A. This really should be in its own thread because this effects all aspects of the game, and no it is not even mentioned in the patch notes. If I hadn't heard about it I would not have seen it to comment on because I don't do PvP. I'm not sure if this was an oversight or not but it needs fixed. I hate to think that it was an attempt to slip it in inner the radar. I think that I will try finding a place to post it too.sgrantdev#8718 said:Greetings Fellow Explorers,
In preparation for module 12B’s debut we thought we would break down all of the great PvP changes coming your way. Please keep in mind that we plan to continue making additional adjustments in the future, and these are merely the adjustments we have planned for the upcoming module.
Please take some time to digest these changes and give us feedback. That feedback may help shape our plans for future changes. Now lets get to the meat of this post.
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Potion Changes
We have also addressed a longstanding issue with players being able to obtain an excessive amount of buffs from consumables. This change was not made specifically with PvP in mind, however, as it affects PvP, I will be outlining the changes here. Full details will be available in the preview patch notes.A player can have at most 1 active buff from each category.
Almost all items that give 5+ minute buffs are grouped into one of 7 categories.- Potion: Includes alchemy potions, and most misc. game potions. (Those that had "elixir" in their names have had it replaced with "potion".)
- Elixir: Includes the invocation potions, and a few other "super" potions that are hard/expensive to get but have big effects (e.g., Potion of Heroism, now renamed to Elixir of Heroism).
- Stronghold Food
- Event Food
- Invocation
- Reusable Item: Includes items like Tymora's Lucky Coin or Adorable Pocket Pet
- Non-food Event
If a player has a buff from a category, and then uses something else in that category, the old buff goes away and is replaced by the new buff regardless of the buff’s strength.
There are a few buffs that live outside of these rules due to their narrow focus:......
- Potion of Dragon Slaying
- Scroll of Protection from Dragon Slaying
- Shard of Permafrost
- Everfrost Resist Potions
As always your feedback is instrumental, so please give them a try, take some time to digest the changes and then send us your feedback!