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Lag during grappling phase of Crown of Keldegonn causes player death and group wipe

oracle#9179 oracle Member Posts: 64 Arc User
Steps to reproduce:
1. Enter the Crown of Keldegonn trial and complete phase 1.
2. Proceed to the grappling hook phase.
3. Experience lag while using the grappling hook

Observed result: The lagging player rubber bands back into the gap between islands, or loses their connection to the grappling post due to the lag, and falls down into the abyss below, permanently defeated. The team cannot proceed with that player, and if no longer a viable team, will fail the whole trial.
Expected result: The lagging player either completes the grapple action, fails to start it, or is reset to a state where they have not started grappling. The lagging player does not get reset into a state where they fall halfway through as if they had dropped the grappling hook or teleported backwards.

In some play sessions has been the cause of more wipes than any other mechanic in the trial. This is absurd since it should be the simplest part of the trial and not even part of combat.
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