You may know, that the HR got huge class changes in mod 4. The whole skill tree is reworked and i wonder what will happen to the buffs.
the Nature Tree was fun to play IMO and quiet tanky, but without the feats the buffs are pretty useless.
I wonder if they will replace the buffs, because the only comparable one is fox shift. It would be good if the buff effects get changed to a effect which suits more in the CC / DPS part of the HR and not a support subhealer.
For example the possibility to give a chance to apply grasping roots or to afflict poison dmg or something like that.
What are you thinking will happen?
Comments
i also liked nature but since they are removing the tree entirely there truly is no point to them now.
Farewell nature HRs, you will be missed.
Bye bye nature ranger.
The rest still up-and-coming!