One of the most frustrating aspects of the foundry is the UI. The thin, non-re-sizable Objective dialog box is difficult to use and feels extremely amateurish. The textbox labeled Text behaves strangely when highlighting text and when gaining focus, making cut-and-paste operations frustrating. What makes me most perplexed is that the dialogs don't appear to be created using standard controls. I have to wonder why the developers didn't stick to a more conventional tool set.
Has anyone found a way to mitigate the bizarre behavior exhibited by the foundry UI?
0