I posted this in a lagg post but then relized some of my work arounds may help people running into these problems the first time. Mind you im ussing a large part of my bugget so many people may not see these.
I have a dell xps that maby 4 years old but should have no issue with this yet the more I add to my first map the more broken the editor becomes. now I have all the following issue to contend with while editing.
3 second lag from time i click somthing to time the click gives me a result.
icons im trying to spin diasapear need to guess at rotation
when using the apear disapear tabs the sub menus for "never, objective,ect...." do not draw. I can click were they would be and get them or use arrow keys.
The menu for objective in apear disapear always draws under the curent window and i can only see the bottom half. again guessing were to click or arrow keys works around this. mind you with a 2-3 second lagg every key press.
If i arrow down to componet reached in apear/disapear. I become stuck as arrow keys stop working and i need to undo to get to any other otion.
I need to scroll the menu with the side slider afer picking objective complete and before clicking set objective, or i always acidently click the invisale componet reached thats somehow over this button but not there.... and get stuck, and yes i forget this and get stuck often. Undo hase become my friend
My authour does not reset to begining of map anymore if i reset.
My author no long teleports to play from here "story" he will always play from last place he was.
when I alt tab after editing something any complete qwest objectives get reset. so any edit could mean return to foundry.... play from here on map... return to foundry.... play from here story....
Somtime dragging in a item freezes editor. Alt f4 then cancle unfreezes editor.
45 min story driven solo dungon. Branching dialogs. Multiple mid boss encounters. More small groups of tuff mobs then trash spam. "In defence of the Beggar King" now elidgable for daily foundry. NW-DHJPT25G4
10 min short but sweat. Amusing story and dialog. Light humor. Creative hord/survival mode hybred. Detailed eviroment. Entense combat with little no respite. Lovable contact npc. "The Infinity Chest" NW-DHKAAXTP4W
Post edited by swordsworn on
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zovyaMember, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
edited June 2013
That all sounds about right. Same for me too. Working on large quests and large quest maps can be a real pain. Though I've learned my lesson now. Shorter quests.
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