Doesnt find a area to post this question, so i guess here is fine.
is neverwinter worth to start playing as a new player? tbh i dont wanna waste time with a game which as 50 players or less, is there enough population to do all the content in the game? and if yes is there a full beginner progression guide and a dps tier list? (just to know which are good im a dps meta player, i just want the best dps right now)
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No, there are much much more than 50 players.
Yes, there are enough population to do all the content in my opinion.
There may be some guides but I am not sure if they are up-to-day.
I don't think you will like this game.
As for population, it is the lowest it has been since the game started. Every once in a while I do a census in the event someone should ask. As your luck my have it, my last census was on May 15 at 3 PM EST.
Port Nyanzaru = 19
Soshenstar River = 17
Lost City of Omu = 20
Undermountain = 142
Stardock = 5
Vallenhas = 164
Avernus = 267
===
615
New Sharandar = 225
Barovia = 38
Dread Ring = 36
Well of Dragons = 81
Mantol-Derith = 12
Bryn Shander = 18
Lonelywood = 10
Cold Run = 2
Sea of Moving Ice = 16
Icewind Pass = 23
Dwarven Valley = 9
Caer-Konig = 17
===
487
Elemental Evil
Drowned Shore = 29
Reclamation Rock = 20
Fiery Pit = 26
Spinward Rise = 10
===
85
Ebon Downs = 22
Blackdagger = 70
Hotenow = 35
Pirate Skyhold = 27
Vellosk = 23
Helm's Hold = 41
Icespire Peak = 48
Rothe Valley = 19
Whispering Caverns = 19
===
99
Protector's Enclave
30x15 = 450
8x14 = 112
+91
====
653
Blacklake = 72
Tower District = 98
Neverdeath Graveyard = 72
River District = 108
The Chasm = 30
===
380
2,319 Total Online (excluded are Strongholds and Dungeons)
I hope that gives you an idea of game population. You may find only 50 people or less in a given area but Protector's Enclave is the game's hub. I am use to seeing 900 or more in there, and as you can see from that list it is down 28% from what I consider to be normal. The overall game is broken up in "Adventure Zones" and Campaign Modules. Vallenhas, Avernus, and New Sharandar are modules 18, 19, and 20 and judging by my census you can see New Sharandar is not as popular as the prior module but both are well over 50 players.
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
In the past, I have done studies, you recall when everyone was arguing about the Steam number accuracy. I took count using the built in methods within the game and found them highly accurate. Using all the places listed above you will spend less than an hour counting people. This Monday at 6 AM EST Protector's Enclave barely had 150 to 200 people online. If you can jump online, do some testing finding a new peak time other than 3 PM EST / Noon PT / 7 PM GMT on the weekends, by all means, post your findings.
There are those who will call out my count as being bias, because I didn't count during an event or the upcoming anniversary. Others will claim I missed ten or twenty thousand hiding out in the Strongholds or doing professions. If anyone at Cryptic Studios cares to confirm or deny my count, I will be happy to be corrected. All I can confirm, is there are definitely more than 50 people in this game.
I do wish they'd find a way to merge the platforms but I'm not really expecting it. I know Sony was being 'extra precious' on the subject of cross-platforming the last time I saw it being discussed.
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
the reward system isn't very good and is needing a complete overhaul so players don't feel like they're wasting their time for nothing.
as broken as a lot of the game is it can still be fun to play as a new player.
it's free to play and whether it's worth it or not is subjective.
only thing you have to lose for trying it out is time.
I don't know what the corporate politics are within the two companies. Very few games allow cross platform user play within the Microsoft and Sony systems. Currently most MMOs that allow for XB1 to play with PS4, will not allow PC to join them. My husband has told me in the past, that making your PC into a game console costs more than buying the console. One only needs to look at the price for the current Nvidia card to see that for a fact. GeForce RTX 3080 will cost $700 US and the PS5 $500 US and this is why he recommends people should play games on consoles and use computers for more work and less play. The last game console I owned was the Nintendo Wii.
