Hey, has anyone else had this issue? I've been in groups where we should have rightfully beaten Tiamat, but the white head wouldn't go down. It's disappointing cause the hoard timer just got fixed.
I could argue that the animation being counted towards the timer is a bug. The programming should take into account WHEN you kill the head NOT when you kill the head +5 seconds to run an animation. It's a bit of a crock that people fail this because they kill the head with 4 seconds left and quite honestly it's not that hard to program this so that it counts a win based off the timer ONLY. This is obviously just an oversight that will probably never be addressed.
This also happens during SH Dragon Flight and other events so it's obviously a global timer issue that should take minimal effort to fix.
Comments
This also happens during SH Dragon Flight and other events so it's obviously a global timer issue that should take minimal effort to fix.
Un-intuitive? Yes.
Not working as intended? We don't know.
It's been this way for as long as I can recall.