adinosiiMember, NW M9 PlaytestPosts: 4,294Arc User
edited August 2014
I don't mind grinding a bit every now and then. During the summer festival last year I did quite a bit of it - I wanted the armored boar mount for one of my characters, the pig companion for another and so on....lot of work, but appropriate rewards.
I do, however, have a problem with the Wonders of Gond event. I don't like mindless grinding in Foundries specifically designed for that purpose, so I'll just collect the drops while doing my "usual" stuff. However, at that rate it would take me over 40 hours of playing to get the one item I want - the Doohickey. Now, if I got, say 70% during the event, I wouldn't mind buying two or three blueprints to finish, but as things are, the work/reward ratio is just too low.
What should have been done is to maybe have a chance of level 2-3 drops, instead of just level 1 drops. Also, higher-level crafting professions - using exotic leather or mithral ore, to get level 4 items for example.
As it is, the event feels too much like, well...a cash grab.
As it is, I have a choice between buying 6-7 blueprints (I'll grind/craft the rest) or just skipping this altogether...and both options are annoying.
I couldn't agree more , they have created a great event with some fantastic rewards but instead of making only the creations of wonder pack out of reach for non spenders they have made all the decent rewards out of reach unless you spend zen or a huge amount of AD or can grind non stop around 8 hours a day , I gave in and bought some blueprints allowing myself to be gouged for double their ad/zen cost , if they run this again they definitely need to make the outfit and doohikey achievable for regular players at the very least.
Events in MMO's are supposed to offer players a break and reward them and leave them feeling like they enjoyed the experience ( at least that is my experience from other MMO's I have played) but here you finish events feeling let down , frustrated and annoyed , crappy drop rates in CTA , idiotic refinement drops worth 5 points per item in this event , mehworthy at best , events in Neverwinter are really starting to blow .
agreed even if mobs had a chance to drop a rank 2 cog, that could drop the neccessary grind down by a 3rd. Instead of needing a minimum of 28 hours to grind to a doohickey that would be 10 which is a hell of lot more appealing over 4 days.
My perspective is the event would have been ok (good rewards and some grind) but for the ~12k refinement points needed on the last step for the doohickey. That turned it into a cash grab. I wish they would consider dropping that by half before it ends. I'm not expecting anything like that of course but I think it was tough but doable until the last step which almost forces you to buy blueprints or be prepared to do a crazy level of crafting.
I just copied this from the blog page , so the mechanical alter gives out profession ASSETS?
Sure you can use a normal portable altar, but invoking at the Mechanical Altar will grant additional rewards in the form of crafting resources and assets. This could give you just the boost you need to complete the next event profession task.
I was excited and motivated to participate UNTIL I saw what was required for R6 and R7. I don't stress about how much RP goes into making R6 - R10 enchantments because I basically have unlimited time to get there. BUT in a FOUR day period, I can not farm enough to get the Doohickey realistically. I'm glad the botters can get it but I have a life. At least I'm making a TON of AD on people working during this event by playing the AH since I can do THAT while at work.
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flambridgeMember, NW M9 PlaytestPosts: 191Arc User
edited August 2014
The event is not bad, it just makes impossible for the player to do something wrong.
(that was my case, selling all Iron Core because I was sleepy)
The event is designed for those who up max their professions, and not for casual gamers. But the middle player can't wrong or will be stuck on the first green. Leaving only sell green or try to catch the altar
Cool event but complex.
Also, I believe the only thing wrong (besides the drop) is the time.
Four days is a short for a such exigent event. It should be minimum of a week or more.
Maxing profession is not required, you only need lvl 6 of 1 chosen (can be done in 1 day). To get materials (and therefore make huge amounts of AD with current AH prices) you only need lvl 1 (or lvl 2 in case of alchemy).
no the event is not good. any event that *requires* you to spend real money or spend 30% of the entire time it is running minimum to even have a chance at the top prize is not a well thought out one.
This is a f2p game, so free players shoud have a legitimate chance to receive the top reward. As it is right now they do not.
I think the event should be more rewarding to take part in or even buy into. Instead I made so much out of not aiming for the rewards... So I guess I'm happy...