Now the quantity of playerbase. This is least important thing.
Neverwinter online is mmo who's utilize instance system. And each instance hold up to 15~20 players.
When comes dungeon content. There are skirmish and dungeons for one party (5 players), and there are trials( 10 players).
“The masses have never thirsted after truth. Whoever can supply them with illusions is easily their master; whoever attempts to destroy their illusions is always their victim.
Gustave Le Bon.
==================================================
It certainly isnt as much fun now as it was when I started, but you wont notice the difference.
Combat is slow compared to what it used to be like, but the game is fairly immersive and fun to play through.
The group content is ok.
The visuals are really nice in some areas.
Costume customization is fun.
It really IS free to play. No need to spend a dime for a long time. I played for Free for over a year, taking it slow, enjoying the stories, liking the visuals, learning how to play.
As a casual player the whole BiS is now hidden behind tedious grind and luck [RNG].
I would certainly recommend it as a casual FTP game as a hobby, just dont get hooked into the RNG stuff.
1) make sure you join an ACTIVE guild/alliance.
There are alot of dead guilds out there so if you find yourself in one don't get discouraged, just leave and find a new one.
2) Don't chase the end game.
It is going to take you a very long time to get to the end game content and dungeons. Just play for fun and enjoy the journey.
I see alot of players get to it pay to get to the end game, rushing there as fast as they can only to get bored with the game shortly after because there isn't anything new.
3) make some friends along the way
This should go without saying but like other MMOs, the journey is alot more fun when you get to experience it with others.
As a new player, I think Neverwinter is absolutely AMAZING.
As a new player, I find that there is a very vocal group of dedicated players who have soured on the game and don't like the fact that it changes--significantly--every year to two years. If you read a little about the history of the game, you'll find that they do major overhauls every so often that make some things less valuable and other things more valuable. That sort of cheese-moving irritates folks who have not only been playing a long time, but who have invested real cash into their characters.
I'm remaining cautiously optimistic about my prospects as I move closer to my first full year as a player. I weathered the recent combat rework and have come to believe that people claiming that it made the game more complicated rather than less just don't want to invest the time in re-learning how to play the game. The game is simpler than before, by far, but the designers did a shoddy job of communicating that fact, and by leaving everyone to figure it out for themselves they made it seem like it got much MORE complicated, instead.
The weakest point of the game right now is the abject lack of communication from the design team. They can't talk about things they haven't completed, it seems, so there's nothing to drum up excitement for the Next Big Thing. The Next Little Thing is a repetitive loops of events and promotions that cycle in and out on Thursdays. The events are all still new to me, so they're nothing short of thrilling. New sites, new images, new music...I'm enthralled.
I guess my take as a relative newbie is this: It will blow your mind in the beginning, but I'm seeing a whole lot of jaded folks here whose cheese has been moved several times too many. It feels like a buyer-beware scenario to me.
I think the hardest part is the sense that the development team is so detached from the player base. I've read in a lot of instances that it wasn't always like this, and the sense that "we had it and lost it" is actually worse than "they never interacted with us at all."
And I'm not naïve enough to blame the developers themselves. With licenses like D&D, and companies looking to make a profit...it's not hard to believe that as time went on the team found themselves less and less able to speak. But, also, as people grew more and more embittered, it probably feels increasingly less safe to do so. That combination doesn't breed a lot of interaction.
The 'fight' never stop. When they please one group, the other group attacks. When they please another group, the other group attacks. In the end of the day, they will not please everybody.
I get used to nothing will stay forever. Hence, I would not jump through the hoops to spend too much effort to get anything. Most shinning item will be obsolete. The question is only about when, soon or later. Otherwise, there will be no carrot for us to chase. Hence, I always diversify (play 6 characters) and invest most to long term stuff (bank slot, character slot, ...) first. I also avoid RNG as much as possible. For me, I expect change (good or bad) and I cannot stop the change but I can deal with the change.
