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Looking for DC leveling build post patch

mavidianmavidian Member Posts: 61 Arc User
edited June 2013 in The Temple
I read all the guides under the master list of class builds, but they all seem to tell what to spec at 60or their not updated. Would someone be so kind as to post a link to a decent leveling spec post patch?

I'm poor and can't afford multiple respect at this time.

Thanks.
Post edited by mavidian on

Comments

  • gtxinsanegtxinsane Member Posts: 116 Bounty Hunter
    edited June 2013
    The skill build didn't really take a hit at all, you can follow this rough build and adjust accordingly:

    Devoted Cleric, Rough Build

    Pre-30 you're basically running Daunting, Chains/Sunburst, and one more skill of your choosing. Usually at 30 you pick up Forgemaster's Flame as the 3rd skill but it's still pretty open. At 50 you get Astral Shield, still very good but not as good when it had 100% uptime. You can take out FFlame for it.

    There's still 3 points left over, and you can basically put it in places where you think you'll use (maybe max searing light, max the passives, get hammer of fate, etc.)

    The feat line is the one that's basically up for debate now, but Faithful is still the best healing line, but the 2 points in Bountiful Fortune and 5 points in Righteous Rage of Tempus are still ok to have.
    Gabriel Angelfire - Devoted Cleric // Karguk the Impaler - Great Weapon Fighter // Zephalyne - Control Wizard
    PVP: How to make your life less miserable as a Devoted Clerics -- Still in it's Unfinished Glory
    Dragon
  • icyclassicyclass Member Posts: 207 Arc User
    edited June 2013
    I don't know that it matters TOO much. The main thing is Daunting Light. Start out engagements with a divine one of those to clear out the small guys. If you have a tank companion he'll take on the one bigger guy that's left while you wail away with your at-will at leisure. Maybe some Healing Words to keep him standing up and pretty much eliminate potion usage. I was just running Searing Light for extra damage for a lot of leveling, and it can thin out mobs a bit if cast with divinity.
    For some of the solo boss fights you're going to be running for your life; that's where you want damage-over-time like Brand of the Sun and Forgemaster's Flame.
  • sylvaaanesssylvaaaness Member Posts: 10 Arc User
    edited June 2013
    I am not good at writing litanies so i'll sum it up with few points:

    1) If you dont want to use respec, go for heroic and paragon feats that align with your level 60 spec. Those feats usually do not matter much until very late levels.
    2) I was leveling from level 30 feats in Faithful paragon tree, preparing for level 60 to get moontouched which proved to be really great at level 50+

    3) Spells I used during leveling:
    At wills: Lance of Faith and Astral Seal (all levels)

    Class features: Healers Lore (all levels) Divine Fortune (levels 15-32) Foresight (33+)

    Dailies: Flame strike and Hallowed Ground (all levels) experimented with Hammer of Fate at around level 50+

    Encounters: I will divide these to 3 categories
    Sunburst (all levels) = generates a lot of divinity and action points and a minor heal
    Healing word (5-30) then Forgemasters Flame in divinity mode (30-50), Astral shield in divinity (50+) = used these to keep myself healed
    Searing Light in divinity (5-20), Daunting Light (20+) = used these to aoe monsters or to deliver huge damage

    From what you can see I basically used very few abilities during leveling and it opened me to build my character for level 60 to pretty much anything I wanted.

    Keep in mind that this is my opinion and how I went through the leveling content solo. I died probably once or twice at higher levels :) Since i played with heals on one slot.

    Cheers.
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