First off watched your live feed tonight, good job. I love how you guys are always smiling.
Next off, for Pin, defiantly play a cleric
OK, now that I am done trolling Pin, for now! =D You guys kept mentioning reserving names, and I was like OK they are messing with us, because I was under the impression from other Cryptic games that your
@handle was a unique, hidden, tag added to all of your names. So no need to reserve any because it was the
@handle that had to be unique and you could technically have the same name. So I can make Pin@argantis and then there can be a Pin@pin and a Pin@sominator. From what I understand this mechanic would not require anyone to reserve names. It would be great to get some clarification in this for open beta / soft launch.
Oh and Pin, I lied, not done trolling you yet! Definately, whatever you do play, for the love of Neverwinter, DO NOT play a control wizard. Ohhhh wait wait, maybe you SHOULD play one, but just for PvP.
Pin, just messin.
Comments
And his CW gameplay sort of made me cringe as well, but he clearly was just new to it (considering he didn't even set an encounter power in the Tab slot), and jumped straight into level 30+ content.
Thanks for the reply
For example: in STO you cannot create a character named "Sisko" or "Kirk" - starships cannot be named "Enterprise" or "Defiant", and in CO you cannot create "Superman" or "Batman", etc. So whenever Cryptic mentions "reserved names" I believe this is what they are referencing.
However, there are a lot of "Enterprize" and "Defiant0912z" in STO.
Hope to see you in game later