Yes, it's a grind fest, yes, it requires real cash. However, the prizes - the doohickey anyway - were announced beforehand. I knew it would be expensive, so I saved up a million AD and turned half or so into zen well before the event. Just gotta plan ahead for some things... The only surprise was the crazy prices for the upgrade resources. Simple pelts, go figure.
No idea what my toon is now.
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hexanna22Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 204Bounty Hunter
Yes, at least for now. Wondering whether to have one for myself but kind of want to see if I can make it to 100m AD. Lots of things I want though abd still need some work
As a side note we broke 10m backlog
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flambridgeMember, NW M9 PlaytestPosts: 191Arc User
no the event is not good. any event that *requires* you to spend real money or spend 30% of the entire time it is running minimum to even have a chance at the top prize is not a well thought out one.
This is a f2p game, so free players shoud have a legitimate chance to receive the top reward. As it is right now they do not.
Green drops and more time, solve this problem.
The devs can not think all players are "legendary", despite the gods were ever exacting in D&D.
Yes, at least for now. Wondering whether to have one for myself but kind of want to see if I can make it to 100m AD. Lots of things I want though abd still need some work
As a side note we broke 10m backlog
Of course we did. Many people are doing what I'm doing I'm sure, which is farming grommets and selling them for AD. I then put that into the ZAX. Yesterday I put an order in for another 1k zen into the zax to get ready for mod 4. With how most zen sellers are bypassing the ZAX and just buying stuff to sell on the ah and only those that are ignorant of that selling zen thru the ZAX, the backlog can only grow.
Green drops and more time, solve this problem.
The devs can not think all players are "legendary", despite the gods were ever exacting in D&D.
That is the problem though as there is no green drops. The crafting professions for sprockets is a waste of time as well. You can easily gain more rp points by casually playing than you can by crafting, as well as you dont waste the resources. a single sprocket takes 2 hours to create and is worth only 45 rp points. i can get that in ~ 5 minutes of normal play.
The crafting professions for sprockets is a waste of time as well. You can easily gain more rp points by casually playing than you can by crafting, as well as you dont waste the resources. a single sprocket takes 2 hours to create and is worth only 45 rp points. i can get that in ~ 5 minutes of normal play.
That's not a good argument, because you can craft on alts while playing a main. Since it works on multiple professions, I have 18 slots going crafting while I play. That's 810 rp every two hours for doing nothing.
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flambridgeMember, NW M9 PlaytestPosts: 191Arc User
That is the problem though as there is no green drops. The crafting professions for sprockets is a waste of time as well. You can easily gain more rp points by casually playing than you can by crafting, as well as you dont waste the resources. a single sprocket takes 2 hours to create and is worth only 45 rp points. i can get that in ~ 5 minutes of normal play.
Yes, did it late night and not worked. I lost over 150k AD
Wrong play has no way to recover.
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degraafinationMember, Neverwinter Beta UsersPosts: 0Arc User
no the event is not good. any event that *requires* you to spend real money or spend 30% of the entire time it is running minimum to even have a chance at the top prize is not a well thought out one.
This is a f2p game, so free players shoud have a legitimate chance to receive the top reward. As it is right now they do not.
I plan on making around 15 Doohickey's. I'm not spending any real money on it. You need simply to always have reserve ZEN. 500 ZEN (250,000 AD's worth), would be enough to create a Doohickey in a reasonable amount of time.
If you're not prepared, that's your fault, not Cryptic's.
in fact lets use my setup as an example of what i would expect an average persons day to be.
- I live in Canada so the event goes live at 11:00 am local time for me.
Thursday - work during the day so i miss half the day. logged on at 6:30 pm logged out at 11:00 - time played 4.5 hours
Friday - work again so I miss the entire day - log in at 6:30 and log out at midnight - time played 5 hours
Saturday - decide i want to grind for the event - play from 9 am until midnight (minus 2 hours for breakfast, lunch, dinner) - 15 hours
Sunday - continue grinding. 9-2:30 - finally have played enough to get the minimum amount of grommets (not including crits) 30 hours. but wait the grommett is not dropping at exactly every 30 seconds so lets add another 1-2 hours. now 32 hours played and just barely have a doohickey.
Monday - work again so no time to play
This leaves me a total of about 6 hours to bother with my actual life instead of playing a video game for the entire weekend.
