I know it's not the first time it was mentioned, but can you please do something for Big Heroic in Barovia? I know it's old content but whenever there is a legacy quest that requires finishing heroics in that area, people always wait really long time for it to happen. It's supposed to be activated once an hour but when there are 1-3 instances, you know it's only making things worse, as it's almost guarantee to wait there.
Have it happen once every 15 minutes, give us a way to manually active it (like shrines in Omu) or just add a timer to the area. It was already in the game when Tyranny of Dragons happened in leveling areas. "Dragon will return in: xx:xx" - "Yester Hill will be haunted in: xx:xx" or something like this... Surely it's not something that can't be done.
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Xael De Armadeon: DC
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Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
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Changing reset time for just one heroic in one map is not the same as changing reset time for the whole map. And yes, it should be adjusted by now.
There could be other differences that I haven't noticed, but I always look for the player requirement. I play it if it requires 10, and as far and I can tell, I always get credit for it as an epic.
Back to original post:
My personal preference--make YH activate similar to Dragonbone area--do a sufficient number of minor HE and then it should appear. Have a pie chart similar to River District so that you know how many more minors need to be completed before the Yester Hill will appear. It doesn't have to be three--it could be a few more since it doesn't take long to do five or six.
And I would appreciate something similar in Chult. Not that I want a bunch of minor HEs inserted in Chult, but at a minimum, a simple pie chart in the upper corner like the river district would be appreciated. Even if it is just a timer for the event, not something that can be bumped by the players.
Captured Prospectors 5+ Major HE. Prospectors are in cages and undead are guarding. Always counts as Major (as expected) It used to count as Epic When they patched that they broke the actual Epic as described above.