In the old system, you could roll your off-hand artifact’s power stats to potentially increase them. The maximum you could get was 400. Now it’s 2500 with the minimum of 500? That’s 1:2000 to get 2500 power, statistically. It was already pain in the butt to get 400 but now it’s just insane. I know that few points in power make no difference but please have mercy to players suffering from perfectionism like I do. Or is it OCD?
Anyway... what about giving +1 to the current stats for each unsuccessful attempt? For the investment and to deal with the low probability of reaching the max. And +4 to HP to make it fair.
I really hope this gets forwarded and taken under consideration. We already have system that fights against the improbability with preservation wards so I have big hopes this gets implemented.
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