THE GRIND FOR THE NEW GEAR IS INSANE!!!!
Let me try to explain a bit more. Your goal is to get to vivified gear (BiS) and new weapons (BiS) without spending AD or ZEN.
Your first goal is to get into FBI. Let's assume you managed to push your IL to that magical +3.1k. All you need now is the Everfrost resistance.
First for the unlock you will need a lot of Voninblood. Le't assume you will get that while doing daily and weekly tasks. Then you will also need to run HE's in Bryn Shader to get that one pair of boots. To restore them you will need 25 Lanolin. The amount of HE's you have to run to achieve this will probably be close to 100 if not more to get all the Lanolin.
After that you are still not ready for FBI and you need to buy some gear to enter it, or (since our goal is not to buy it) unlock the whole campaign and get those reinforcement kits/shirt/pants/boons. Plus food from SH and a potion. (I haven't done the complete math, so a bit of guessing). That will get you into FBI, where you will (probably) just strip your gear so that you are more balanced out.
Assuming you managed to get past these obstacles you are entering FBI. You finished maybe 10 or more of them (average time will probably be 1h) and you finally got a second piece of relic gear (if you are lucky and got the one that you want). Now, let's not forget the amount of keys you had to create to try and get that gear piece (20k Voninblood for 10 keys). Then you realize that that piece also needs Lanolin and Voninblood for it to be restored. So back to running those 100 HE's. Now go back to those 10+ FBI's, to get another piece, then back to HE's for Lanolin and Voninblood...see where I'm going with this.
Now assuming you have 24h to play daily, you also managed to push through the SoMI campaign and you got your unrestored MH and OH. To restore them you need some stuff that can be found in treasure maps and some stuff that you have to create from Professions. EDIT: And 50k Voninblood, totally forgot about that.
Let's split that up in two parts:
Treasure maps - You get them by fishing. Every 10th (if you are lucky) will get you a map which you have to search online where it's located (time saver). Now those maps don't guarantee you a thing you need for your MH/OH restoration. So you will have to do a lot of treasure hunting (actually FISHING) to get everything you need to restore those items. If you are lucky some Lanolin will appear with them. I'm gonna assume 24h in total of fishing to get everything.
Profession items - Now, if you look a bit more closely you will realize that you need MORE Lanolin to create those items. What?!? Yes, back to those HE's. This time probably around 200 more HE's to get all that Lanolin.
And just when you think you are done, BOOM, this is all first step. To get to Vivified gear you will need more items to vivify the gear.
To upgrade you MH/OH to blue/epic/legendary level you will need a SPECIAL kind of Marks. Yes, you heard me right, SPECIAL, which you will (I assume get only in the new skirmish.
You probably lost me (and the interest for the game) waaaaay back at the beginning of the post. But for those who are still reading. If you want that vivified gear to keep being maximized, you willl have to get a daily amount of Voninblood to keep it at tier 3.
It's just INSANE.
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On the other hand the difference between the twisted weapons and relic weapons is about 3-4 times as large as the difference between the difference between the elemental fire weapons and the twisted weapons.
In this case, a serious nerfing of the grind would be totally called for.
PS: The main problem in Neverwinter is that any gear but the latest is completely irrelevant. You start a new character and as you level up you dont really go thru different sets of armor, you just use whatever blue stuff drops. You dont try to get black ice armor or if you pvp burning armor for example. You just speed run to 70 and save up for whichever is the latest pvp/pve armor. That kinda sucks. No transition making all old zones obsolete once you get your boons. The miserable RP rewards they put in Shar or DR have yet to make me go and do quests there again. This game is nothing but a combat system cosplaying in D&D clothing and Im still here cause I like said combat system..
Merrily, merrily, merrily, merrily, Life is but a dream.
That's one 4.1k and seven 2.5k+ toons I've invested a lot of time in that will be shelved. Quite annoying.
I got my gear from FBI, arms, armor and boots, i actually stoped at farming helm piece, and i wanna say i`m totall gear freak, i like good and new gear and that says alot.
Second, restoring vivified gear wont be a probem `cause i actually farm voninblood 2 times a week 1h and i`m good, BUT, now to the weapons.
I restored offhand yesterday it costed alot, so now i have 8 days untill mainhand, i got all necesery stuff except daily thingies, and restoring is not a problem for me, but cmon, 15 marks per piece for restoring to blue, how many keys are we are going to need to get it to purple, `cause i`m gonna stop there 3 slots are fine and dmg is good. I dont` know, it is as OP said insane.
I personaly do not see much options for f2p players obtaining this weapons in some time, maybe even to next mod, unless they are willing to spend so much time fishing and searching for map, it all came to this. Mindless hours of fishing then got to AOS to rng the marks, i remind 30 marks per OH and MH for blue, then purple, that is alot of keys....I totally understand people that have given up on new stuff and skiping the mod, i just wanted to give my 5c as a p2w player and a beta player on this topic, i agree once more, it`s more then insane...
