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Official Feedback Thread: Campaign System

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  • ladysylvialadysylvia Member Posts: 946 Bounty Hunter
    edited August 2013
    terramak wrote: »
    Thanks again! Got a lot of good reports and feedback out of this. :)

    Some quick responses:
    * The primary purpose of the "time wall" is to give the player something cool to come back to next time they log in.
    * I haven't checked yet with the Combat team on the interaction of Damage Reduction boons with a hard cap. I'll see if I can get an answer for you.

    I can only say this: The 1% Damage Reduction work. But i don't reach the hardcap, so i can't test the situation if it drop the incoming damage by 80% or real 81%. =(
  • sunsfire2004sunsfire2004 Banned Users, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 141 Bounty Hunter
    edited August 2013
    gwf set bonus seems bad vs say avtar set
    the solo dungons seem well to easy
  • cheesegromitcheesegromit Member Posts: 540 Arc User
    edited August 2013
    terramak wrote: »
    Some quick responses:
    * The primary purpose of the "time wall" is to give the player something cool to come back to next time they log in.

    Thanks for that. On one hand it kind of works, on the other I found it to be a good place to log out and go do something else because you can't progress any further until the timer has completed.
  • powereddjinnpowereddjinn Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 1 Arc User
    edited August 2013
    6 days and counting to write some content :(

    So far there is less than 3 hours of content in total, all "borewalled" by the it's a daily/weekly and the hunt for 'fey sparks' and other items locked behind this wall.

    I am sure you can do better than this! Each pass seem to make the "borewall" longer and the fun less!
  • shunterinoshunterino Member, Neverwinter Beta Users Posts: 0 Arc User
    edited August 2013
    Assist the War Effort

    The text says each time you do this you get 30 crescents, but the image says 15.

    Either way, I'd also like to point out that crescents are actually fairly easy to get hold of so making the last task reward something of relatively low value doesn't really make it very impressive. I doubt many people will bother with this one. I realise your response to this (if any) will be to make crescents harder to get hold of, but please consider actually adding something worth working towards.


    Lesser Fey Enchantment
    I know this only procs 2% of the time but I've been wearing it for a couple of days and seen no will o' wisps. Are you sure it works?
  • ladysylvialadysylvia Member Posts: 946 Bounty Hunter
    edited August 2013
    Here is a picturetree about the new Boon:

    CRiP6cF.jpg?1

    Left side down: Boonchoose of first step. Left side up over the boons: Boonchoose of second step.

    The other Boonchooses are created near the steps, where they unlock.

    First of all: Devs, why you change it so?!

    250 Defense or 250 Power? That's really nothing! I got over 4k Defense and the + Defense give me less 1% Damage Reduction! Give the old Passiv BACK with 1% Damage Reduction! The 250 Power are less 1% Damageincrease too! You want that Player benefit more from these Buffs? YOU THROW IT DOWN!

    Second are maybe the same story! 1% deflectionseverity or 1% criticalstrikeseverity against 250 for deflection/Critical strike? Only good if you don't have a lot of them! If you have, it worth you NOT!

    Third:

    Your Max-HP is increased by 700... If the 3% pre need 23,3k HP, that's the same amount. Is it a increase?!

    You now gain Action Points 2% faster. It's a slow increase from 1,75% pre patch.

    Fourth:

    400 HP post against the 30% heal of your defense?! Who you want to help with that?! I have over 4k so it would heal me with 1200 HP pre patch! YOU WANT THIS CHANGE?!

    400 Arcane Damage instead of the 10% of your power as arcane Damage? Maybe an increase for some - you need 4k Power and more that this Passiv is worse than pre patch.(GF don't count because of the change of power of bulwart)

    Last step:

    10% faster Stamina/Guard meter recovery...

    400 Damage to attacker if you deflect... lol?! That's stupid! How many classes can stack high deflection. In PvP it will destroy your oppenent alone! Even if dot trigger it every dot-hit!

    Gain 20 Power for 45 seconds for max stapel of 30 if you kill a foe?! DO YOU REALLY SAY IT WORTH ANYTHING?! 600 Power are ~15 damage! FOR THAT YOU HAVE TO KILL 30!!!!!!!!!! Enemies. When can you do this???

    Potions now heal you for 10%. I don't know if anyone will choose this. Maybe person, who eat pots like candy...

    Please answer if you really want most of this changes!
  • brazilianbraidbrazilianbraid Member Posts: 47
    edited August 2013
    You know what's really broken in this game?
    THE CURRENCY SYSTEM

    And the new expansion is not solving those issues!

    Seriously. Is that so hard?
    Make it Gold and ZEN only.
    Or gold and AD only and you can only use ZEN to get AD.

    Is it so hard to simplify?

    I honestly have a hard time believing it's D&D when my gold isn't worth a dime.
    Who the hell cares about gold in this game?
    You don't ever feel like your gold is actually worth something.
    War in the twelve temples - NW-DMXDG5KED (Parody of the anime Saint Seiya!)
    The Mysterious Woman - NW-DP6MVIC26 (Venture in the fey wild)


    [SIGPIC]http://nw-forum.perfectworld.com/image.php?type=sigpic&userid=90213885&dateline=1376666164[/SIGPIC]
    Those are high elves, also known as eladrins. The closest beings to the feywild.
    They are a core race from D&D 4e. You can find them in "The Mysterious Woman" quest.
  • shunterinoshunterino Member, Neverwinter Beta Users Posts: 0 Arc User
    edited August 2013
    Nevermind, didn't check the maths.