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flambridgeMember, NW M9 PlaytestPosts: 191Arc User
That's not a good argument, because you can craft on alts while playing a main. Since it works on multiple professions, I have 18 slots going crafting while I play. That's 810 rp every two hours for doing nothing.
Not all manage more than one character.
That's the point.
I plan on making around 15 Doohickey's. I'm not spending any real money on it. You need simply to always have reserve ZEN. 500 ZEN (250,000 AD's worth), would be enough to create a Doohickey in a reasonable amount of time.
If you're not prepared, that's your fault, not Cryptic's.
I have zen, that is not the point. what would someone who say started the game a week ago do? if he is a free player than he is not buying zen. Also if he started a week ago than as it stands right now there is no way he could possibly have received any Zen from the ZAX if the exchange is taking a week as reported.
As stated in my above post, for a normal person who works than the amount of time it would take them to grind this event in its entirety is not feasible.
That's not a good argument, because you can craft on alts while playing a main. Since it works on multiple professions, I have 18 slots going crafting while I play. That's 810 rp every two hours for doing nothing.
Your arguement is not valid for a typical f2p player though. they only have 2 slots. so they can only possibly craft 9 extra and that is only if they have unlocked all 9 slots and have 100's of each of the resources.
I have zen, that is not the point. what would someone who say started the game a week ago do? if he is a free player than he is not buying zen. Also if he started a week ago than as it stands right now there is no way he could possibly have received any Zen from the ZAX if the exchange is taking a week as reported.
As stated in my above post, for a normal person who works than the amount of time it would take them to grind this event in its entirety is not feasible.
This event is great for new players. They just have to look at it as a money making opprotunity. Farm and sell grommets for ad and they'll have a million ad by the end of the event.
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obsiddiaMember, NW M9 PlaytestPosts: 1,025Arc User
This event is great for new players. They just have to look at it as a money making opprotunity. Farm and sell grommets for ad and they'll have a million ad by the end of the event.
True. Mostly good for the bulk re-sellers. They got on as the event started, bought all the raw
materials, then resell them for a fortune. Or they can sell the various do-what-nots if that
makes more AD.
I hope they don't plan to make future events like this. It'll just happen again and again.
Though I'm betting they sell a ton of Blueprints, and this Event is our future.
Did you really think anyone could steal the power of the god of thieves?
This event is great for new players. They just have to look at it as a money making opprotunity. Farm and sell grommets for ad and they'll have a million ad by the end of the event.
How is this good for any new player. Basically what you are stating is that "Don't make a doohikey, get grommets and sell it, because it's a waste of time to make it, don't have fun get things and sell it and get AD". This is the current mentality of what is happening in Neverwinter.
What on earth happened to this game, that it went to from playing for fun to playing to get money. This game is in a sad state at the moment. This event is the worst event Neverwinter ever hosted, the amount of time you have to put into grinding for your item is the worst ever implemented and not worth the time.
You can't buy Zen (Backlog over 10m, I mean wow, that is really bad). So you have 2 options now. Buy Zen with real money, or buy the heavily inflated blueprint from the AH.
So overall this is a bad event. The people that are ripping the community off with there over inflated price on the AH is the only one's that are saying that this is a good event, because now the can make more AD, so the can buy and sell future items that come up and sell it at inflated prices and rip more people,
This game is in a sad state to see what it has become.
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degraafinationMember, Neverwinter Beta UsersPosts: 0Arc User
edited August 2014
This event is great for new and old players.
New players:
1) Farm Grommets and sell them for great AD.
2) Do Level 1 crafting for great AD.
3) Get some of the other event items.
Old players
1) Sell Doohickey's for great AD
2) Get some of the other event items.
It's all perception. I choose to look at the event as a win for everyone.
How is this good for any new player. Basically what you are stating is that "Don't make a doohikey, get grommets and sell it, because it's a waste of time to make it, don't have fun get things and sell it and get AD". This is the current mentality of what is happening in Neverwinter.
What on earth happened to this game, that it went to from playing for fun to playing to get money. This game is in a sad state at the moment. This event is the worst event Neverwinter ever hosted, the amount of time you have to put into grinding for your item is the worst ever implemented and not worth the time.
You can't buy Zen (Backlog over 10m, I mean wow, that is really bad). So you have 2 options now. Buy Zen with real money, or buy the heavily inflated blueprint from the AH.
