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Offline Foundry Client

yiumdanoeyiumdanoe Member Posts: 0 Arc User
edited May 2013 in The Foundry
How about giving an Offline option for foundry so people that want to work on their Adventures can do so while game servers are down for patching
Post edited by yiumdanoe on

Comments

  • brakkish1brakkish1 Member, Silverstars Posts: 0 Arc User
    edited May 2013
    In first! ...on what's sure to become an epic thread.

    That said, it'll never happen.
    Though if it means anything; I'm with you. :)
  • kimbyrkimbyr Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Silverstars, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited May 2013
    I don’t think this will happen; The Foundry is built into the client software and the client software needs to be online with the server to work.

    It would be nice however, but don’t think they will rebuild the tool to support this.
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  • dark0vdark0v Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 46
    edited May 2013
    All your work is saved server side and validated by the server, not the client, it wouldn't be possible without changing some major changes to how the game worked.
  • veeiveei Member Posts: 141 Arc User
    edited May 2013
    They have said before that this will not happen. :(
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  • angryspriteangrysprite Member Posts: 4,982 Arc User
    edited May 2013
    When the servers are offline, so is your Foundry client.

    (Sorry, I couldn't resist).

    The Foundry client is an integral part of the game client. In fact - they are one and the same. When you go into the Foundry, you are basically going into a private "instance" of the server. So when the servers are taken offline for maintenance, it means everything on the server. Not to mention that most game update patches include updates to the Foundry system itself.

    So if the Foundry access were available offline, and a major show-stopper bug were fixed in a patch - all your work in an offline Foundry system would be wasted, because of the changes made to the system while you were working on the old system.

    I know all of the above is a really simplified explanation, but meh.
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