I just spent some time on the test server and saw how much harder the dungeons are. Before, if a lower level guildie/friend needed help, no problem, we setup a private run and the two of us run thru. Me, as the high level player got no benefit other than being helpful but it was worth helping because it wasn't hard. Now...it will take a full group and potential resources like pots and health stones. What's the deal with the loot tables now for those dungeons? Come on Devs! This is all nerf bat and ZERO carrot! There is no longer any incentive to be helpful...why run those dungeons and get the tar beat out of me if I'm just gonna get the items of the original drops. This is supposed to be based on AD&D, have you ever even played that game???? Crazy powerful mobs do not guard low level garbage! You have made it where the lowest level dungeons are filled with trash mobs more powerful than the mobs in Avernus. Every dungeon is EPIC now...If it now has to be hard for everyone, make it worth people's time and resources please!
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If these improvements will actually be decent, that remains to be seen.