Greetings, Unforgiven GWF THC.
Is it confirmed that epic/legendary upgrades require 5 of each mark?
Even then my main problem is the arcane brotherhood chest. In the first place it means doing dailies for the whole goddamn mod AGAIN. Then they time gated Assault in such a way that you're passing on seven keys by the time you've unlocked it. Then you get one key a day which means no matter how much you farm the other two keys you are going to be stuck on the arcane brotherhood rewards.
Then the loot is terrible. Anyone that has bothered grinding the HAMSTER out of these weapons and needs the marks has no need for the RP. It's going to save me a bit of AD but otherwise when I look at the rewards I see BtC rings, lots of bound RP I don't really need, and a few chase artifacts. In the end most of what I'll get out of every run is a peridot, some seals, and a few marks. It's almost insulting that they didn't at least guarantee one piece of salvage. They're all uncommon drops so this could run into the same problem FBI has where you run a dungeon and all you get is some seals and a small amount of RP.
THIS is the main reason I'm ignoring the relic gear (armor an weapons). I'm
Betting that I can wait a few months and get something basically just as good or better in an actually fun way.
In the meantime, my VIP clock is ticking down... down... down.... And my wallet remains firmly closed.
Sekhmet@kvetchus_
Guilds: Greycloaks, Blackcloaks, Whitecloaks, Goldcloaks, Browncloaks, Spiritcloaks, Bluecloaks, Silvercloaks, Black Dawn
Tredecim: The Cloak Alliance
All it's going to take is another publisher to drop a F2P game with comparable combat and movement mechanics and a moderately good story and Cryptic's Neverwinter team will be in serious trouble.
Sekhmet@kvetchus_
Guilds: Greycloaks, Blackcloaks, Whitecloaks, Goldcloaks, Browncloaks, Spiritcloaks, Bluecloaks, Silvercloaks, Black Dawn
Tredecim: The Cloak Alliance
I liken Mod 10/10.5 to Highlander 2 - no one liked it and went back to watching the original over and over.
I guess I should grind Sharandar as I can at least get power points in there
I agree on everything you wrote bellow that. It`s a mess.
Unforgiven GWF THC
But I will not grind out these items, nor will I sit in a boat for hours fishing, its just too much for me..
I know this just sounds like complaining, but Ive actually given up really tyring to get it altarted. I feel bad, I will miss the community and I will miss my guildies, I just hang around as I continue to try out other games.
It doesnt even have to be free to play per se.. but I will not spend thousands either. It has to be a reasonable form or entertainment to me.
Most of the players I know from year 1 are no longer playing the game, nor do I blame them, I saw this coming at the start of mod 10 and that was was I was so negative and adamant that it change, but of course, instead of changing it, they doubled down on it in 10.5.
Its not just the grind, it they way they expect you to get stuff. Fishing and HEs are simply not content I am willing to do anymore, its not really playing a game in my opinion.
I got 5 toons in EQ 1 to original level 60.. and I found that grind to be about 100% more fun.. that including a exp penalty for dying.. and yet it was just more fun , grouping up and killing things.. then it is on this moronic and terrible designed mod 10.
This is by far the lowest point in the game I can think of. This is worse then mod 4 waiting for dragon and mod 6.. broken game.
Mod 10, grind level is beyond anything Ive seen in other mmos Ive played, of course I skipped WOW after i played for a few months.. wasnt my thing, but if this is how WOW level of grinding is, I wouldnt play that either.
We didnt come to neverwinter for your massive grind and gating walls. We came for your action combat system.
However, that is not at all enough to keep me, when the compat system is used for fishiness and hes. Then its worthless anyways.
You made a mistake and you doubled down on it.. gratz
The only hope I see is for them to notice that enough people refuse to do it. That and loss of people investing in the game. There is no F2P anywhere, btw. SOMEONE is paying. When those people stop, goodbye game...
Weapon set:
New set:
- The weapon damage increase from the new weapons is 14,5%.
- The overcharge from new set gives 10% damage for 10 seconds.
Twisted set:
- The bloodlust power bonus gives around 9,5% aditional damage for dps classes and tanks near that as well in most situations;
But:
Your output damage is is based on weapon damage and power base damage, like so: (weapon damage + power base damage) * multiplicators(according to the dev that said this this was made so when a player caries a trash weapon but it's fairly high level the output damage is not tottally dependent on the wepon), meaning a 15% weapon damage increase will NOT be a 15% damage output.
30 seconds cooldown on the damage boost, i tried this set and i know both defencive and offencive boosts make part of the same cooldown, but i dont remeber if cooldown starts as soon as bonus end or starts, but lets assume the cooldown goes down when the damage bonus starts, that means 1/3rd of the time the bonus is up, so about a damage boost of 3,3% (if you are a very skilled player abble to keep always damage boost up);
Adding the overcharged bonus with the extra stats from the new weapon set, we get around the same boosts, leaving only weapon damage increase wich will be dependent on class, rotation etc.
