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Review for a Review Dinner Time

jedite2012jedite2012 Member Posts: 177 Arc User
edited July 2014 in Foundry Quest Database
My newest quest which took me little under a week to finish, this is a story driven quest with combat only at the end

Also the end combat will be tough (Depending on your level) so bring potions


Story: Burkhard has quested you to escort a dwarf named Thoradak to his home town.


That is basically it, so I will let you find out what happens

Code: NW-DNCX95KTL

It is light on combat until near the end of the quest..have fun

Time: 8-12 minutes long

Will trade review but am pretty busy so maximum time 20mins
[SIGPIC][/SIGPIC]
Post edited by jedite2012 on

Comments

  • jedite2012jedite2012 Member Posts: 177 Arc User
    edited June 2014
    no one?, did work hard on it
    [SIGPIC][/SIGPIC]
  • wininoidwininoid Member Posts: 534 Arc User
    edited July 2014
    I was enjoying this one, but got stuck at some point. I forget exactly why (I had a string of beta quests that were uncompletable). It was a few days ago, but it was after talking to Thoradak in the library. A clicky I couldn't reach maybe? So I had to zone out, but then there was no way to get back in (i.e. from the overland map) and I had to drop it.

    I can try again next time I'm on and see if I have trouble. I really liked the inside of the cart part.

    Oh, he did mention being stopped by a landslide. Might want to add some rocks near the cart or change that line.
  • jedite2012jedite2012 Member Posts: 177 Arc User
    edited July 2014
    strange cause i played my quest live multiple times and had no trouble with it..Maybe you did something that was not intended? i dunno

    After exiting the kart if you turn around you can see a landslide behind the cart.

    Thanx for your input
    [SIGPIC][/SIGPIC]
  • wininoidwininoid Member Posts: 534 Arc User
    edited July 2014
    Just played it again and remembered my trouble. In the hall, some of the doors open outward. One door pushed me into a plant and I was stuck. No way out but to exit the quest, and then no way to get back in. Here are some notes I made.

    1) Have doors open in so you don't get stuck.
    2) Give interacting objects names, so they aren't "table_01".
    3) The dungeon has some long halls/rooms with nothing going on. Maybe add some more encounters. It is pretty light combat already. Maybe dog packs? That would fit the theme.
    4) Make Ed's clicky at the end be larger or lower. It was tough to reach with my halfling.

    All in all, I enjoyed it. Lots of nice touches/customized maps.

    I have a little grind quest I'm working on now. I'll post my code when it is ready.
  • wininoidwininoid Member Posts: 534 Arc User
    edited July 2014
    Hey, I finally finished and published my next quest. Please give it a shot and let me know if there are any bugs or anything. It is a straight forward hack-n-slash. Not much story. Meant for getting drops for special events (like the fireworks) and for foundry dailies.

    Black Ice Capades NW-DNOZ488LI

    Thanks.
  • daikenurmouthdaikenurmouth Member Posts: 13 Arc User
    edited July 2014
    So I'll give this a shot. Please give mine one as well! Both of them that is.

    NW-DS8ASIEED
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