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plaviaplavia Member Posts: 540 Arc User
edited December 2013 in The Temple
Hi
I am new player, started play 2 months ago and reached level 60 and 9.4k stat
I focused on power, crit, recovery and def
2.8K power
1.7K crit
2.2K recovery
3.1k def

up to now I was welcomed in many parties and managed ok
what stat should I focused now?
is there a cap for stat now?

my encounters where sun burst, astral shield and forgemaster flame (I switched astral shield with break the spirit in pvp and used hammer of fate as well)

I had on me foresight and holy fervor (on some locations I switched to healing lore)
as many I did the faithful path

what paragon path simple cleric like me should chose?
is sun burst still and astral shield still the main encounters?



its so confusing that I didn't even chose a paragon path yet
Post edited by plavia on

Comments

  • craeh1craeh1 Member Posts: 135 Bounty Hunter
    edited December 2013
    Astral Shield and Astal Seal (At-Will) are kinda core and on most parts of the game enough to heal.
    Sunburst is good for Action Point (AP) and Divinity management, but plz don't start knocking back everything :D
    Divine Glow, Daunting Light, Searing Light, Forgemasters Flame, Healing Word and Bastion of Health - depending on party and situations. (actually I don't like the last one, but many others do)

    Recovery got a softcap at ~2.7k, you can go way higher, but changes are even lower.
    Same so at all other stats, expect Power. Crit is also around 2.5k if I remember right.
    Power goes straight, something like 25 points = +1 damage/heal.

    That 3k defense may a bit over, PvE you can play even with half of that.
    On PvP some people running sentinel builds, with high defensive stats.
    Tired of running dungeons with exploiters and cheaters? /Channel_Join NW_Legit_Community to play the right way!
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