As both a PC and Xbox One player I wanted to share both a visual and typed guide to my current Mod 9 Protection Build after the nerfs.
I may not always respond here I am more active on my YouTube channel but will drop in time and again to check replies.
http://mmominds.com/2016/06/21/mod-9-protection-paladin-build/https://www.youtube.com/watch?v=ocHrUTTRwpE
Comments
zhentarim-warlock-companion
Pure -> Transcendent Plague Fire weapon enchantment giving 80damge/20 seconds for 500k+ AD is a joke.
plague-fire-weapon-enchant-r11-vs-r12
zhentarim-warlock-companion
Pure -> Transcendent Plague Fire weapon enchantment giving 80damge/20 seconds for 500k+ AD is a joke.
plague-fire-weapon-enchant-r11-vs-r12
btw during your testing please tell how yeti is behaving as i am having the strange feeling it does not proc when we have temp.hp up - i notice getting big only when taking looooots of dmg and getting bellow max hp (real hp).
zhentarim-warlock-companion
Pure -> Transcendent Plague Fire weapon enchantment giving 80damge/20 seconds for 500k+ AD is a joke.
plague-fire-weapon-enchant-r11-vs-r12
The yeti active bonus procs for me even when temp HP is up.
I wasn't criticizing your build about the radiant enchantments in defense slots only describing what I use and have found work best, and use currently. Survivability is very important and anything we can do to buff those around us make us that much more wanted in dungeon runs and is key to our classes survival, Power is in my humble opinion the most important stat to the pally whether protection or devotion because of aura gifts, I do like your build though and I do think it will help new Pallys as they get started, tanking orcus is no easy feat for fresh 70s. As far as dps goes on a pally with cap on binding oath it has put a serious dent in our ability to do the massive amount of reflection damage we used to be able to put out. 40% ap is all that is really needed for 95% of PVE content 60% is for bosses and Tiamat, and at bosses we need to focus on keeping aggro which is no small feat do to our broken aggro mechanics (currently using charging bull) and keeping everyone else alive. Dps classes do the rest.