I hope we are getting a real dodge since SW seems to be getting one. GWF will be the only class left vulnerable to ambush attacks when we press shift. Take the immunity from Unstoppable if you have to, just please give us a dodge.
Look at this madness. See what shocking execution has caused?
I hope we are getting a real dodge since SW seems to be getting one. GWF will be the only class left vulnerable to ambush attacks when we press shift. Take the immunity from Unstoppable if you have to, just please give us a dodge.
Hell no. If all we get is 1 second of immunity and we have to lose the control immunity that will be way worse since then you are CCed all the time instead of just being one shot once in a while
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ghoulz66Member, NW M9 PlaytestPosts: 3,748Arc User
The mechanics make more sense for the SW. The GWF isn't using any magic to enhance movement.
Try using mighty leap to avoid stuff in pvp and tell me how that works out for you. Putting a dodge on an encounter power that has a terribly long cooldown and requires you to use a clunky targeting circle is never a good idea. I agree GWF self healing is out of control, but I'm sure many of them would sacrifice some defenses for a simple dodge.
I have an idea. make instigator viable... put the battlefury feats from destroyer and weapon master building deflect feats from the sentinel tree into the instigator tree. Also put another thing on the capstone.. make it so while sprinting you have a 50% chance to dodge all attacks. Just imagine it could actually make the whole path viable.
Find me in game if you want and send me a domination/ gaunt invite. If you are good and im not busy ill play with you. Im not an elitist ill play with almost anyone.
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ghoulz66Member, NW M9 PlaytestPosts: 3,748Arc User
I have an idea. make instigator viable... put the battlefury feats from destroyer and weapon master building deflect feats from the sentinel tree into the instigator tree. Also put another thing on the capstone.. make it so while sprinting you have a 50% chance to dodge all attacks. Just imagine it could actually make the whole path viable.
You still gotta take damage to get buffed and you can't maintain unstoppable. This alone is a colossal DPS loss.
We need Battle Fury to give a major party buff, perhaps equal to the new ITF. With the buffs to HRs and SWs, GWF will not really be needed anymore as DPS. I would not be surprised if those classes will far exceed the damage of GWF and they have party utility. All we have to offer is damage, so...
I didn't see any buffs to them that would suggest that they would come close to out DPSing a destroyer. But wait, why'd you suggest being able to buff other party members better if you're worried about that?
We need Battle Fury to give a major party buff, perhaps equal to the new ITF. With the buffs to HRs and SWs, GWF will not really be needed anymore as DPS. I would not be surprised if those classes will far exceed the damage of GWF and they have party utility. All we have to offer is damage, so...
I didn't see any buffs to them that would suggest that they would come close to out DPSing a destroyer. But wait, why'd you suggest being able to buff other party members better if you're worried about that?
I think you did not read the sentence. So, we can have party utility besides just damage.
All classes don't need to function the same. GWF is fine as a hulking DPS class. Nothing is more simple or complex than a brute with a sword. His role is just to soak damage and bash things. If anything, the only utility improvement he could use is to draw agro more easily away from the squishy DPS classes.
You are on the other threads asking for everything and the kitchen sink for SW and HR. Let us GWFs work on what we want.
Yeah, I play the GWF too. But there's nothing inherently wrong with the class other than the other two trees being unviable and a ton of horribly underperforming encounters. The mod 10 changes were supposed to be the spotlight for the GF/SW/HR. They never said anything about the GWF getting serious work. That's why I'm not asking for everything in the kitchen sink yet for the GWF.
and you want gwf to have the whole house, making claims that SW and HR will now be better than GWF without even being able to test the changes, GWF will be just fine as a DPS class I can promise you that. Just calm down already, be satisfied GWF didn't get hit with a hammer. you can come and complain mid mod 10 again when things have shaken out and classes have builds again. GWF needs changes to instigator and sentinal for sure, but those are not on the table right now
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We need Battle Fury to give a major party buff, perhaps equal to the new ITF. With the buffs to HRs and SWs, GWF will not really be needed anymore as DPS. I would not be surprised if those classes will far exceed the damage of GWF and they have party utility. All we have to offer is damage, so...
Lol what a joke. If you don't know a class dont comment on it. The "buffs" to the HR really aren't going to amount to anything. GWFs are already at the top of the food chain and you want more. GWFs can already facerole and its just not enough for you. Bet you wont be happy until you can one shot orcus on a solo run.
Agreed. There is no reason a Destroyer GWF should offer a strong party buff on top of everything else they already offer in raw DPS and tankiness. However, a Sentinel GWF should. I'd like Relentless Battle Fury moved to the Sentinel path, and the feat buffed even more to something like:
"The cooldown of Battle Fury is reduced by 50%. It gives 10% additional bonus damage and 100% of Battle Fury's bonus damage and Action Point Gain to yourself is shared with party members."
This would make a Sentinel GWF with RBF similar to a Tactician GF, but the damage buff of Battle Fury only applies to At-Wills and Encounters instead of all your damage.
This would make a Sentinel GWF with RBF similar to a Tactician GF, but the damage buff of Battle Fury only applies to At-Wills and Encounters instead of all your damage.
You totally forgot about bonus AP gain share there.
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http://www.arcgames.com/en/forums/neverwinter#/discussion/1218807/mod-9-abandoned-great-weapon-fighter-powers-current-state
Dead🔪Do not even go there...
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"The cooldown of Battle Fury is reduced by 50%. It gives 10% additional bonus damage and 100% of Battle Fury's bonus damage and Action Point Gain to yourself is shared with party members."
This would make a Sentinel GWF with RBF similar to a Tactician GF, but the damage buff of Battle Fury only applies to At-Wills and Encounters instead of all your damage.
We are searching for slave labor, will pay with food from our farm!