I trust Wendy and I have done these head counts before with her. I will do my own count this Saturday, if I am not too busy. Then post the results here on this thread.
Did everyone drop Arc Launcher and start using Steam!?
Just killing time...
I would say Wendy could only check how many at that "minute" in that zone.
Steam's number probably would be how many went through steam to access NW in that period (such as within an hour or half an hour, etc) and Steam would not know the person is currently within the game or sitting on 'Switch character' page.
As for users in strongholds and dungeons, they can be counted using the tool set within the game, but the count is normally pretty low. Before she has found as little as 50 or less in Strongholds and the Vallenhas module will be counted unless you use the -vallenhas switch. The same occurs with dungeons as there are few dungeons and they account for less the 100 people most of the time. One dungeon runs 5 people at a time and maybe occurs in 3 instances for a total of 15 or maybe 10 people and 5 bots. The only reason she neglects to count them, they are cumbersome to process for such small amounts.
@plasticbat You suggest a very high number of players hanging at the switch character screen, they are technically not playing, some people will be counted twice and others not at all. According to the Uncertainty Principle by the German physicist Werner Heisenberg, a body in motion cannot be observed at once with 100% accuracy. Mathematical wave mechanics can be used, by multiple observations, to make a very clear observation. What we have at this point is two counts, one done within the game using the tool set by a human, and the other is an automated process done by some unknown third party process. I personally wrote an email to the focal point of that web page. I explained the quandary and await their response has how or where the the data is collected and processed.
Meanwhile Wendy has told me she is satisfied with her results.
PSN Zen AD Exchange - Forecasting Spreadsheet
District
Graveyard
Caverns
Portal
Expedition
Enclave
That is my count, I started at 2 PM and finished my count at 2:30 PM. I broke Undermountain down by levels and expeditions. If anyone has an idea where all the thousands of other people are hiding, let me know. I was always told that Steam represents about 20 to 30 percent of the total PC population. So when I looked at Steam Charts and see +2200 counted I always thought we had 6,000 to 9,000 people here. Since I counted all adventure zones also the strongholds, is someone going to seriously tell me all the rest are playing in the dungeons?
Just killing time...
That and to be able to steal cookies.
Persons with the status set to "invisible" are also not included in this enumerations.
Trade bars (a currency which allows you to buy the necessary upgrade tokens) can only be acquired by opening lockboxes with keys. If the RNG is merciful, you might get 2 trade bars (1 upgrade token costs 3 trade bars and you need hundreds of them) after completing a random queue. As a VIP, you get one lockbox key per day per account. Of course, you can buy these keys in the Zen shop. You could farm Astral Diamonds and swap them for Zen, but this requires several months of waiting. This duration used to be much shorter in the past when there were more active players around. Did I already mention that you can only refine 100.000 ADs per day and one Zen costs 750 AD? And buying 1000 Zen costs 11$!
I can understand that Cryptic wants to earn money, but other MMOs seem to be better at generating cash with several minimal payments. Some even sell cosmetics and emotes or stiff like this.
The new combat rework and the mindless grinding in New Sharandar has frustrated a lot of players, especially tanks. We now have to rebuild our characters around defense, awareness and HP which costs a fortune most of us don't have and can't acquire. Where to get all the necessary ADs, upgrade tokens and gear from? And the drop rate and RNG are nasty. Some people get multiple mythical animals out of their lockboxes, other people not even one despite opening dozens of them.
As a DPS, you have to wait quite some time until you can enter a random queue due to a lack of tanks and sometimes healers.
Back in the past, before Mod 16, the game had much more to offer. It was not perfect either and had it flaws (life steal!), but there were different builds for every class (Tankadin, Healadin, Baneadin, Burnadin and perhaps even more). That's not possible with the new system. For my classes, Paladin and Wizard, there is only one way to properly play them.