Hi, I'm working on a Hayjal-like instance (the raid dungeon) where you have to protect a town and have guards on your side, but each wave of monsters my guards fear in place, how do I make them fight? And return to their original spawn place after combat. And if it does, I don't want them to regenerate health after combat
If anyone can answer this that would be great
Comments
If it's crucial for them to return to a specific spot after each wave then you'll probably have to tie each wave to a kill objective, then disappear the old guard encounter and appear a new one back in place for the next wave.
Also from what I've heard the player will get little or no xp for fights involving friendly guard encounters. I'm not sure if that's true though, I just remember reading it somewhere.