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New 60, where to go with stats?

cynogeniccynogenic Member, Neverwinter Knight of the Feywild Users Posts: 26 Arc User
edited August 2014 in PvE Discussion
I just hit 60 a couple days ago, my first one and I've been trying to gear him up. I've been holding off any major enchants because I'm not to sure which enchants to use. I wondering how much power, crit and armor pen I need and any of the defensive stats too. If there is some sort required max amount for each stat where if its too much or too low could cripple your dps.

I also have a question about crit, and damage which seems to puzzle me since I've been lvling. I'm not sure how the dmg numbers or in general works in this game because for me it seems that at-will powers are pretty strong, stronger than encounters and dailies. First of all I did a test on a dummy and just use at-will on it, no movement just constant at-wills for about 20 seconds and the numbers that pop kept getting higher and higher. For example I would hit 2000 then the next at-will dmg would say 4000, 6000 then so on until I would get a crit and then the numbers would reset. Does the damage from that hits that high? Or it adds itself including crits?

Comments

  • bioshrikebioshrike Member, NW M9 Playtest Posts: 4,729 Arc User
    edited August 2014
    The damage numbers tally up for a certain period of time - you can test this by attacking with 1 hit of an at-will or encounter, then stopping for a bit. It'll display the damage for that single attack, without increasing because you let the display expire.

    As for stats, pretty much all armor will give some degree of defense or deflect & power, so I prefer to slot for crit, armpen and/or recovery.
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  • edited August 2014
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  • crixus8000crixus8000 Member Posts: 1,205 Bounty Hunter
    edited August 2014
    The stats you should go for are dependent on your class and style of play, what path you have taken and what you prefer, pvp or pve...or both. Without that info no one can really help you.
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