I'm pretty sure this will never get touched, even though it is undoubtedly in a simple to change table somewhere that could be adjusted in minutes by anyone who could type.
I mean seriously - A "Faceted Blue Diamond" is 10x LESS valuable than a "Flawed Sapphire" ?!?
...a "Common Flower" is worth 5X MORE than a "Giant Golden Pearl" ?!?
It is extremely annoying (at low levels) having to tool-tip every single "treasure" to have a clue what to drop.
It is also completely ridiculous trying to use any for any sort of role-playing purpose (yeah, I know, nobody gives a darn about roleplay in a mmoRPG game. Sad.).
Comments
- Dualspec
- Better rewarding foundry and foundry pvp maps
- Custom PvP leagues with leaderboards instead of the current 'matchmaking'.
- Armory
- make jumping cost stamina (to reduce hopping in pvp)
Bent Fork and Dead Fish are D20's and the Giant Golden Pearl is square just to name a couple.
Sometimes the small things do mean a lot and should be given a bit more attention.
I keep trying to get that auctioneer's attention and buy that "fine longsword for 30gp" but they never acknowledge my bid!
Encounter Matrix | Advanced Foundry Topics
...and the "Head of Vecna" is almost as old a D&D meme as the Wild Gazebo. I would hope that some rearrangement of these counter-intuitive treasure values might be considered. Better communication between the numbers people who assign values and probabilities of drops, and the artists who design the icons, might help.