So overall this is a bad event. The people that are ripping the community off with there over inflated price on the AH is the only one's that are saying that this is a good event, because now the can make more AD, so the can buy and sell future items that come up and sell it at inflated prices and rip more people,
This game is in a sad state to see what it has become.
New players are always going to be behind in any game though. (This happens in every mmo) Events like this where vets pay large amounts of money and new players can do some grinding lets new players catch up.
This event is great for new players. They just have to look at it as a money making opprotunity. Farm and sell grommets for ad and they'll have a million ad by the end of the event.
True. Mostly good for the bulk re-sellers. They got on as the event started, bought all the raw
materials, then resell them for a fortune. Or they can sell the various do-what-nots if that
makes more AD.
So you are saying to the new players, casual players and F2P players: "Stop dreaming about getting the best rewards in this event. They are out of your reach and therefore not for you. Instead of playing the content and participating in the event, why don't you play the AH game and earn lots of AD?"
When an event created by a F2P game makes some of its players feel excluded or not achievable, the devs should reconsider the event itself, assuming making your player base happy and making sure they enjoy playing the game is the main priority.
New players:
1) Farm Grommets and sell them for great AD.
2) Do Level 1 crafting for great AD.
3) Get some of the other event items.
Old players
1) Sell Doohickey's for great AD
2) Get some of the other event items.
It's all perception. I choose to look at the event as a win for everyone.
Oh there's definitely losers, but because of those people are still able to profit out of it. It's shifting AD from some people and giving it to others. Just like with lockboxes there's losers, but people can pick to be on the more logical side, or they can pick the risky side.
Comments
I do, however, have a problem with the Wonders of Gond event. I don't like mindless grinding in Foundries specifically designed for that purpose, so I'll just collect the drops while doing my "usual" stuff. However, at that rate it would take me over 40 hours of playing to get the one item I want - the Doohickey. Now, if I got, say 70% during the event, I wouldn't mind buying two or three blueprints to finish, but as things are, the work/reward ratio is just too low.
What should have been done is to maybe have a chance of level 2-3 drops, instead of just level 1 drops. Also, higher-level crafting professions - using exotic leather or mithral ore, to get level 4 items for example.
As it is, the event feels too much like, well...a cash grab.
As it is, I have a choice between buying 6-7 blueprints (I'll grind/craft the rest) or just skipping this altogether...and both options are annoying.
Events in MMO's are supposed to offer players a break and reward them and leave them feeling like they enjoyed the experience ( at least that is my experience from other MMO's I have played) but here you finish events feeling let down , frustrated and annoyed , crappy drop rates in CTA , idiotic refinement drops worth 5 points per item in this event , mehworthy at best , events in Neverwinter are really starting to blow .
Just my $.02
Xictus
(that was my case, selling all Iron Core because I was sleepy)
The event is designed for those who up max their professions, and not for casual gamers. But the middle player can't wrong or will be stuck on the first green. Leaving only sell green or try to catch the altar
Cool event but complex.
Also, I believe the only thing wrong (besides the drop) is the time.
Four days is a short for a such exigent event. It should be minimum of a week or more.
This is a f2p game, so free players shoud have a legitimate chance to receive the top reward. As it is right now they do not.
Yes, at least for now. Wondering whether to have one for myself but kind of want to see if I can make it to 100m AD. Lots of things I want though abd still need some work
As a side note we broke 10m backlog
Green drops and more time, solve this problem.
The devs can not think all players are "legendary", despite the gods were ever exacting in D&D.
Of course we did. Many people are doing what I'm doing I'm sure, which is farming grommets and selling them for AD. I then put that into the ZAX. Yesterday I put an order in for another 1k zen into the zax to get ready for mod 4. With how most zen sellers are bypassing the ZAX and just buying stuff to sell on the ah and only those that are ignorant of that selling zen thru the ZAX, the backlog can only grow.
That is the problem though as there is no green drops. The crafting professions for sprockets is a waste of time as well. You can easily gain more rp points by casually playing than you can by crafting, as well as you dont waste the resources. a single sprocket takes 2 hours to create and is worth only 45 rp points. i can get that in ~ 5 minutes of normal play.
