procs move to Shard instead, because it's hard to land and differentiates between baddy CWs and good ones. Shard can also be cancelled by the enemy, so you have a chance to avoid the damage.

    Point&Click nuking with procs require little skill sadly. CWs tried to stop these changes but they were imposed on us.
  • ianthewizard2012ianthewizard2012 Member, NW M9 Playtest Posts: 2,142 Arc User
    edited September 2014
    The implementation of Supremacy of Steel at here has gone too far. If you check PHB, you will find it is a pretty normal melee attack. But at here it is no longer a melee attack and becomes totally supernatural. A D&D fighter should not have a supernatural ability like that.
  • emilemoemilemo Member Posts: 1,718 Arc User
    edited September 2014
    The implementation of Supremacy of Steel at here has gone too far. If you check PHB, you will find it is a pretty normal melee attack. But at here it is no longer a melee attack and becomes totally supernatural. A D&D fighter should not have a supernatural ability like that.

    Fits more into a Paladin's arsenal Im thinking.
    Row, row, row your boat, Gently down the stream.
    Merrily, merrily, merrily, merrily, Life is but a dream.
  • twilightwatchmantwilightwatchman Member Posts: 2,007 Arc User
    edited September 2014
    The implementation of Supremacy of Steel at here has gone too far. If you check PHB, you will find it is a pretty normal melee attack. But at here it is no longer a melee attack and becomes totally supernatural. A D&D fighter should not have a supernatural ability like that.
    The PHB is not a reference for this game. No matter how often you bang on about it. This is an MMO, not a PnP D&D emulator.
    Jenna Sunsoul - Justice Tankadin
    Aelar Hawkwind - Archer
    Karrin Feywinter - Mistress of Flame
    Errin Duskwalker - Executioner
    Darquess - Soulbinder
  • ianthewizard2012ianthewizard2012 Member, NW M9 Playtest Posts: 2,142 Arc User
    edited September 2014
    The PHB is not a reference for this game. No matter how often you bang on about it. This is an MMO, not a PnP D&D emulator.
    So you basically are saying: "GF in this game is not a D&D class."
  • midnightfang93midnightfang93 Member Posts: 0 Arc User
    edited September 2014
    So you basically are saying: "GF in this game is not a D&D class."

    No, he's saying to throw away the book as far as gameplay/balance goes. An MMO based off of anything will have to be changed due to the very nature of MMOs.
  • yoadoadyoadoad Member Posts: 182 Bounty Hunter
    edited September 2014
    So you basically are saying: "GF in this game is not a D&D class."
    This game has nothing to do with D&D, other than the name... It is completely different.
  • abecassisabecassis Member Posts: 255 Bounty Hunter
    edited September 2014
    Im so sick of these D&D people coming to ruin our game. "uuuuh i like rp and lore or whatever they are <removed> about"

    They are destroying this awesome MMO!

    When i wanted a new MMO i searched the internet and this one showed up several places. now, if a DEV confirms to me that this is NOT an MMO, besides declining it with content (LOL GG JOKE). ill leave instantly and d&d <removed> can hug a tree or whatever. but until then, this is somewhat of a MMO for me
    Dr. Phil
  • ianthewizard2012ianthewizard2012 Member, NW M9 Playtest Posts: 2,142 Arc User
    edited September 2014
    No, he's saying to throw away the book as far as gameplay/balance goes. An MMO based off of anything will have to be changed due to the very nature of MMOs.
    But if you throw away rulebook and don't honor the basic nature of a D&D class when you are implementing it, how can it still be a legitimate D&D class?

    yoadoad wrote: »
    This game has nothing to do with D&D, other than the name... It is completely different.
    That's funny. Many players come to here for the reason of D&D. If what you are saying is true, the things many players are doing would suddenly become pointless.
  • ianthewizard2012ianthewizard2012 Member, NW M9 Playtest Posts: 2,142 Arc User
    edited September 2014
    @abecassis,

    I like your signature. But you might want to edit your remarks so that it becomes more euphemistic.
  • emilemoemilemo Member Posts: 1,718 Arc User
    edited September 2014
    abecassis wrote: »
    <snip>

    Dude relax, its just an online forum for a video game
    Row, row, row your boat, Gently down the stream.
    Merrily, merrily, merrily, merrily, Life is but a dream.
  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    edited September 2014
    Closing this down now as it's no longer remaining constructive or civil.
    abecassis wrote: »
    Im so sick of these D&D people coming to ruin our game. "uuuuh i like rp and lore or whatever they are <removed> about"

    They are destroying this awesome MMO!

    When i wanted a new MMO i searched the internet and this one showed up several places. now, if a DEV confirms to me that this is NOT an MMO, besides declining it with content (LOL GG JOKE). ill leave instantly and d&d <removed> can hug a tree or whatever. but until then, this is somewhat of a MMO for me

    This is a D&D game... Regardless, please don't make any more posts like this on our forums again.

    The PHB is not a reference for this game. No matter how often you bang on about it. This is an MMO, not a PnP D&D emulator.

    This MMORPG is an Official D&D Product with the Wizards of the Coast tag. It is technically 4th Edition but is actually its own sub-edition and is a direct 4e Neverwinter Campaign Setting to MMORPG translation.

    Safe travels,
    Archmage Zebular of Mystryl

    PWE Community Moderator
This discussion has been closed.