Hello all First of let me say farwell to neverwinter. I have lost intrest in the game and moved on. It was a privliage to play some of you great storys and to help/ be helped in foundry chat. Now for my third and final map. Were as my first map was an exersie in combat and large maps, my second was a smaller one so I could concetrate on the minute details. My Final map is all about STORY and CHOICE.
I have pushed me resorces the the limits to bring as much choice to my grim tail As i could. Three of my npc account for alomost 60% of my npc resorces as a result. I have embraced the "butterfly effect" as in small changes from one play threw to the next can vastly change your ending story, boss, bosses, or lack of any boss. Half way threw the qwest you are given a "red pill blue pill" moment. from there to the end every thing you do effects your ending. There is a book at the end that also further details the consicencies of you actions by providing a summery afterward of the days events. There are 8 possible books/ending to obtain. Each book details the titles I would give you if i could. Each title a reflection of how you played threw my map. Rember small things can have large a inpact. And be mindfull of who your true client is as some choices are obscure.
NW-DUTF86R8Z "incedent on Harpers Street" By
@Skandragon
Plague Has borken out. While the church and Crown play Politics over this Calamminity. Your asked by both to do something about it. Will you be the Hero of Harper Street, Or the butcher. It is for you to decide.
"What story will you weave? What title will You earn. Come Hero, come Butcher, Sit and Listen as I tell a tail Sorrow."
Combat light
Story heavy
exploration medium
choice high
Choices you make have impacts later on in mission. Only a true saint will fight the real boss. While taking the low road can turn allies into enemys. There is even a neutral path some might find with no final fight at all.
Read the book at the end to see which ending and what titles you have earned based on your decisions.
Possible endings: Worst, Bad, Neutral* ( posion,cure,or hiden variants ) Good, and True.
Possible tiles: Hero of Harpers Street, Double Adgent, God slayer, Druken Assain, Pawn of the Church, "name" the Heartless, and more.
From the over view.
If this ever makes it out of the for review it should run about 17 min and become elidgable for Daily foundry. with the difrent endings and variuos possibly boss fights, it has replay value many maps do not. I have submitted it to cryptic, but I dout they even look at maps with zero reviews.
In the inn look for my "jutebox" npc. She is a guest star from my first map and I use her to do my "jutebox" idea.
My grammer and spelling are much better in the quest as I took time to proofread them on mutiple play threws. So please do not take this lazy post as a sign of the quality of the quest. I have come back to publish it as it is worthy of being seen. Please play it if only to get some ideas of how to add choice into your oawn maps. Hint: by reading the books and seeing what im keeping track of during your play, you might figer out how to unlock all 8 endings and how to add more choice to your own maps.
Been fun, but im off to play a new mmo that has me fully ingrossed this past week. Leave your coments if you would like, I will likly come back to read them. If any intrest is shown in my quest i may latter post a tree of how to get to the diffrent endings.
And as a final side note, my favite author so far was sweatpeas. I loved "a nightmare on market street". A good fairytail. C'ya all and gl with your maps. Hope you all make it too feature with atleast one of them.
45 min story driven solo dungon. Branching dialogs. Multiple mid boss encounters. More small groups of tuff mobs then trash spam. "In defence of the Beggar King" now elidgable for daily foundry. NW-DHJPT25G4
10 min short but sweat. Amusing story and dialog. Light humor. Creative hord/survival mode hybred. Detailed eviroment. Entense combat with little no respite. Lovable contact npc. "The Infinity Chest" NW-DHKAAXTP4W