That's not a good argument, because you can craft on alts while playing a main. Since it works on multiple professions, I have 18 slots going crafting while I play. That's 810 rp every two hours for doing nothing.
Yes, did it late night and not worked. I lost over 150k AD
Wrong play has no way to recover.
I plan on making around 15 Doohickey's. I'm not spending any real money on it. You need simply to always have reserve ZEN. 500 ZEN (250,000 AD's worth), would be enough to create a Doohickey in a reasonable amount of time.
If you're not prepared, that's your fault, not Cryptic's.
Join Essence of Aggression: PVP-ing Hard Since Beta!
- I live in Canada so the event goes live at 11:00 am local time for me.
Thursday - work during the day so i miss half the day. logged on at 6:30 pm logged out at 11:00 - time played 4.5 hours
Friday - work again so I miss the entire day - log in at 6:30 and log out at midnight - time played 5 hours
Saturday - decide i want to grind for the event - play from 9 am until midnight (minus 2 hours for breakfast, lunch, dinner) - 15 hours
Sunday - continue grinding. 9-2:30 - finally have played enough to get the minimum amount of grommets (not including crits) 30 hours. but wait the grommett is not dropping at exactly every 30 seconds so lets add another 1-2 hours. now 32 hours played and just barely have a doohickey.
Monday - work again so no time to play
This leaves me a total of about 6 hours to bother with my actual life instead of playing a video game for the entire weekend.
Not all manage more than one character.
That's the point.
I have zen, that is not the point. what would someone who say started the game a week ago do? if he is a free player than he is not buying zen. Also if he started a week ago than as it stands right now there is no way he could possibly have received any Zen from the ZAX if the exchange is taking a week as reported.
As stated in my above post, for a normal person who works than the amount of time it would take them to grind this event in its entirety is not feasible.
Your arguement is not valid for a typical f2p player though. they only have 2 slots. so they can only possibly craft 9 extra and that is only if they have unlocked all 9 slots and have 100's of each of the resources.
This event is great for new players. They just have to look at it as a money making opprotunity. Farm and sell grommets for ad and they'll have a million ad by the end of the event.
True. Mostly good for the bulk re-sellers. They got on as the event started, bought all the raw
materials, then resell them for a fortune. Or they can sell the various do-what-nots if that
makes more AD.
I hope they don't plan to make future events like this. It'll just happen again and again.
Though I'm betting they sell a ton of Blueprints, and this Event is our future.
How is this good for any new player. Basically what you are stating is that "Don't make a doohikey, get grommets and sell it, because it's a waste of time to make it, don't have fun get things and sell it and get AD". This is the current mentality of what is happening in Neverwinter.
What on earth happened to this game, that it went to from playing for fun to playing to get money. This game is in a sad state at the moment. This event is the worst event Neverwinter ever hosted, the amount of time you have to put into grinding for your item is the worst ever implemented and not worth the time.
You can't buy Zen (Backlog over 10m, I mean wow, that is really bad). So you have 2 options now. Buy Zen with real money, or buy the heavily inflated blueprint from the AH.
So overall this is a bad event. The people that are ripping the community off with there over inflated price on the AH is the only one's that are saying that this is a good event, because now the can make more AD, so the can buy and sell future items that come up and sell it at inflated prices and rip more people,
This game is in a sad state to see what it has become.
New players:
1) Farm Grommets and sell them for great AD.
2) Do Level 1 crafting for great AD.
3) Get some of the other event items.
Old players
1) Sell Doohickey's for great AD
2) Get some of the other event items.
It's all perception. I choose to look at the event as a win for everyone.
Join Essence of Aggression: PVP-ing Hard Since Beta!
So you are saying to the new players, casual players and F2P players: "Stop dreaming about getting the best rewards in this event. They are out of your reach and therefore not for you. Instead of playing the content and participating in the event, why don't you play the AH game and earn lots of AD?"
When an event created by a F2P game makes some of its players feel excluded or not achievable, the devs should reconsider the event itself, assuming making your player base happy and making sure they enjoy playing the game is the main priority.
Oh there's definitely losers, but because of those people are still able to profit out of it. It's shifting AD from some people and giving it to others. Just like with lockboxes there's losers, but people can pick to be on the more logical side, or they can pick the risky side.