Seriously !!!
Everyone is dying now so fast in PVP that rotations and skill doesn't even matter ! its a luck of the draw now .. No skill required or fun fighting .. No its just a kill death respawn fest !
Whoever presses the button first wins ... whoever gets the first shot or two in wins
I mean are you kidding me ?
I know shadowclad was nerfed and that changed everything but surely it cannot just be that ??
there was obviously a reason why everyone was wearing shadowclad before the nerf
and there was actually good fights tht lasted more than 1 or 2 seconds
in the last three games most players most were BIS or close too had more 10-15 deaths and it was a perma spawn back at camp and hopefully someone could cap the node ... I mean really ??
Why is everyone so pathetically squishy ... this includes tanks and very tanky builds ??
i mean Warlocks that are supposed to be DOT damage are one-shotting players !! Come on !
I will probably quit this game very soon because this is ridiculous and NOT fun at all
I do not know what was done but every player even at BIS is dying from in most cases one or less attack rotation !
i mean there are just no time to respond or defend if an attack comes from behind or whilst a player is busy fighting another on node
Why in the world would this be ok ?
Its disgusting to be honest !
i mean surely it should be a fight right ?????? not a surprise death ! 0.2 - 2 secs and 90% of anyone, any class is dead now
it makes me wanna throw up right now because i know im not the only one that has invested time and effort and sometimes real money in this game and it will all be a total waste if something is not done fairly quickly.
Why would anyone think this is great ?
This is the closest i've been to just deleting this game !
7
Comments
The 12% on average dps increase players got this season from the shadowclad nerf is a significant improvement, last season was much more boring and the tankyness didn't do HAMSTER to increase skill required. Many players I spoke to or watched talking to eachother expressed that this mod is less fun than the previous one because players don't die enough and healing is too strong, though last mod's damage was a little too high and wasn't great either.
Shadowclad's bugged DR stacks weren't filling a needed role this mod, players in general were too tanky with it added.
I only see poorly built pugs taking 1 or 2 shots, other than buffed toad/tunnel crit combined with a daily power and bugged 3k brood of hadar daily of course. A lot of matches I'm in people are still too tanky, healing and matchmaking problems with healers are out of control still. Several players also are on builds that are really tanky and hard to kill.
On a side note, warlock probably isn't intended to still be DOT focused, its been changed a lot but is still consistent damage oriented. The daily needs to be fixed though.
PVP Rogue,
--[----- "Your friendly neighborhood spawn of Satan." -----]--
----------------------------------------------------------------
Main Character: Hurricane Marigolds (Rogue WK & Assassin)
Ingame Handle: trgluestickz
Discord Name: Hurricane🌀Marigolds#2563
Guilds: She Looked LVL 18 & Essence of Aggression
Alliances: Imperium & Order of the Silent Shroud
Platform: PC
PVP Rogue,
--[----- "Your friendly neighborhood spawn of Satan." -----]--
----------------------------------------------------------------
Main Character: Hurricane Marigolds (Rogue WK & Assassin)
Ingame Handle: trgluestickz
Discord Name: Hurricane🌀Marigolds#2563
Guilds: She Looked LVL 18 & Essence of Aggression
Alliances: Imperium & Order of the Silent Shroud
Platform: PC
You can't expect others to be too nice when you walk into PvP and do horribly. Just like you can't expect others to be too nice when you do that in PvE pug group. This could be a bit better if we had duo or trio instead of solo only, but oh well.
Brackets won't do anything except kill PvP with this small population. Even a minimum il requirement I'm not sure about, though that's certainly a better idea.
PVP Rogue,
--[----- "Your friendly neighborhood spawn of Satan." -----]--
----------------------------------------------------------------
Main Character: Hurricane Marigolds (Rogue WK & Assassin)
Ingame Handle: trgluestickz
Discord Name: Hurricane🌀Marigolds#2563
Guilds: She Looked LVL 18 & Essence of Aggression
Alliances: Imperium & Order of the Silent Shroud
Platform: PC
Just killing time...
The attacks either do no damage or kill in a single shot. And one-shot kills are usually from ranged classes. Obviously, they also found the vulnerabilities of the system, some of their encounters are buggy i believe.
As some of you have said, if we pve players know nothing about pvp, I agree. And I'm really glad I don't know.
https://www.youtube.com/watch?v=sri3krCMdws
TR MOD 20:
https://www.youtube.com/watch?v=XejQ04BTOzI
Nothing has changed
PVP Rogue,
--[----- "Your friendly neighborhood spawn of Satan." -----]--
----------------------------------------------------------------
Main Character: Hurricane Marigolds (Rogue WK & Assassin)
Ingame Handle: trgluestickz
Discord Name: Hurricane🌀Marigolds#2563
Guilds: She Looked LVL 18 & Essence of Aggression
Alliances: Imperium & Order of the Silent Shroud
Platform: PC
> If you are not aware they are reworking PVP
We'd have to have separate magnitudes for lots of skills for pvp. Plus the nerfing of alot of mount powers. I find it hard to believe theyd ever get it perfect.