    @ladysylvia - 1% of 4k is 40. The new boon of 250 is a large increase.
  • ladysylvialadysylvia Member Posts: 946 Bounty Hunter
    edited August 2013
    shunterino wrote: »
    Nevermind, didn't check the maths.

    @ladysylvia - 1% of 4k is 40. The new boon of 250 is a large increase.

    You shouldn't calculate if you misread/don't understand what i post. Sorry if i'm not clear enough!

    Pre Patch it was this:

    First Boon step:

    Grant you 1% Damage Reduction

    OR

    1% Damage increase(okay here i don't know how it calculated)

    The 1% Damage Reduction are total independ of your own Skills, Feats and Gear!
    I have 55% own Damage Reduction on Preview. +1% because of this boon i choose. That's total 56%, which was shown in the combatlog.

    Now i have only 55,8% Damage Reduction, because i hit an area of the Defensestat, which it give less then 1% Damage Reduction for this +250 stat! So how this should help me???? 1% was only a little thing, but it help me, because it was independ of anything i have! But this +250 Defense reduce all my gearstat of defense, which i can stack for better efficiency!

    That's the same with the other 3 +250 statincrease. It only help, if you don't have much of them or it is really used by a lot of posibilities.

    I don't know if the +700 Health is better than the +3% max Healt, because i can't test it bevor change. So it's maybe an increase, but it can be an decrease. So how this changes(okay 5th step was needed, but the changes are a really difficult to test) should help in which way????

    Edit: Devs? Can you add the effects of the previous boons to the latest?

    So the +250 Defense give +1% Damage Reduction too

    So the +250 Power give +1% Damage too

    So the +250 Deflect give +1% Deflectseverity too

    So the +250 Critical Strike give +1% Criticalseverity too

    So the +700 HP give +3% Health too

    Don't know if you Change the elven Tranquility and Ferocity for balance reason. They can maybe give +30%/+10% of the defense/power as Heal/Damage too or so.

    With 5th i don't know if anything is good. Maybe only the deflectionhurt to the attacker is good. Stamina/Guardrecovery is slow...
  • shunterinoshunterino Member, Neverwinter Beta Users Posts: 0 Arc User
    edited August 2013
    @ladysylvia - Sorry I misunderstood your point.

    You're saying you're overall DR has gone down since the change, in which case it does seem like they've probbaly made it slightly better for people with low to medium stats and useless for people with higher stats, which is annoying.

    BTW have you gone to the boons page and checked you have the boon? I found after the last patch the boons were back to zero and I had to reapply the bonus.
  • ladysylvialadysylvia Member Posts: 946 Bounty Hunter
    edited August 2013
    shunterino wrote: »
    @ladysylvia - Sorry I misunderstood your point.

    You're saying you're overall DR has gone down since the change, in which case it does seem like they've probbaly made it slightly better for people with low to medium stats and useless for people with higher stats, which is annoying.

    BTW have you gone to the boons page and checked you have the boon? I found after the last patch the boons were back to zero and I had to reapply the bonus.

    I have the boons until step 2. Step 3 wasn't possible for me because of lack of blades.
    I posted a picture on which you see what steps i have and what boon i choose. I got the +250 Defense and +250 Deflect now. And my char show the +250 Deflect/Defense too. I don't have a reset of my chosen boons.
  • krostenvharleskrostenvharles Member Posts: 3 Arc User
    edited August 2013
    I feel that the campaign system relies too heavily on Feywild Sparks. Because there is a finite number of Sparks one can earn in one day, I believe an improvement would be to slighly lower the Feywild cost of moving forward in the campaign, and increasing the cost one pays with Gold Crescents. This is a farmable resource and would increase the number of hours I would spend playing. The daily quests take about 45 minutes to complete, at which point I am inclined to log off, because without the option of further farming (for Sparks), there is no point in playing the game again until tomorrow.
  • ladysylvialadysylvia Member Posts: 946 Bounty Hunter
    edited August 2013
    After i get the +700 HP(which increase my HP by +769?!) i get the Elven Tranquility too.
    I don't know what the devs think about this boon, but it most be to OP to be any help...
    26 procs in 26 mins by over 1900 hits... Sorry but 400 HP with an ItCD of 1min?! And you NEED to get hitted(don't test how the procchance per hit is, but i think it's about ~25%). That boon is so poor in that design. -.-
    And if the arcane damage boon have the same procchance and ItCD(i don't have it so i can't say anything about that), then goodnight... useless!
  • gintasbgintasb Member Posts: 5 Arc User
    edited September 2013
    hi,

    sorry for my english :) and dunno if im in a right forum part but... i think u have made great game but still missing something... o good pvp zone not arena like we got now... i mean 2camps / 2sides :) afc some bosses that ppl would come there in all the rest of that huge zone.in a middle a bowl with some easy killing bosses but rearly spowning. and for killing other sides guy we woud get points for ally. with the points we could get something that would look great and ever1 would jelous if u have it. i think that would be Knight Online PvP sistem and they have done it realy good. check it ;)

    thx
  • hempyhustlehempyhustle Member Posts: 0 Arc User
    edited September 2013
    GREATER TRANQUIL ENCHANTMENT:

    I run 3x Greater Tranquil and i swear they DO NOT WORK!

    Are these enchants broken? If they are not could you please confirm this is how they should be functioning.
    [SIGPIC][/SIGPIC]
    www.NOLIFEGAMER.com
    Play: PILLAGER* of the DEAD! By: Hempy NW-DNV3R9B4J
    ~HEMPY'S CRIT-GEN GUARDIAN FIGHTER BUILD~
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