Equipment:
About the EF requirement for the new content both from mod 10 and 10.5, i've seen player get in FBI and switch equipment back to "normal", yes it helps and it's advantageous but in most cases it's not needed.
What low cost option can be this module:
First of all get a master's trowel and excavator's potions, it will be worth the ad over the weeks and will also buy you some patience , it may seem not worth at first, but it is.
-2 dusk pieces;
-Get vivified boots (boots can be restored at lowered costs because main reagent is given to you, still the lanolin investment is worth);
-1 frostborn piece, that will help with EF resist and geting more relics (stats similar to elemental drowcraft);
-1 Elemental drowcraft equipment, to reduce damage from demons;
On "regular" content, use the dusk set, drowcraft piece, vivified boots;
On mod 10+ content switch the drowcraft piece to Frostborn (or if you decided go for the FBI equipment 3 set for 10% more damage, much more costy but that's up to you)
How to deal with EF damage:
Pants/Shirt set;
New Kits for Shirts/pants with 5% EF damage resist each witch wont sell for much;
New EF damage resist potion;
Boons;
Makos ring;
Stronghold EF damage resist food;
For the new content:
Giant overload enchants(both offencive and defencive);
Dragon overload enchants for the turtle in FBI;
Get this and you wont have a problem.
Win for me, loss for Cryptic because I wont be spending money to speed up the climbing of the mountain of grind that is mod 10.
If you devs ( @panderus , @asterdahl , @mimicking#6533 ) had given me a nice set of transmutation items (for example the old Profane PVP armor) in the Zen store you would have gotten some cash from me but you didnt. Instead you gave us what you gave us. Your mistake. So, after all, I am having some fun in mod 10 but ironically not what you intended.
Merrily, merrily, merrily, merrily, Life is but a dream.
Merrily, merrily, merrily, merrily, Life is but a dream.
Lately I just log in to run CNs and ELOLs for loot and to get the Shard (haven't seen one yet).
Also been on the lookout for new games, but as mentioned the combat in other games just doesn't compare. I have quit and come back several times to this game, as others just don't measure up in controls.
Sekhmet@kvetchus_
Guilds: Greycloaks, Blackcloaks, Whitecloaks, Goldcloaks, Browncloaks, Spiritcloaks, Bluecloaks, Silvercloaks, Black Dawn
Tredecim: The Cloak Alliance
So you were talking about the grind introduced in Mod10 and Mod10.5. I wanted to expand on it a bit, just using SOMI (Mod10.5)
Campaign Tasks = 214 Runic Pieces & 13,150 voninblood
SOMI Campaign Boons = 110 Runic Pieces & 65,000 voninblood
So far at a maximum of 5 Runic Pieces per day you need 324 Runic Pieces for the campaign tasks and boons - which if you do your dailies EVERY day will take you 65 days (minus any weekly quests.)
The Weapons will take another 50,000 voninblood, 5x blue reagent, 8x blue fishing reagent, 60x Reclaimed Rune (5 per day max for dailies), 2 Epic HE Reagents, 2x Epic Crafting Reagents, 40 Dragon Turtle Moults in order to simply restore them to green
If you need to use the Create Frosted Glyph campaign task to refine those weapons then that will cost 35 Runic Pieces and 2,200 voninblood for each Glyph (7 days minimum of doing dailies.)
This is AFTER you have done FBI, finished SKT campaign, does not include the Relic Armor (or Vivified) nor the remainder of getting the weapons past green. This campaign essentially is at a minimum more than a 3 month effort for the BiS and rich crowd in the campaign. It will be much longer for everyone else.
Have a nice day fishing!
In terms of the getting the weapons to Legendary, you still need the new Marks from the Svardborg Trial to upgrade them to Legendary. Sure you can get RP easy enough, I probably have more than I need already, but that is only part of the process. These are RNG from the Trial chest, hopefully Thomas Foss makes good on his statement that we will see the improved drops in that chest otherwise, you can watch all that RP sit in your storage until you get the marks you need.
As for the reclaimed runes, you are correct, so essentially 20 days for one weapon there.
Then SoMI hits and there's 90+ minutes of intro quests before you can even start the campaign. Then you start the campaign and all the quests are on opposite sides of the map from each other and have nothing to do with the HEs. So you have to dedicate about 30+ minutes per toon just for dailies. On some days I reset my profession tasks, do dailies on my three toons and have no time for anything else.
About the only upside is that the weekly is so terrible that you can skip it because you'll be capped on storm giant reputation
just from running HEs. It's 20 days for both the offhand and mainhand. The mainhand takes 40 runes and the offhand takes 20 runes. This is just moving the goalposts. RP was the big gate before, now the marks are. It's arguable to what degree since we don't know how many legendary or epic marks we'll need or the rate at which they'll drop.