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cradle

tiberiusrex#6660 tiberiusrex Member Posts: 338 Arc User
how difficult is the first section? next week when I unlock cradle I was planning on orchestrating some training runs primarily for hte push pull mechanic. I was wondering if it's the type of thing where I can accept anyone or there would still need to be particular classes needed?
aka Cat.
xbox: guild excaliber
Tiberius Rex: combat sw hr 16.6k
Shepard Book: DO dc 16.8k


PC
Imaginary HR Friend.

Comments

  • rjc9000rjc9000 Member, NW M9 Playtest Posts: 2,405 Arc User
    The elevator and cord cutting parts are easy. The Mass Effect elevators, dialogue, and cutscenes are the most annoying parts, as without the forced waiting, you could conceivably finish this instance in 5 minutes, probably less.

    Baby isn't too difficult, nothing you haven't seen before in regards to raid mechanics.
    The push and pull is the only difficult thing in the fight, but it is pure movement skill. I guaranteed anyone will die to it at least once from pure WTF shock.

    As for team composition, you want a full melt team to quickly cut down on the 1.2ish billion HP the baby has.

    The ideal setup would look something like:

    For your first party, you'll ideally want DO DC/Templock/DPS GF/2x DPS of choice,
    then Baneadin/non Archery HR/MoF CW/AC DC/and one slot of your choice for your second team.

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  • thefiresidecatthefiresidecat Member Posts: 4,486 Arc User
    cool but what I meant was just for the purpose of doing training runs for the push pull to get to that point does it matter the composition of the group. I'm assuming a group full of fresh unlocks probably aren't going to be able to complete it in a timely manner anyway so the main point would be teaching everyone to survive so they can go into exp groups wihtout being a drag
  • dairyzeusdairyzeus Member Posts: 304 Arc User

    cool but what I meant was just for the purpose of doing training runs for the push pull to get to that point does it matter the composition of the group. I'm assuming a group full of fresh unlocks probably aren't going to be able to complete it in a timely manner anyway so the main point would be teaching everyone to survive so they can go into exp groups wihtout being a drag

    The only issue I can see is the fresh unlocks accidentally killing the skulls or jello cubes out of position.

    Otherwise I'd just bring some heals and maybe a tank. Shouldn't need anything special.
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